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Post by David367th on Feb 25, 2017 19:05:42 GMT
I assume it's not crewed? Yeah that was the idea. Nice ship, reminds me of a dresden files quote "tiny, but fierce!" And isnt the next patch supposed to be out feb ? Yeah the next patch is may to come out in a day or two we guess.
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Post by someusername6 on Feb 25, 2017 19:26:02 GMT
Here's my own try at "how cheap can we make a crewed warship". This one comes at 2.42 Mc. Now if only my game would run smoothly while I try to completely fill Vesta Overkill's budget with these... CrewModule 34 Crew Module Mg UsesCustomName true CrewCapacity 34 Decks 10 StructureMaterial Magnesium ShellThickness_m 0.01
RadioisotopeThermoelectricGeneratorModule 1.72 kW Radioisotope Thermoelectric Generator UsesCustomName false FuelPellet Fuel Polonium-210 Mass_kg 0.1 Height_m 0.065 Thermocouple PTypeComposition Tantalum NTypeComposition Nickel Chromium Iron Length_m 0.004 ExitTemperature_K 330 Coolant Ethane Turbopump Composition Lithium PumpRadius_m 0.01 RotationalSpeed_RPM 1
NuclearThermalRocketModule 5.11 km/s Decane Gimballed Nuclear Thermal Rocket UsesCustomName false ReactorCoreHeight_m 0.083 NuclearReactor Coolant Decane Moderator Graphite ModeratorMass_kg 0 Fuel U-233 Dioxide FuelMass_kg 2 FuelEnrichment_Percent 0.55 ControlRodComposition Boron Nitride ControlRodMass_kg 2 NeutronReflector Pyrolytic Carbon ReflectorThickness_m 0 AverageNeutronFlux__m2_s 2.3e+020 ThermalRocket ChamberComposition Boron ThroatRadius_m 0.063 ChamberWallThickness_m 0.00022 ChamberContractionRatio 1.1 NozzleExpansionRatio 9.6 NozzleExpansionAngle_degrees 17 RegenerativeCooling_Percent 1 Injector Composition Boron PumpRadius_m 0.083 RotationalSpeed_RPM 3900 Gimbal InnerRadius_m 0.15 ArmorComposition Titanium Nitride ArmorThickness_m 0.0001 MomentumWheels Composition Boron RotationalSpeed_RPM 1e+005 GimbalAngle_degrees 5
RadiationShieldModule 5.00 m Diameter 4.00 mm Radiation Shield UsesCustomName false Composition Lithium-6 Dimensions_m 2.5 0.004
PropellantTankModule 240 t Decane Tank UsesCustomName false Propellant Decane StructureComposition Boron ReactionMass_kg 2.4e+005 HeightToRadiusRatio 5 AdditionalArmorThickness_m 0
ExplosiveModule 150 mg 1m Needle UsesCustomName true Length_m 1 ExplosiveMass_kg 0.0001 ExplosiveComposition Nitrocellulose ShrapnelMass_kg 5e-005 ShrapnelComposition Osmium Detonator HardRange_km 0.01 ActivationRange_km 0.4 MinimumRange_km 0 OverrideTimer_s 0 TargetsShips true TargetsShots true
CraftBlueprint 150 mg 1m Needle Modules 150 mg 1m Needle 1 0 null 0 Armor
CoilgunModule 100 kW 150 mg 1m Needle Coilgun Be UsesCustomName true PowerConsumption_W 1e+005 Coil Composition Beryllium WireRadius_m 0.021 NumberOfTurns 50 NumberOfLayers 1 NumberOfStages 50 BarrelArmorThickness_m 0 Armature Composition Magnetic Metal Glass BoreRadius_m 0.078 Mass_kg 0.001 Tracer null Payload 150 mg 1m Needle Loader PowerConsumption_W 10 Turret InnerRadius_m 0.78 ArmorComposition Diamond ArmorThickness_m 0.0001 MomentumWheels Composition Lead RotationalSpeed_RPM 25 TargetsShips true TargetsShots true
AmmoModule 10000x 150 mg 1m Needle Be UsesCustomName true SuppliedModule 100 kW 150 mg 1m Needle Coilgun Be AmmoBay Capacity 10000 Stacks 20 ArmorComposition Graphite Aerogel ArmorThickness_m 0.005
AmmoModule 7x Multinuke UsesCustomName false SuppliedModule 6.50 MW Multinuke Launcher AmmoBay Capacity 7 Stacks 1 ArmorComposition Amorphous Carbon ArmorThickness_m 0.005
RadioisotopeThermoelectricGeneratorModule 1.72 kW Radioisotope Thermoelectric Generator UsesCustomName false FuelPellet Fuel Polonium-210 Mass_kg 0.1 Height_m 0.065 Thermocouple PTypeComposition Tantalum NTypeComposition Nickel Chromium Iron Length_m 0.004 ExitTemperature_K 330 Coolant Ethane Turbopump Composition Lithium PumpRadius_m 0.01 RotationalSpeed_RPM 1
CraftBlueprint Barge Needle Modules 34 Crew Module Mg 1 0.91228 null 0 1.72 kW Radioisotope Thermoelectric Generator 16 9.1714 null 0 6x3 Aluminum Radiator 3 29.278 34 Crew Module Mg 0.01 5.11 km/s Decane Gimballed Nuclear Thermal Rocket 5 0 null 0 5.00 m Diameter 4.00 mm Radiation Shield 1 0.43421 null 0 5.00 m x 0 m Spacer 1 41.102 null 0 240 t Decane Tank 1 5.0418 null 0 5.00 m Diameter 4.00 mm Radiation Shield 1 0.67325 null 0 100 kW 150 mg 1m Needle Coilgun Be 1 68.217 null 0 1.72 kW Radioisotope Thermoelectric Generator 16 10.171 null 0 1.72 kW Radioisotope Thermoelectric Generator 16 11.171 null 0 6x5 Aluminum Radiator 3 4.091 1.72 kW Radioisotope Thermoelectric Generator 0 6x5 Aluminum Radiator 3 9.3258 1.72 kW Radioisotope Thermoelectric Generator 0 6x5 Aluminum Radiator 3 14.561 1.72 kW Radioisotope Thermoelectric Generator 0 6x5 Aluminum Radiator 3 19.795 1.72 kW Radioisotope Thermoelectric Generator 0 6x5 Aluminum Radiator 3 25.03 1.72 kW Radioisotope Thermoelectric Generator 0 1.72 kW Radioisotope Thermoelectric Generator 16 12.171 null 0 10000x 150 mg 1m Needle Be 1 26.637 null 0 Armor ArmorLayers Boron 0.01 0.23 0 1 1 Graphite Aerogel 0.26 0 0 1 1 Diamond 0.001 0 0 1 1
