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Post by zorbeltuss on Jul 26, 2017 11:34:25 GMT
So I have written a challenge only to have the page refreshing and discarding all the work of story behind it... I might be rewriting it at a later point.
Anyway the challenge is to fit internal weapons with lens or some ammo in a 0.2x0.2x2 meter volume, all systems except power (and cooling since a 10 meter radius turbopump apparently fits in a handgun ^^) need to fit in this area.
Extra ammo may also be stored externally but at least a second of ammo must be stored in the weapon area.
Power is avalible up to 25 MW but higher usage than 3.5 MW will be penalized by less marketshare.
Likes of submissions will be counted as market interest. Note only one submission per post or likes will be counted as 0 regardless.
Cost per unit in credits, cost per second of usage in credits.
If more power is needed or you have space over you can fit a reactor or RTG into the package for less consumption.
Also while the game doesn't allow you to put most weapons side by side with other modules such as ammo, capacitors or lenses this is allowed for the challenge if it can technically fit in the space given.
I will be putting some spreadsheets up, if it's in BB tables, Google docs or downloadable file depends.
Edit: Since it has come to my attention that you can like your own posts and I can't be bothered to check this I recommend to like your own submissions if you like them, since the scoring is relative if everyone likes their own all their own submissions it will be just as if no one did.
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Post by AdmiralObvious on Jul 26, 2017 15:22:00 GMT
What exactly is the weapon supposed to be used in? I imagine that you want it in a drone, right?
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Post by zorbeltuss on Jul 26, 2017 15:36:56 GMT
What exactly is the weapon supposed to be used in? I imagine that you want it in a drone, right? Yep highly maneuverable drones, the thinking is that the drones come separately from the weapons with varying specs, and you just drop in the weapon module of your own choice.
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Post by Enderminion on Jul 26, 2017 15:41:55 GMT
4x CRV2 Blast Launcher.txt (2.91 KB)most likely not what you had in mind, but it fits, so it ships, has four flak rockets but (extremly) low yield nukes and single KKV warheads are possible
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Post by zorbeltuss on Jul 26, 2017 15:55:27 GMT
most likely not what you had in mind, but it fits, so it ships, has four flak rockets but (extremly) low yield nukes and single KKV warheads are possible Rockets weren't my guess on the first submission, but as you say it fits and it's an internal weapons system so it was certainly one of the things I had in mind. ^^
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Post by Enderminion on Jul 26, 2017 16:10:36 GMT
most likely not what you had in mind, but it fits, so it ships, has four flak rockets but (extremly) low yield nukes and single KKV warheads are possible Rockets weren't my guess on the first submission, but as you say it fits and it's an internal weapons system so it was certainly one of the things I had in mind. ^^ A more, refined version
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Post by AdmiralObvious on Jul 26, 2017 16:35:48 GMT
I tried making a variant of a blast launcher which shoots 10 more blast launchers, which then shot 10 flak each.
Needless to say, the framerate dropped below 1 FPM. It did anhilate everything it came into contact with though.
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Post by zorbeltuss on Jul 26, 2017 17:22:16 GMT
Actual in-game performance either in fps or kills of certain craft are not points you will be judged by, sustained fire will be but it's only a fifth of the final score, as is power usage, likes, cost per system and cost per shot. Needless to say, you can certainly submit insane weapons as long as they are not red flagged.
Limits.txt and modded will be their own categories (and I'm thinking of having two modded categories, one for semi-current tech and one for sci-fi so as to not judge carbon nanotubes and graphene against as fusion driven missiles and the like).
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Post by Enderminion on Jul 26, 2017 17:50:02 GMT
wait what, sustained fire is a thing? well ****
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Post by zorbeltuss on Jul 26, 2017 18:02:08 GMT
wait what, sustained fire is a thing? well **** It's only a fifth of the score and multiple entries are allowed. I hope the other categories to be as hard on other weapon types though if it seems to weigh in too heavily I might revise or add more categories to the scoring.
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Post by treptoplax on Jul 26, 2017 19:14:29 GMT
No turret is desired/required and we have 3MW and 2m length to work with? Luxury! (Microdrones are my current area of research...)
Are multiple-instance single submissions OK? I have a 16mm cannon that might fit multiple in that space alongside each other, and it'll definitely fit more than one of the 10.5mm gun. Hm, and the small railgun would fit...
What's your scoring metric exactly?
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Post by apophys on Jul 26, 2017 19:42:56 GMT
This is a 10 km/s flak railgun, with 2 MW of power attached (radiators not included) for a fire rate of 930 RPM. The railgun can take up to 8 MW of power (3700 RPM) before encountering overheating issues. 4500 ammo rounds included. 412 mc cost for firing 1 second's worth of ammo. Needless to say, with an energy of 57.8 kJ for each shot, a human could not take the recoil of firing it (or the radiation of the reactors...) Code: Rail Bazooka.txt (3.04 KB) (uses my standard flak rounds and standard 1.01 MW reactor)
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Post by ash19256 on Jul 26, 2017 19:49:55 GMT
That is, literally, a railgun bazooka. I'm honestly just sort of amused. I'm guessing that the grey disk above the lithium outer loop turbopump for the first of the two 1 MW reactors is the ammo stowage?
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Post by Dhan on Jul 26, 2017 19:53:37 GMT
Is the weapon's effectiveness not measured? Because I imagine that a conventional cannon that shoots thousands of potassium flakes per second would win in all of the current objective metrics.
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Post by apophys on Jul 26, 2017 19:56:10 GMT
That is, literally, a railgun bazooka. I'm honestly just sort of amused. I'm guessing that the grey disk above the lithium outer loop turbopump for the first of the two 1 MW reactors is the ammo stowage? Indeed. It is encased in 1 mm of boron fiber.
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