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Post by dwwolf on Dec 28, 2016 14:32:46 GMT
have any screenshots of the thing in action? or of the individual explosives and the osmium rad shield? No rad shield they dont work. (Other than as armor). Big chuck of 20kg Osmium payload 15cm in diameter with 1mg of explosive ..it breaks into 4 fragments.
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Post by dwwolf on Dec 28, 2016 14:28:26 GMT
Wait, won't diamond get vapourised by the heat? Dunno they worked better than my BeOx pills. Melting point is very high. I think they are damn hot however you get very noticeable frag traces.
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Post by dwwolf on Dec 28, 2016 8:45:07 GMT
No burn should use less dV since pursuit mode is wastefull.
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Post by dwwolf on Dec 26, 2016 19:14:06 GMT
Direct pursuit has been wonky for me.....but I have a hard fuse limit o9f 100m.
My Frags are big enough to cover the entire (single) nuke. I just think that the BeOx is completely destroyed. I was shooting for a casaba howitzer style jet.
Your method might capture more energy in a forward vector.
I think I will donate some 95tonners to Science! Right after I space the idiot that thought up stomach bugs. 🤒
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Post by dwwolf on Dec 26, 2016 19:10:13 GMT
Direct pursuit only as the final stage ? Fuel %s, damping etc ?
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Post by dwwolf on Dec 26, 2016 18:05:34 GMT
That reminds me of the alternate history Scifi in which saurains invade an ww2 era earth with roughly 90s tech with some more advanced. ( propulsion). The aliens are shocked to find we went from biplanes to early jets in under3 decades. The aliens went on a roughly 30 year trip ship.
Increased Need and pressure for survival meant the humans reached a comparable tech base by the 70s. And promptly sent a ship as an envoy to the saurians homeworld. Completely shocking them senseless by the rapid advance of humanity after a mere 70 years...a progress gap which took the concensus seeking saurians nearly 10x the time.
Only to be shocked themselves a bit later after the arrival of a new human ship that made the trip in a mere 6 months by some hoodoovoodoo physics.
A fractional c ship could get scientific updates after it left ofcourse.
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Post by dwwolf on Dec 26, 2016 16:09:39 GMT
My test missile is in the 600 to 700 kg range. With about 10g accel,30seconds of burn time and a 1.32 second turning time. 500 kg Fluorine with 53 kg methane. Both devided over 2 staggered tanks so the first hit on a tank doesnt kill the missile. Standard remote control. Fairly nose heavy with the massive payloads under a 50cm long spacer.
Now will a similar mass of lightweight KKV or frag missiles be more effective ...most likely, yes.
But this is having fun with the editor 😀
And now that I think about it I think I want to test a similar mass of 1kg payloads in a couple of staggered layers.
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Post by dwwolf on Dec 26, 2016 16:02:35 GMT
Not directly. Others have. You basically get a KKV with a very minor degree of spread imparted by the explosive. And a good chance to get the missiles mass deleted from the simulation. Which usually is a considerable bit of kinetic energy.
EFPs trade standoff range for area of effect that a regular flak payload has. since we cant purposefully design shaped charges. Alot of the explosion's energy will be wasted by what we are doing here.
But in the case of nukes I see it as adding a kinetic energy component to a weapon that normally functions by irradiance.
And those 20kg diamond charges are really nasty.
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Post by dwwolf on Dec 26, 2016 14:22:05 GMT
I have doing some testing on EFPs with the old style radshield payloads replaced by explosive pills with the minimum amount of explosives. With fuse being set at the same distance parameters as the main booster explosive.
Initial tests seem to validate this design as at the very least partially functioning (guidance being the main problem ).
I have 3 x1 frag cluster side to side in a layer above a booster charge and upping the amount of exlosives in the booster charge seems to tighten up fragment traces in paused action screen shots ( indicative of increased fragment velocity ).
Going to an almost 3kt nucear booster charge and the following pills bottem to top. 20 kg BeO x1 frag, 20 kg BeO x1 frag and a 35 kg x4 Osmium frag. This gives a glowing target and many puncture clusters. Since the fusing is set at 100/500m glowing is probably indicative of simple irradiance. To test this I removed first the BeO pills and then also the Osmium pill.
