|
Post by concretedonkey on Oct 12, 2016 19:30:46 GMT
|
|
|
Post by concretedonkey on Oct 12, 2016 19:25:51 GMT
Like LANTR ?
|
|
|
Post by concretedonkey on Oct 12, 2016 19:01:47 GMT
You can put more power in the loader but it will increase the weight.
|
|
|
Lasers
Oct 12, 2016 18:44:51 GMT
Post by concretedonkey on Oct 12, 2016 18:44:51 GMT
Managed to shave off half the price and weight and decided to post it anyway... I don't think its a practical bird , even if its pretty. Normalitybytes, I had to design a lot of custom stuff for it , quite a lot of radiators , its going to be a pain to separate everything. I can send you the whole user fire , but it will not be competitive to yours I think , you have the same apperature and more MWs ... and this drone is quite fragile now. I don't think it will be a competition.
|
|
|
Post by concretedonkey on Oct 12, 2016 16:53:00 GMT
Not sure if it fits the formula for a good design really but I'm fond of it , its so tiny and adorable. Used if first on a drone that was around 50,60 kilos , deployed in groups of 5 by another drone.. the tactic was effective but it was killing my framerate so I haven't made any of them lately. After that I started sticking it as a secondary weapon on every drone I make. With that weight and energy consumption there is really no reason not to do it. And another gun is always good. Its dirt cheap , light as a feather and quite effective in numbers.
|
|
|
Lasers
Oct 12, 2016 5:42:37 GMT
Post by concretedonkey on Oct 12, 2016 5:42:37 GMT
Yeah the problem seems not to be the laser , when I look at the price its fairly evenly distributed to all components... so kind of mounting a relatively big laser on a drone led to fairly large and expensive radiators , power plant and so on... kind of escalated the whole drone. The laser was quite effective though. I'm pondering if I'll just make it a small capital ship with several of those , or just escalate further miniaturizing it to make a smaller and cheaper drone out of it.
|
|
|
Lasers
Oct 11, 2016 20:23:38 GMT
Post by concretedonkey on Oct 11, 2016 20:23:38 GMT
I have a version of the ship but for the moment I'm not really happy with it... its 80 tons and costs 1mc. I'll work a bit more on it and I'll call.
|
|
|
Lasers
Oct 11, 2016 18:09:45 GMT
Post by concretedonkey on Oct 11, 2016 18:09:45 GMT
And this is what I plan to mount on my bigger defensive drones... This particular design relies on a big aperature and sacrifices turning angle. I've yet to test it properly, but the MWs its pumping at a distance seem quite impressive for the moment.
|
|
|
Post by concretedonkey on Oct 11, 2016 17:55:53 GMT
Starts to overheat, wasn't able to increase it and at the same time keeping it light and powerfull.
|
|
|
Post by concretedonkey on Oct 11, 2016 17:39:38 GMT
Yep very good design... how about this version - one third of the weight for a bit more than half of the performance. I'm pretty sure it can be improved more.
|
|
|
Post by concretedonkey on Oct 11, 2016 6:22:14 GMT
Impressive . I might try to scale it down though, I don't need 36 MWs and the dimensions are a bit too big for the drone I'm building at the moment. Very impressive!
|
|
|
Post by concretedonkey on Oct 11, 2016 4:13:57 GMT
You don't need to armor them perfectly , just well enough for them to deploy the ordinance , whatever it is. After that the enemy switches to firing on the ordinance. I'm not sure if I was in control of the AI fleet I would do it differently since a single nuke usually overheats your radiators and your lasers stop. My attack waves usually consist of a single nuke drone , 5 kinetic ones and 5 escorts. Keep in mind that I have restricted the rate of fire for the missile/guns specifically not to kill the frame rate , otherwise they can pump ordinance quite fast , with 1.6 km/s then the missile which is around 2km/s with 18 G. More performance is possible of course this is no way a top tier system its made to be cheap , light and disposable. Gun is 600-800 kg depending on the ordinance and the missile is around 14-16kg. If point defence is good enough then just keep pumping more drones or soften the target with long range missile fire.
|
|
|
Post by concretedonkey on Oct 10, 2016 18:44:51 GMT
Thanks , it works well in practice as a carrier, it desperatly need a good escort however. Falls easy pray to well designed drones. A littlebit short on power, but it was a test hull anyway.
|
|
|
Post by concretedonkey on Oct 10, 2016 18:40:54 GMT
Yeah , haven't been able to make a practical use of it yet.. after a while the cloud dissipates anyway... it did work , but with a broken coilgun and even then the accuracy was atrocious it was just pumping enough ammo with 15km/s. For the delay I tried 1 second with a slow conventional cannon that turned out generated way too little velocity to be of any use and 6 milliseconds with the coilgun. I haven't tried to use it with anything else than frag bombs.
I may find another use of it yet , don't know... .
|
|
|
Post by concretedonkey on Oct 10, 2016 17:26:41 GMT
I just realised that if you stick a very cheap very short flare on a payload it detonates after the flare expires... Now if the payload is a flak bomb with very tiny charge the fragments keep a relatively stable cloud.
Sandcasters here we come!
|
|