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Post by AdmiralObvious on Aug 27, 2017 20:57:08 GMT
Yeah, I did that. Regardless of what I'm putting in, say simply copying Ethane and it's reactions, the game keeps insisting that there's "null reactants" and "null products". I've only experienced this from including a space or something somewhere, or when I'm working on something and forgot to actually add a number... or, I seem to remember getting it for something else but can't remember what. Make sure your editor is saving the document as plain text, and not doing anything like inserting extra-spaced lines for new paragraphs. Failing that... I dunno. If you tell me what you want, I can make a working ChemicalReactions.txt for you. I'm using Notepad++ to try and edit the files, and I think seperate things are separated by the use of Tab, right? Sometimes I get no reactants error, i'm always getting a no products error. ChemicalReaction LOX Cubane
Reactants Cubane Oxygen
ReactantCounts 1 10
Products Water Carbon Dioxide
ProductCounts 4 8
ActivationEnergy_kJ__mol 12.0
AutoignitionTemperature_K 771
CharacteristicLength_m 1.27
ChemicalReaction Fluorine Cubane
Reactants Fluorine Cubane
ReactantCounts 20 1
Products Hydrogen Fluoride Tetrafluoromethane
ProductCounts 8 8
ActivationEnergy_kJ__mol 12.0
AutoignitionTemperature_K 771
CharacteristicLength_m 1. This should be correct, no?
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Post by Rocket Witch on Aug 27, 2017 21:35:59 GMT
I'm using Notepad++ to try and edit the files, and I think seperate things are separated by the use of Tab, right? Sometimes I get no reactants error, i'm always getting a no products error. Your code suggests you have double the number of line breaks. The game is detecting the ChemicalReaction line but since the next line is empty nothing is found. Try using regular Notepad. It should look like this: ChemicalReaction LOX Cubane Reactants Cubane Oxygen ReactantCounts 1 10 Products Water Carbon Dioxide ProductCounts 4 8 ActivationEnergy_kJ__mol 12.0 AutoignitionTemperature_K 771 CharacteristicLength_m 1.27
ChemicalReaction Fluorine Cubane Reactants Fluorine Cubane ReactantCounts 20 1 Products Hydrogen Fluoride Tetrafluoromethane ProductCounts 8 8 ActivationEnergy_kJ__mol 12.0 AutoignitionTemperature_K 771 CharacteristicLength_m 1.
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Post by AdmiralObvious on Aug 28, 2017 2:34:37 GMT
I'm using Notepad++ to try and edit the files, and I think seperate things are separated by the use of Tab, right? Sometimes I get no reactants error, i'm always getting a no products error. Your code suggests you have double the number of line breaks. The game is detecting the ChemicalReaction line but since the next line is empty nothing is found. Try using regular Notepad. It should look like this: ChemicalReaction LOX Cubane Reactants Cubane Oxygen ReactantCounts 1 10 Products Water Carbon Dioxide ProductCounts 4 8 ActivationEnergy_kJ__mol 12.0 AutoignitionTemperature_K 771 CharacteristicLength_m 1.27
ChemicalReaction Fluorine Cubane Reactants Fluorine Cubane ReactantCounts 20 1 Products Hydrogen Fluoride Tetrafluoromethane ProductCounts 8 8 ActivationEnergy_kJ__mol 12.0 AutoignitionTemperature_K 771 CharacteristicLength_m 1. I checked it three times now, in regular notepad and for some reason still get the same issue. No extra enter presses, no extra spaces or tabs. I can't fathom why since all the metals/alloys seem to work fine. It's possible the game simple isn't reading any of the liquids, but all the stock stuff still works. What I'm trying to do is simply grab everything from the main posts. I guess a Zip file containing all the text files would work to the same effect, and would probably work if you wish to provide one (or not, I won't mind if you don't).
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Post by logaritm on Aug 28, 2017 16:32:06 GMT
I checked it three times now, in regular notepad and for some reason still get the same issue. No extra enter presses, no extra spaces or tabs. I can't fathom why since all the metals/alloys seem to work fine. It's possible the game simple isn't reading any of the liquids, but all the stock stuff still works. What I'm trying to do is simply grab everything from the main posts. I guess a Zip file containing all the text files would work to the same effect, and would probably work if you wish to provide one (or not, I won't mind if you don't). Have you checked for a tab space in the line between the two reactions?, i used to have a similar problem originating from that.