Removing the BeO pills did nothing. Removing the Osmium pill removed the puncture clusters. Testing with BeO pills and booster nuke did not produce impact sites.
I think we can conclude that the BeO frags get destroyed by the nuke booster.
Now for the interesting bit...replacing BeO by diamond.
And now we are getting massive impact sites with extensive behind armor effects Combined with frag traces that extend for a very very large distance.
I will have to experiment with fuse distance next.
Ps. x1 or x4 denotes the amount of frags that each payload produces. So 3 x1 means 3 payloads in the same layer ; each producing 1 fragment.
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Post by dwwolf on Dec 26, 2016 12:39:38 GMT
I was comparing the javelin missile to the rpg, not the AGS shell. Since i get that this is obviously a more sciency forum, i guess i should have been more blunt and put it like this; Complicated advanced weapons, while superior have over a vast majority of the time shown to also be superior in cost. That cost is both the actual $cost of the weapon, and the necessary support structures and industries that need to exist and keep existing for the continuation of the weapon period. So while an advanced system , like for example a laser CIWS is superior to conventional systems, the actual weapon and it's vulnerabilities extend well past the deck mounting and sub board weapons housing compartments. They exist in all the complicated and myriad resource extraction, refineries, power plant assembly lines, maintenance equipment and crew training, finally ending with the operational personnel that press the button. IF even just a few components of that system were jeopardised, not on the battlefield, but elsewhere, the more complicated the system the more susceptible to problems. Think if society collapsed, what weapons would exist ten years into the future? AK-47's? Absolutely, ive seen people turn a few shovels into one of those things, they are probably being fired right now in Aleppo. But navies? railguns? lasers? heck no. Only a few millennia ago a slight shift in climate and displacement of people living in Europe caused an entire collapse, and armies and societies that relied on the bronze extraction from the Carpathians to make bronze weapons and armour could no longer support themselves. SO yes AGS shell is better at hitting an airfield or a parking lot, but for allot cheaper a dozen mortar squads or a dumb fired rocket artillery. The point is that simplicity and efficiency of design, while never as cutting edge or glamorously futuristic are both strong, strong merits to have. Sounds nice, but even normal modern arty outranges comparable systems from WW2 to say nothing of accuracy, response time and Shoot 'n scoot time. There is a point where your easy to manufacture systems just turn into so many targets. And it even extends to the infantry, you have no idea how much even training standards have improved. Modern squaddies are vastly more likely to actually shoot the enemy. ( as opposed to firing in the general direction of the enemy ).
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Post by dwwolf on Dec 25, 2016 12:50:43 GMT
Except that the damn thing cant even be built with radiation leakage like that.
It would fry computer hardware as well. And robotic or tele operated construction hardware.
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Post by dwwolf on Dec 24, 2016 11:03:49 GMT
The Astronomer  & newageofpower Thank you for making me aware of this. acetylcholine Well you're certainly right about being able to shave off injector weight; But making it smaller would be the incorrect way of doing things! Here is what can be done to greatly improve TMR:- Bumping up the injector radius to 1.2m, decreasing its RPM to 20 and switching to lithium. This will save you a huge amount of weight while maintaining coolant flow of 2.07t/s. - Setting gimbal inner radius to 1.7m to compensate and changing to potassium momentum wheels running at 900RPM. This is all assuming you have a reactor core height of 4.8cm, since you didn't show that in your picture. You can also loose 1kg of control rod mass! Doing this will leave you with savings of 138kg and 100c per engine; And in case I missed anything here is what changes I made. Hope this helps! Got any fried crewmen with nuklear toaster ?
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Post by dwwolf on Dec 24, 2016 10:32:08 GMT
Diamond outer layer with amorphous carbon heatsink also work quite well. Its quite heat resistant. Follow it by an air gap and a last resort inner boron layer.
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Post by dwwolf on Dec 20, 2016 6:41:18 GMT
The Zumwalt uses an advanced 6" gun. Most of the LRLAP shell cost is R&D at this point because the zumwalt fleet was reduced in size by 90%. Less rounds bought = less R&D cost spread out. Same with the F22 unit cost is about the same as F35 cost now. A railgun is planned and in development but not operational.
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Post by dwwolf on Dec 7, 2016 7:28:03 GMT
Or increase gimbal angle....
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