Post by tukuro on Mar 1, 2017 23:19:31 GMT
This:
CraftBlueprint Corvette - Updated
Modules
13.5 MW Thermoelectric Fission Reactor 1 3.6244 null 0
6x2 Silicon Dioxide Radiator 3 96.467 35 Crew Module 0.544
10x4 Silicon Carbide Radiator 4 9.9113 13.5 MW Thermoelectric Fission Reactor 0
6.18 km/s Methane Gimballed Nuclear Thermal Rocket 3 0 null 0
13.0 MW 11mm Autofire Railgun 3 78.05 null 1.052
300 t Methane Tank 4 19.857 null 0
6x2 Silicon Dioxide Radiator 2 24.966 20 Crew Module 0
13.0 MW 3mm Sniper Coilgun 4 55.716 null 0.78
20.0 m Diameter 6.00 cm Radiation Shield 1 7.2788 null 0
1.000 kt Methane Tank 1 66.528 null 0
20 Crew Module 1 44.058 null 0
6.50 MW Small (100 MW) Decoy Launcher 3 44.977 null 1.572
6x2 Silicon Dioxide Radiator 2 33.02 6.50 MW Small (100 MW) Decoy Launcher 0
35 Crew Module 1 127.85 null 0
13.0 MW 11mm Autofire Railgun 4 13.244 null 0.78
10x4 Silicon Carbide Radiator 4 5.2025 13.5 MW Thermoelectric Fission Reactor 0
Armor
ArmorLayers
Spider Silk 0.01 0 0 1 1
Boron 0.01 0.2 0 1 1
Silicon 0.0005 0 0.031 0.99 1
Boron 0.0005 0.03 0.031 0.99 0.8
Silicon 0.005 0.05 0.031 0.99 0.765
Boron 0.0005 0.01 0.031 0.99 0.28
Silicon 0.005 0.01 0.031 0.99 0.24
Boron 0.0005 0.06 0.888 0.898 1
Boron 0.0005 0.03 0.569 0.595 1
Silicon 0.0005 0.08 0.592 0.888 1
Gives the following crash:
Assertion at \mac\home\documents\code\cde\utilities\coremath\Plane.h(30): IsValid()
Error: EXCEPTION_BREAKPOINT
0 0x7629338d DebugBreak Line Info Error 487
1 0x013a6b1e util::LineCylinderIntersect<double> \\mac\home\documents\code\cde\utilities\math\advancedgeometry.inl(489)
2 0x013a121a <lambda_fe0ea6fa16c3d101c1afd1a4be13af20>::operator() \\mac\home\documents\code\cde\cde\logistic\crafts\craftblueprintinstances.cpp(234)
3 0x013a70f7 util::Foreach<CompartmentCollisionShell,<lambda_fe0ea6fa16c3d101c1afd1a4be13af20> > \\mac\home\documents\code\cde\utilities\core\function.inl(14)
4 0x015c0583 SpacecraftComponent::CollideDamageRayWithShip \\mac\home\documents\code\cde\cde\tactical\components\spacecraft.cpp(709)
5 0x015b4f97 util::Foreach<util::Line3<double>,<lambda_26762210096226861217c2c195032c4d> > \\mac\home\documents\code\cde\utilities\core\function.inl(14)
6 0x015b4064 Collision::CollideDamageRays<<lambda_22d175fa1909e05c176b2317ef466f49> > \\mac\home\documents\code\cde\cde\tactical\collision.cpp(63)
7 0x015b0c4a Collision::ApplyDamageInDiscreteParts_km<1,<lambda_22d175fa1909e05c176b2317ef466f49> > \\mac\home\documents\code\cde\cde\tactical\collision.cpp(120)
8 0x015ac35c Collision::MatterImpact \\mac\home\documents\code\cde\cde\tactical\collision.cpp(289)
9 0x015ae542 Collision::ShipVsMatter \\mac\home\documents\code\cde\cde\tactical\collision.cpp(480)
10 0x725aecfa free Line Info Error 487
11 0x015b3b47 util::Foreach<util::tuple3<util::WeakPtr<Body>,double,double>,<lambda_6886e67adf053c6f338fa5b6fa430802> > \\mac\home\documents\code\cde\utilities\core\function.inl(14)
12 0x00f8eee8 Function Error 126 Line Info Error 126
13 0x145c1c78 Function Error 126 Line Info Error 126
Crash happened during a custom sandbox battle, Corvette vs Corvette. The battle proceeded normally at first, but the moment shots hit ships head-on it was instant CTD.