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Fan art
Feb 28, 2017 19:35:10 GMT
via mobile
Post by gedzilla on Feb 28, 2017 19:35:10 GMT
I have that exact laser pointer. Lol
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Tactics
Feb 28, 2017 14:43:19 GMT
via mobile
Post by gedzilla on Feb 28, 2017 14:43:19 GMT
I do like the missile swarm idea. Would be great if we could have point defense drones hold station keeping several km out in front of the ship. Its beauty is In that the enemy has to deal with either the missile swarm, or the parent ship. Thats why I dont usually make the missile ship defenseless (without its missiles), the parent ship is a deadly threat in its own right. Take for example my most recent ship, the IpA Heavy Laser Frigate I posted. By itself, with its lasers and coilguns its a deadly threat, and it also has 400 small missiles with 6kt warheads. They cant be ignored. Before the battle, I dump out about 120 missiles and make they rejoin the ship. (Since apparently 2 fleets can be in the exact same location, but I nly one will be engaged in the tactical view if their not officially rejoined). When the battle begins I send these toward the enemy on homing. If it engages the ship it is ignoring 120 missiles with a 6kt warhead, a deadly threat. If it goes after the missiles, it is allowing the weapons of the Laser Frigate to fire unimpeded, which is also a bad idea. This allows a smaller ship to take down a larger ship, or at least achieve MAD. This tactic might be mitigated if the game ever allows our weapons attack mulitiple targets and not all be concentrated on one thing. But even then it might still be useful
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Post by gedzilla on Feb 28, 2017 13:33:52 GMT
Well, this is one of the most reasonable arguments I've had on the Internet in a while :-)
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Post by gedzilla on Feb 28, 2017 12:21:21 GMT
Im pretty sure they lost becuase of hitler. Betraying Russia and attacking during winter, wow, nothing could go wrong there /s In fact by the end of the war they had tons of new inventions and innovations that came to late to efdect the course of the war. Like that jet fighter they made late in the war. And it was also about mass production, take the panzer. It was far, far superior to the American sherman, and could take them out at something like a 5-1 ratio (kills to losses) but for every panzer the germans produced, the americans produced 10 shermans. So I think that pound for pound the german scientists were better. But war isnt determined solely by scientists. And if their scientists were good enough they would have won the war with robots and mind control and the like What ? Yeah, if their scientists had technology centuries ahead of its time they would have won. Yes if they somehow developed terminators they would have won. By your logic I could say if their industrialists were "good enough" they could have mass produced 1000 panzer tanks a second and won. You cant say that proof of their scientists not being good enough is that they lost, becuase that insinuates that the only important factor in winning wars is how good your scientists are. History is quite evident that that isnt true. And mind control ? How would they have accomplished that ?
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Post by gedzilla on Feb 28, 2017 9:35:08 GMT
That's my point. Germany had one of the most educated populaces in the world before WW2 and that did nothing to prevent Totalitarianism. Also Project paperclip. Edit: and Project Osoaviakhim they had worse scientist, this is proven because they lost Im pretty sure they lost becuase of hitler. Betraying Russia and attacking during winter, wow, nothing could go wrong there /s In fact by the end of the war they had tons of new inventions and innovations that came to late to efdect the course of the war. Like that jet fighter they made late in the war. And it was also about mass production, take the panzer. It was far, far superior to the American sherman, and could take them out at something like a 5-1 ratio (kills to losses) but for every panzer the germans produced, the americans produced 10 shermans. So I think that pound for pound the german scientists were better. But war isnt determined solely by scientists.
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Post by gedzilla on Feb 28, 2017 9:13:52 GMT
One of my fav tactics:
Deploy a large amount of missiles, make them join up with the ship that launched them so that when it enters combat it has a large swarm of missiles on front of it.
Then during combat I order them into homing so that the enemy Will have to focus his weapons (since they all focus on one target at a time, which is quite dumb) on the missiles speeding toward him, or my ship, firing furiously at him). It works best with large swarms that cant be ignored or brushed away in seconds.
Am I the only one who does this ?
