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Post by gedzilla on Feb 16, 2017 16:06:20 GMT
I dont understand why the Musk doesnt just use NTR's for the spaceship.
After all, the second stage's rockets only burn in space.
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Post by gedzilla on Feb 15, 2017 20:18:44 GMT
I feel like we could work off of what most standard sand casters use? So i suppose 1 mm cubic grain of MMG? At least for the low end, but yes once we get up to monolithic munitions. You guys are talking about lasers vaporizing/ablating incoming projectiles, right ?
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Post by gedzilla on Feb 14, 2017 12:48:18 GMT
*definition of "dick" to be added an asshole *definition of "asshole" to be added A Dipshit Definition of "Dipshit" to be added
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Post by gedzilla on Feb 10, 2017 10:50:04 GMT
For some reason, i feel myself gravitating towards using Titanium, is it worth its mass ?
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Post by gedzilla on Feb 10, 2017 9:59:05 GMT
I do it by the important info, for modules at least. for example:
[OC] 30MW 32.6km/s Medium Turreted or [FC/OC] 500kn D Gim NTR (Tiny) or 20 Crew Module (Short and Fat) Armor
my ship naming scheme tends to be more random.
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Post by gedzilla on Feb 10, 2017 9:34:16 GMT
This video is awesome.
GODDAMN, we need Orion Drives and foward facing side mounted guns
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Post by gedzilla on Feb 9, 2017 19:34:50 GMT
im not designing them to tank hits, since its always easier project firepower than defend against it, but most of my ships have very heavily sloped armor. that combined with the best armor this forum can give, might make them able to take a few hits
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Post by gedzilla on Feb 9, 2017 18:25:59 GMT
I'm very unsure of whats the best anti kinetic or overall armor design. here are two armor designs I'm using, tell me what you think
1) 3.5cm Titanium 2cm gap 5cm Boron 8cm gap 7cm Silica Aerogel 10cm gap 1cm Daimond (my Whipple Shield)
2) 4.1cm Boron 14cm gap 1cm Daimond (inner Whipple shield) 15cm gap 5.4cm Silica Aerogel 11cm gap 8mm Titanium 20cm gap 2cm Boron
Am i using to much spacing ? Is Titanium worth the mass and density it has ? Everyone seems to think Amorphous Carbon is some wonder material, should i be using it ? Feel free to post your Armor Designs.
Any answers help. thanks :-)
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Post by gedzilla on Feb 2, 2017 15:21:15 GMT
I expect the usefulness of guns to rise (vs GW lasers and micromissiles), when side mounted, foward facing guns are implemented, and the ability to tell program your guns fire at target X for Y seconds, then switch to target Z.
And the ability to have them fire at different targets at the same time.
Implementing this will essentially mean all ships will be pointing their slanted point tip to the enemy (maximizing the effectiveness of slanted armor), and that guns as PDC will be far more effective
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Post by gedzilla on Jan 26, 2017 20:15:07 GMT
nweageofpower, i see that lasers are also very powerful, and are probably the best way to deliver death, on the other hand though, they (and their GW reactors) require tons of Radiators. pretty much every Laser death star ship ive seen looks like a butterfly: really long thin stem in the middle with the reactors, crew, lasers, and then huge Radiators extending out really far, like a butterfly's wings.
The way i see an engagement going down: Needle coilgun drones enter range, they immediately start spewing out a cone of fire. they all get lased very soon after (matter of seconds ?). but the bullets are still on the way, and cant be stopped. the laser death star ship starts to dodge. unfortunately for it, it has very slow acceleration (i have yet to see a laser death ship with non-miniscule acceleration, those radiatiors get pretty massy, altogether). the bullets spend a very long time closing the insanely massive gap. however, by the time they reach the laser ship they have spread out in a cone, and the laser ship doesnt avoid them all. a bunch of radiators get snipped off, even a glancing blow will do them in.
engagement 2: the incoming carrier launches more drones, they enter range, fire, and get lased. but since a some radiators were destroyed in the first engagement, the laser is operating at less power. since its operating at lower power, it takes longer to lase the gun drones, and they get more shots off. they still all die quickly tho. but this larger volley takes out even more radiators.
engagment 3: rinse and repeat
this continues to happen until all the radiators are destroyed and the laser ship is helpless.
this leads me to believe massive laser ships will operate primarily in a defensive role, near a station that could repair, and add on more radiators as they get taken out.
If you could show me a laser death ship that has decent acceleration (and good dV), this entire engagement changes, but every laser death ship that ive seen has had abysmal acceleration.
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Post by gedzilla on Jan 26, 2017 13:01:32 GMT
Most of the suggestions here are still relevant and useful.
Qswitched, please fulfill them
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Post by gedzilla on Jan 21, 2017 21:31:58 GMT
Asteroid Forts were a legitimate comment. Not saying they werent, and discussing the tactics and strategies used in-universe is great, I just think it would be great to have a thread for specifically roleplay comments (to make it easier to follow what's happening among other things)
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Post by gedzilla on Jan 21, 2017 19:47:37 GMT
its getting hard to follow whats happening in the Prosperous Earth universe
Right now, the Prosperous Earth thread (this thread) has roleplay (all those CEO 'emails' going back and forth), talking about tactics (i.e. asteroid forts), and company submitions. Could someone set up a thread for just in-universe events ?
or maybe a flag indicating this is a roleplay comment ?
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Post by gedzilla on Jan 18, 2017 13:05:12 GMT
The name of my company is now Gedzilla Designs.
And if you could include (in the beginning thread post) the description of my company that I gave.
Thanks :-)
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Post by gedzilla on Jan 16, 2017 14:28:21 GMT
I keep seeing all these intricate plans and designs, and I feel sad that I dont have the time for anything so complicated :-(
I do have an idea for what Gedzilla industries (or more like it should be called Gedzilla Designs). Basically, instead of a specialty or area of control like the other megacorps have, my company would design ships on demand from the costumer. any ships, from flagships, to armed scavenger ships, to missile corvettes, you name it (and pay for it), we'll design it.
But it Gedzilla Designs wouldnt design modules, so the corp would work very closely with other corps (such as Aphopys Electronics) for the modules, would they would then use for the complete ship. Gedzilla Design would then produce the ship (using other Corps factories for large ship designs) from there own factories if able.
Example: say you want a lightly armed scavenger ship in the jupiter sphere, the costomer will come to Gedzilla Designs, specify purpose, cost, abilities. Gedzilla Designs would then contact companies that produce modules, procure the nessary modules, then incorporate them into the big picture (aka the complete ship) and produce the ship in their jupiter factories.
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