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Post by AdmiralObvious on Aug 28, 2017 19:46:58 GMT
I checked it three times now, in regular notepad and for some reason still get the same issue. No extra enter presses, no extra spaces or tabs. I can't fathom why since all the metals/alloys seem to work fine. It's possible the game simple isn't reading any of the liquids, but all the stock stuff still works. What I'm trying to do is simply grab everything from the main posts. I guess a Zip file containing all the text files would work to the same effect, and would probably work if you wish to provide one (or not, I won't mind if you don't). Have you checked for a tab space in the line between the two reactions?, i used to have a similar problem originating from that. I have, it's weird. Reactants are seperate by tabs, which I think is how it's supposed to work. There's no extra space characters where they shouldn't be, but I'll make sure in about 3 hours (after work).
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Post by AdmiralObvious on Aug 29, 2017 3:26:08 GMT
It's weird. It's still not working for any reasonable reasons...
Edit: I just saw the stock reactions extensions, that seems to work just fine, at least on it's own so far. All of them seem to work. If I try to add, for example, cubane, null reactants.
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Post by RiftandRend on Aug 29, 2017 19:12:35 GMT
I had the same issue, are you sure you have the file ordering right? Chemical reactions outside the materials folder, fluids and their dissociation ions within?
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Post by Rocket Witch on Aug 29, 2017 22:32:29 GMT
It's weird. It's still not working for any reasonable reasons... Edit: I just saw the stock reactions extensions, that seems to work just fine, at least on it's own so far. All of them seem to work. If I try to add, for example, cubane, null reactants. Sounds like the issue then isn't the reactions but the fluids, maybe. Can you try pasting this exact txt file into the materials folder and see if it loads (go to NTR/RJ/MPDT design and search for cubane)? Given that as you've said even copying a stock thing doesn't work, maybe there's something up with your install (verify integrity on Steam) or a change to folder attributes (read-only, compressed, encrypted, that type of stuff). Attachments:Fluids.txt (425 B)
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Post by AdmiralObvious on Aug 30, 2017 1:52:53 GMT
It's weird. It's still not working for any reasonable reasons... Edit: I just saw the stock reactions extensions, that seems to work just fine, at least on it's own so far. All of them seem to work. If I try to add, for example, cubane, null reactants. Sounds like the issue then isn't the reactions but the fluids, maybe. Can you try pasting this exact txt file into the materials folder and see if it loads (go to NTR/RJ/MPDT design and search for cubane)? Given that as you've said even copying a stock thing doesn't work, maybe there's something up with your install (verify integrity on Steam) or a change to folder attributes (read-only, compressed, encrypted, that type of stuff). I think you misunderstood what i was typing, as a result of me more doing a run on sentence/edit. The stock expansion works fine, but when I try and add other materials it doesn't for some reason. I tried the code you sent, still nope. I'll try validating the files next. Edit: All files successfully validated... Edit 2: I tried to make an NTR, Cubane isn't showing up either... so this is weird and probably has something to do with Fluids.txt. Edit 3: I checked to see if the files are read only, they aren't... The filename is correct and only using what you gave me under Materials... I give up for now. I've got no clue why it's doing this.
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Post by ironclad6 on Aug 31, 2017 18:47:56 GMT
Does anyone know why the refractive spectrum for white would come out gray? I'm totally stumped.
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Post by tukuro on Sept 27, 2017 12:08:39 GMT
Has anyone considered uploading the entire compendium to the workshop? I think it has about ~200 materials and reactions by now.
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Post by Rocket Witch on Sept 30, 2017 23:16:05 GMT
Has anyone considered uploading the entire compendium to the workshop? I think it has about ~200 materials and reactions by now. O_o Yes. I tried following the instructions in the infolinks, using just a single material to start with, but didn't get it to work before giving up. someusername6 and I both favour something more like an installer where you can pick which elements you want, and which could manage required dependencies (a number of mods share monatomic ions, for example) and categories like 'current tech only' or 'current+future tech'. There has been some discussion and import of data to Github, but it's not quite as easy as expected.