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Post by gedzilla on Feb 28, 2017 8:41:54 GMT
And qswitched, as I can see that your watching, thanks a ton for the game :-)
It really is one of a kind, and its amazing :-)
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Post by gedzilla on Feb 28, 2017 8:28:03 GMT
Been working day and night to get it finished. It's a huge update, the biggest since release. I'm hoping to drop it tomorrow. Oh god, please let there be foward facing, side mounted turrets. Please. Maximum firepower for smallest target profile FTW!!!!!
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Post by gedzilla on Feb 26, 2017 1:11:37 GMT
If ur using MPD's why is the total Dv so small ?
i thought the whole point of MPD's was the propellent exit velocity was extremely high, making the isp very high, although the acceleration is very low
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Post by gedzilla on Feb 25, 2017 21:34:27 GMT
Well, after spending a bit trying different radiators based on suggestions, the IpA Heavy Laser Frigate v2 now has increased radiator redundancy and decreased weight and cost. but unfortunately, all of the changes were minor (.3 kt taken off, and 3 Mc, and now radiator redundancy is now a little bit above 33% (after having added 2 cm of silica aerogel to the armor)). but hey, at least i got to add 2 more cm of silica aerogel. and every little advantage counts, right ?
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Post by gedzilla on Feb 25, 2017 20:18:26 GMT
Thanks, and earlier you said the first few were optimized for aluminum mirror with calcium radiators.
ive been using boron nitride, should i switch ?
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Post by gedzilla on Feb 25, 2017 19:07:01 GMT
jasonvance, i will think about the huge lasers, but i was looking for smaller ones, becuase the had to hit in the spaces avialable for them on this ship Thanks a ton for the lasers :-) im going to incorporate the 400 MW lasers, in an even larger design, maybe a laser battleship. is there anyway to make the laser's radiators more effecient ? (so i could use less ?) I can give it a higher melting temp mirror which would increase the outlet and reduce the radiator surface area but the total cost and mass will go up very significantly. Atm it is optimized for the aluminium mirror with calcium radiators. The only other way to get less radiator surface area is to use less power with a larger aperture to make up the intensity difference (aka the enormous laser) but you wanted small heh. I'll tinker with a higher temp outlet since you want to keep it small and see if I can make anything reasonable but expect to see a huge total price and mass increase to accompany the lesser radiator surface area. Calcium radiators ? Oh dear, ive been using Boron Nitride.
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Post by gedzilla on Feb 25, 2017 19:00:31 GMT
Hello guys I'd like to show off my brand new amazing gunship. It's lighter for similar armament than the stock gunship, and also considerably cheaper. This supercapital ship is a great addition to any contemporary fleet as it has top of the line armor, mobility, size, and armament. Coming in just under 1 Mc this massive battleship can be fielded by even the peasants of the asteroid belt, to fend off anything the space ants throw at them.
On a more serious note I've just been dicking around waiting for the new patch so I can move on to more serious designs. Thought it would be funny to see what a drone sized capital ship looked like. Nice ship, reminds me of a dresden files quote "tiny, but fierce!" And isnt the next patch supposed to be out feb ?
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Post by gedzilla on Feb 25, 2017 18:35:27 GMT
jasonvance, i will think about the huge lasers, but i was looking for smaller ones, becuase the had to hit in the spaces avialable for them on this ship Thanks a ton for the lasers :-) im going to incorporate the 400 MW lasers, in an even larger design, maybe a laser battleship. is there anyway to make the laser's radiators more effecient ? (so i could use less ?)
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Post by gedzilla on Feb 25, 2017 18:23:56 GMT
NAOP, the radiotors have a redundency of about 25-33% (havent caculated exactly). not as much as id like, but the radiator mass is high enough as is. rocketwitch, i switched to Boron Nitride, which dropped their mass, but nothing monumental. These are the coilgun seconderies Prob could be modified a bit, but i think its nice for its weight and cost (cost is 2.5 Mc) These are the Light Missile seconderies it has . its got 400 of em. and this is its powerplant not shown at the top is the radius, which is 9.1 cm. And Wazzledazzle, those look great, but what are their Weight and Cost ?
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