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Post by dragonkid11 on Oct 22, 2016 0:40:56 GMT
It looks bright enough to me?
I just wish the sunlight can be brighter sometimes too...
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Post by dragonkid11 on Oct 22, 2016 0:10:37 GMT
Ladies and gentlemen, when I design my ship sometimes, I wonder... 'Why not?' more instead of 'Why?' This is apparently the result after I see some major advantages in sub-capital drone carrier. That's right, it's a freaking alien mothership. It's capable of launching six of these. That also contains some 120 Shuriken I drones which is basically attack space roomba fighter. The sub-capital drone launching out of the carrier. Also kinda a size comparison I guess. Look at the mothership, it's really big. Shuriken I drones launching out of their drone carrier after it was launched out of the mothership. The mothership launching the drones to unleash some serious non-nuclear fire power. So yeah, it's really ridiculous.
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Post by dragonkid11 on Oct 21, 2016 11:23:13 GMT
Okay...I have tested out an armored sub-capital drone and the result is very interesting.
Without a crew compartment, the giant armor drone are practically indestructible.
Even when the projectile went right through the drone, it didn't nothing but destroy a couple fuel tank as the remote control was simply too small to be hit.
Hell, after I reactivate the drone's weapon system on the poor test stock ship, I have it return to my carrier to refuel and it actually has MORE delta-V despite destroyed fuel tank due to just how much armor and guns were shaved off and destroyed.
The remote control seriously need to be rebalanced.
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Post by dragonkid11 on Oct 21, 2016 9:26:41 GMT
Use amorphous carbon radiator if you want cheap, efficient radiator for high temperature.
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Post by dragonkid11 on Oct 21, 2016 5:14:11 GMT
Yeah, docking clamp definitely sounds neat.
But with refueler being able to refuel things techno-magically over distance of 1 kilometer, it's kinda unnecessary.
However, yeah, being able to refit ammunition and missile would be nice.
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Post by dragonkid11 on Oct 21, 2016 5:12:28 GMT
Maybe some kind of mod or addition that allow us to change our fleet insignia?
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Post by dragonkid11 on Oct 21, 2016 5:11:30 GMT
Huh, two fleet submitted and both contains only one ships?
I guess I generally prefer super light weight destroyers or carriers.
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Post by dragonkid11 on Oct 21, 2016 4:11:37 GMT
Yes, my fleet would be perfect for this challenge due to how dirt cheap I made them to be!!!
...Except they all use broken weapons.
I will make unbroken design for this challenge and see what will come out of it.
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Post by dragonkid11 on Oct 20, 2016 15:50:25 GMT
So, onto the subject of armor...without talking about the armor.
How often do you guys armored the internal?
I more often than not just armored the crew compartment with 3 to 4cm of boron because it's the most important part in the ship.
I'm not sure on whether to armor the fuel tank, or just have a crapton of smaller fuel tank, but for now I settle on the later instead.
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Post by dragonkid11 on Oct 20, 2016 4:21:36 GMT
I was trying to make a bunch of sub-capital drone designs that is nearly as tough and armed as the capital ship the drone is based on so they can be reused via the carrier which can also refuel them for repeated sortie.
The more I think about it, the most this design seems to be limited for planetary defense only due to how expensive the carrier is and a couple lucky shots can take it out instantly.
Maybe I can make some designs of drone with lightened armor and such for planetary assault, allow them to be more expendable.
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Post by dragonkid11 on Oct 20, 2016 4:08:33 GMT
Okay, sub-capital drones seem to be...a very hard thing to build.
Trying to build the drone is fine.
But trying to build the absolutely massive carrier that's most definitely vulnerable as all hell?
Difficult but doable.
Trying to build them cheaply?
Erm.....
Yeah, the cost seems to be putting me off even if the concept seems fun.
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Post by dragonkid11 on Oct 20, 2016 4:02:40 GMT
Well, to me, unless I'm doing something wrong, that sub-capital drones with their carrier tends to be... REALLY costly.
Both in term of cost and mass.
I will try to reduce it even further, but it seems that relegating the carrier to defense of the system seems to be a better way due to how costly it was.
I might redesign the carrier to be a station and see what will happen.
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Post by dragonkid11 on Oct 19, 2016 16:12:17 GMT
They definitively are a more viable option than regular capital ship to ship design. The +100 tons saving is no trivial. They are quicker, cheaper and have better survivability. While, the drones are definitely cheaper. The problem was that the carrier needed to mount the launcher has to be lightened severely because the damn launcher is heavy as hell, resulting in a carrier that is almost as expensive as 6 of the original ships the drones are based on, which is exact number of drone the carrier is carrying. It also costs a crap ton more mass, almost 100% more. You can of course, strip the drone of excess stuff like armor and such to lighten it too. So it is viable if you have the mass limit to play with. Of course, I will just design more of its kind and possibly refine it because I'm having fun with design it.
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Post by dragonkid11 on Oct 19, 2016 14:28:34 GMT
Actually, only 20% of diamond can be made into jewelry.
The rest? They get used in industrial product.
Synthetic diamond can be made cheaply even with today's technology and they also composed of most diamond used in industrial purpose.
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Post by dragonkid11 on Oct 19, 2016 14:13:57 GMT
*Cough awkwardly* Okay...I tried out on trying to make sub-capital drone stuff and... Here's the thing, while the drone would be highly maneuverable with all the armor, weapons and engine while being practically 50% cheaper than the original ship design. The carrier itself needs to be REALLY large just to fit the drone. And the price barely tipped over the scale even after reducing some stuff like armor. Yeah, it's big and very vulnerable. VERY vulnerable. But the sub-capital drone though. They look so adorable! And that ridiculous thrust that can be used because the drone is unmanned makes it so damn maneuverable. And yes, the drone is carrying smaller drones. DRONE-CEPTION!!! Not an exact size comparison but you do wonder how the hell do they fit in the launcher pod... I love this game for so much shit I could do with it. But anyway, yeah. The control pod weight needs to be increased. Does the number of crew needs to be increased too? I think possibly...yes. The carrier total has 71 crews. Compared to my original ship design with the sub-capital drone is based on, each need like 41 people or so, so that 246 crew member job being handled by only 71 crews. Though this wasn't really related to armor thread anyway but I would like to do something about the current discussion. Sub-capital drone, viable or not? You decide!
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