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Post by concretedonkey on Oct 10, 2016 16:53:12 GMT
Isn't she beautiful? How is that striped pattern possible with only 5 layers of armour you ask? Well it seems kind sirs , that our beloved developer used a fixed tessalation on the armor geometry . The answer lies in the radial percentage that you see , when you start contracting radially the geometry the loops start to shift on one side and no longer overlap. The striped pattern comes from one layer coming over the other and so on... Now if we only had more colours...
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Post by concretedonkey on Oct 10, 2016 5:55:46 GMT
I tend to use boron when I can and vanadium steel when I boron can't handle the pressure. But its too damn heavy , and usually leads to larger turrets , more armor for the turrets and so on.
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Post by concretedonkey on Oct 10, 2016 4:21:08 GMT
Drone's laser survivability can be improved with some fancy armor materials . I'm finding it difficult to survive a wave of my own attack drones even if stock ones die by the tens in less then a second. Even if the micro nukes dissapear the kinetic missiles with simple frag are still quite deadly.
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Post by concretedonkey on Oct 10, 2016 4:15:10 GMT
It depends on the purpose of the warhead and the carrier. The faster the carrier the smaller fragments are usefull and the other way around. And ofcourse if you are going to blow up just drones and other missiles there usually isn't any sense of going for larger fragments. On the other hand my kinetic flak missiles use fairly large fragments of 100 200 grams, but the balance there was having any fragments at all or just a few.
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Post by concretedonkey on Oct 9, 2016 20:16:04 GMT
ok guys ... the small conventional kinetic missile that I showed before ... just penatrated 10 m of armor on the fifth shot. Surely this is impossible ? Then proceeded doing the same thing with again 10 meters of... depleted uranium. There must be something wrong ?
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Post by concretedonkey on Oct 9, 2016 19:07:44 GMT
Then I guess in this case your flare is practical
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Post by concretedonkey on Oct 9, 2016 18:48:03 GMT
Yay! And now you can stick it on a 1 million ton ship and fly away to upper-giant-laserland! Isn't it great ? On a more seroius note , I'll probably try to design a "hot" drone to lure away missiles but frankly I'm not sure its not going to cost as much as this flare .
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Post by concretedonkey on Oct 9, 2016 16:26:50 GMT
I'm not talking about normal ship launched flares , I'm sticking them on the defensive missiles... aside from the nuke.
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Post by concretedonkey on Oct 9, 2016 15:54:28 GMT
Frankly it depends on the weapons... I'm finding the only thing that really hurts when I try to conserve energy is the lasers ... other stuff , aside from high tech kinetics that I currently avoid doesn't really use that much.
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Post by concretedonkey on Oct 9, 2016 15:48:11 GMT
Nice work Argonbalt! I hope you don't mind if I steal a bit of your knowhow .
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Post by concretedonkey on Oct 9, 2016 14:29:39 GMT
Guess you never faced massive salvos of missile totting drones then . Its not about stealth , its about last ditch defence.
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Post by concretedonkey on Oct 9, 2016 14:07:35 GMT
I guess you are not much of a laser user then...
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Post by concretedonkey on Oct 9, 2016 13:50:17 GMT
Well what can I say, I'm a game developer, before this game the only things that I could say about reactors was that there was heavy water and rods involved .
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Post by concretedonkey on Oct 9, 2016 12:24:47 GMT
I can't stop thinking that maybe , just maybe we are all making a mistake with those hot steamy incredibly small reactors.
I know that gigantic amounts of power are very tempting but , with all those kinetic missiles , nukes and shrapnel flying about I can't stop thinking about flares , and I can't think of any viable way to pump gigawatts of energy at 2500K for more than milliseconds. Maybe the way are more efficient ways to fool the missiles - like those small hot reactors instead of flares that somebody mentioned... but maybe , just maybe the way is... less power.
I'm currently trying to restrict my power consumption. I slapped one of the big 13MW stock reactors back , instead of the optimized one that I had on my test hull... . Sure its more than 10 times bigger. Sure the radiators are at 1200k , but now my flares are actually viable and work for a change.
What do you think ?
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Post by concretedonkey on Oct 9, 2016 10:31:09 GMT
aaaand all of king's armor layers are penatrated with the first shot from this : The gun is a simple , as small as possible , version of the one that I use on my drones, but it usually shoots nukes this one shoots kinetic missiles. Missile is nothing interesting , fairly standart micro one , ethylene oxide and a small tank. The penatrator is the interesting part... its 1 kg octogen topped by 1.6 kg of a frag bomb - 100mg octogen and the rest osmium. It generates just 7 fragments of 229g. I guess its that effective because of the arrangement of 1.6km/s from the cannon + whatever the missile can accelerate during the flight + the kick of the 1kg of octogen ... I can squeeze more performance from the missile if I optimise it for more G and sacrifice delta V.
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