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Post by Rocket Witch on Feb 26, 2017 1:04:08 GMT
Here's my own try at "how cheap can we make a crewed warship". This one comes at 2.42 Mc. Now if only my game would run smoothly while I try to completely fill Vesta Overkill's budget with these... Hm! I had a fairly different approach to a minimalist crewed warships, so I'll post them. These are more about smallest size than cost; I opted for MPDTs.
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Post by gedzilla on Feb 26, 2017 1:11:37 GMT
If ur using MPD's why is the total Dv so small ?
i thought the whole point of MPD's was the propellent exit velocity was extremely high, making the isp very high, although the acceleration is very low
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Post by ash19256 on Feb 26, 2017 1:23:59 GMT
I think it's a mix of using Argon, which IIRC is dense but has a low exhaust velocity compared to things like Xenon and Neon, and having small propellant tanks to keep mass and external surface area down. That being said, Rocket Witch , can we get the code for any of the unique modules that you're using and the code for those ships? I kind of want to see how they went together, mostly because I tend to not use MPDT propelled ships, so I can learn how to into MPDT usage.
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Post by The Astronomer on Feb 26, 2017 1:32:21 GMT
Updating the antimatter fuel, and now my interstellar singleship costs 199 Gc, 99.3 Gc each tank.
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Post by samchiu2000 on Feb 26, 2017 2:21:44 GMT
Updating the antimatter fuel, and now my interstellar singleship costs 199 Gc, 99.3 Gc each tank. Why 199Gc?...
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Post by The Astronomer on Feb 26, 2017 2:25:11 GMT
Updating the antimatter fuel, and now my interstellar singleship costs 199 Gc, 99.3 Gc each tank. Why 199Gc?... I figured out that antimatter production would be easier in the interplanetary age, so I made their solar abundance 1e-2, considering the equipment used, too.
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Post by samchiu2000 on Feb 26, 2017 2:29:16 GMT
Here's my own try at "how cheap can we make a crewed warship". This one comes at 2.42 Mc. Now if only my game would run smoothly while I try to completely fill Vesta Overkill's budget with these... Hm! I had a fairly different approach to a minimalist crewed warships, so I'll post them. These are more about smallest size than cost; I opted for MPDTs. My own micro crewed ship , and with similar cost of yours but without armor. Each carrying 10 k of drones or missiles~ Attachments:
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Post by samchiu2000 on Feb 26, 2017 2:30:17 GMT
Why 199Gc?... I figured out that antimatter production would be easier in the interplanetary age, so I made their solar abundance 1e-2, considering the equipment used, too. Alright. BTW it is 999th post of this thread.
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Post by samchiu2000 on Feb 26, 2017 2:30:33 GMT
AND IT IS THE 1000TH POST!!! (IT IS SILLY , IS IT?~)
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Post by The Astronomer on Feb 26, 2017 2:42:16 GMT
AND IT IS THE 1000TH POST!!! (IT IS SILLY , IS IT?~) 1001 th post. Let's celebrate with some new antimatter ships
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Post by samchiu2000 on Feb 26, 2017 2:42:42 GMT
AND IT IS THE 1000TH POST!!! (IT IS SILLY , IS IT?~) 1001 th post. Let's celebrate with some new antimatter ships Sound good~
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Post by The Astronomer on Feb 26, 2017 2:57:31 GMT
A replica of interplanetary age Antimatter Liner in orbit around TRAPPIST-1d. The entire craft uses four 100 kg antihydrogen 50 (50:50 hydrogen-antihydrogen) tanks, and yields 12.2 km/s. About 1 kt of the ship mass is used to contain the antimatter.
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Post by randomletters on Feb 26, 2017 6:44:24 GMT
Here's my own try at "how cheap can we make a crewed warship". This one comes at 2.42 Mc. Now if only my game would run smoothly while I try to completely fill Vesta Overkill's budget with these... For the cheapest possible warship you want to use high efficiency propellant (HD NTR or Resistojet, possibly with a Mercury MPD) or the cheapest propellants available (Neon, Nitrogen, Oxygen).
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