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Post by primarysecondary on Oct 1, 2017 9:34:49 GMT
Time for some more nutty theoretical materials that make you scour the internet for 4 hours in order to get enough information to implement them GHNS (Graphene Hybrid Nanotube Structures) As far as I can tell from reading, these are more of a conventional 3D nanomaterial, like how Graphene has 2D and 3D versions (sorta), I'm not sure where the numbers on Nanotubes already here come from, but this seems less efficient, not really sure If I got the numbers right, nevertheless: Material Multiwall-CNT GHNS Elements C ElementCount 1 Density_kg__m3 1350 IsNanostructured true UltimateTensileStrength_MPa 72000 YieldStrength_MPa 25400 YoungsModulus_GPa 256.9 ShearModulus_GPa 2820 MeltingPoint_K 3915 BoilingPoint_K 5200 SpecificHeat_J__kg_K 3712 ThermalConductivity_W__m_K 6600 ThermalExpansion__K 2.1e-6 Resistivity_Ohm_m 30e10-5 RefractiveIndex Graphite RoughnessCoefficient 0.1 Grabbed the data from two separate sources, it looks like the second source was testing different types of GHNS configurations, so I just took the one that gave the best results in their paper, and the results for the Youngs Modulus were different (by almost a factor of 10...) in each paper, the numbers are probably going to be a bit off. ac.els-cdn.com/S2210983817300561/1-s2.0-S2210983817300561-main.pdf?_tid=cfa35596-a67a-11e7-bbc5-00000aab0f6c&acdnat=1506843385_6f424b4a2091cfebccc717351d584fb8www.sci-en-tech.com/ICCM2014/PDFs/278-1445-1-PB.pdfAnything not in those is just taken from the carbon nanotubes already here. Carbyne (linear acetylenic carbon) Another allotrope of carbon, apparently the material with the highest known specific tensile strength and specific modulus. Material Carbyne Elements C ElementCount 1 Density_kg__m3 3857.14 UltimateTensileStrength_MPa 270000 YieldStrength_MPa 122727.2727 YoungsModulus_GPa 3857.14 ShearModulus_GPa 11571.42 MeltingPoint_K 3823 BoilingPoint_K 5100 SpecificHeat_J__kg_K 1250 ThermalConductivity_W__m_K 1000 ThermalExpansion__K 7e-5 Resistivity_Ohm_m 0.001 RefractiveIndex Graphite RoughnessCoefficient 0.1 Resistivity: www.researchgate.net/profile/A_Gavriliuk/publication/229891525_Non-Traditional_Carbon_Semiconductors_Prepared_from_Fullerite_C60_and_Carbyne_under_High_Pressure/links/0912f50fdb5f922683000000/Non-Traditional-Carbon-Semiconductors-Prepared-from-Fullerite-C60-and-Carbyne-under-High-Pressure.pdfThermal Conductivity: www.sciencedirect.com/science/article/pii/S0927025616306498Specific Heat: www.researchgate.net/publication/51757550_A_one-dimensional_extremely_covalent_material_Monatomic_carbon_linear_chainStrengths: en.wikipedia.org/wiki/Linear_acetylenic_carbon and arxiv.org/abs/1501.04500 (Scoured the internet, could only find values in specific yield and specific strength, couldn't find a density, but found one tensile strength value from the second paper (270GPA), I'm not sure if I'm doing my math right, but doing some random unit conversions trickery to get the density, then use the density to get the yield) Thermal Expansion: diamond-carbon.conferenceseries.com/eposter/thermal-expansion-elastic-modulus-and-phase-transition-of-carbyne-a-stochastic-model-of-chemical-bonds-distribution-diamond-and-carbon-2017Couldn't find anything on the melting/boiling/decomposition points or anything, just used Diamond's. P.S: I've just been ghosting for a while, dunno if I should post this here or just in general discussion, but meh.
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Post by RiftandRend on Oct 1, 2017 9:58:34 GMT
GHNS (Graphene Hybrid Nanotube Structures) Carbyne (linear acetylenic carbon) Your codes were broke
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Post by Enderminion on Oct 1, 2017 16:30:18 GMT
get rid of the extra (vertical) spaces
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