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Post by ash19256 on Apr 28, 2017 7:02:15 GMT
Also playing with Limits.txt, I made an actual sandblaster. Really fine sand. snip Note that this requires changing the limits on bore radius and mass.
RailgunModule 150 MW 1mm Internal Railgun UsesCustomName false PowerConsumption_W 1.5e+008 Rails Composition Aluminum Copper Lithium Thickness_m 0.066 Length_m 8.6 BarrelArmor Composition Boron Thickness_m 0.17 Armature Composition Osmium BoreRadius_m 0.00034 Mass_kg 1.3e-005 Tracer Gadolinium Payload null Loader PowerConsumption_W 1e+008 ExternalMount false InternalMount true TargetsShips true TargetsShots false
Is that a lightsaber? Looks great! lol Bonus: Hydrogen/Boron-11 fusion makes great torch drives brighter than the sun. snip Well, that's a proper sci-fi brachistochrone trajectory, isn't it.
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Post by The Astronomer on Apr 28, 2017 7:27:57 GMT
Is that a lightsaber? Looks great! lol Bonus: Hydrogen/Boron-11 fusion makes great torch drives brighter than the sun. snip Well, that's a proper sci-fi brachistochrone trajectory, isn't it. Almost, but not yet. Too lazy to make it straight line.
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Post by ash19256 on Apr 28, 2017 7:34:17 GMT
Also, something that I don't think is mentioned in the patch notes, you can now use just as much moderator and control rod material as you can fuel rod material in your nuclear reactors.
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Post by gedzilla on Apr 28, 2017 15:07:28 GMT
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Post by gedzilla on Apr 28, 2017 15:11:30 GMT
I suggest using the first gun as a standard secondary, 27km/s 1g very accurate gun for 4.7 tons is a pretty good deal IMHO
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Post by The Astronomer on Apr 28, 2017 15:42:11 GMT
Using graphite aerogel as armor can reduce a lot of vibration and improving accuracy.
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Post by dragonkid11 on Apr 28, 2017 16:22:49 GMT
Huh, I was going for denser barrel armor to make the gun smaller by decreasing the turret size.
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Post by Enderminion on Apr 29, 2017 5:01:42 GMT
the Eagle class frigate is designed to escort a carrier with Interceptor missiles and CIWS railguns, has 18 shipkilling missiles and 2 600Mw lasers for the O-line and decent enough armour, acceleration, and Dv. the radiator spikes are designed to reduce footprint on the hull and work well. The ship is spendy because of the U-235 in the 9.8Mt warheads of the interceptors.
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Post by skitsykitsy on Apr 29, 2017 13:11:56 GMT
My crappy mainstay gunship that seems to perform well enough, even after 1.11 (did require some changes to keep things working.) Telling it to ignore range results in still very accurate fire at the 1000km range, so it works relatively well against any laserstar I can throw against it, and is well prepared to deal with missiles and drones, with another 9 CIWS guns (4 rail, 5 conventional). The only downside seems to be that sufficiently crazy amounts of armor blunts the colorful streams of death coming from its 4 long-range railguns. Takes quite a bit of armor though. Hunky decane NTRs give it a lot of unnecessary thrust, but is fuel thirsty and has little actual burn time (although the ~3kms is decent for most mucking around I do.) So it can dodge around pretty effectively but not for very long. Tried adding MPDs. Barely made the thing move. Almost forgot, I like to put "radiation plates" as armor throughout most ships, to stop weapons penetrating through its long axis, but this guy here just has one thin RCC plate. I mostly uploaded it because, well, I think it's pretty. Cough.
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Post by skitsykitsy on Apr 29, 2017 13:29:05 GMT
Stand-off missile destroyer, with 50 NEFPs, 100 flak missiles, and 50 aerogel armored anti-laserstar missiles. Same NTRs as above, same pros and cons, although it's not quite as suited to actually trading fire with opponents. Even much weaker ships can pop one of its missiles as it leaves the bay and do massive damage to it, so I typically don't even have them activated when trading fire. It's not defenseless, the railguns can penetrate some armor and snap off radiators of course, but in fleet warfare it relies on the Gunship for that. Final, er, the first picture... it's meant to be last... is a stock gunship a fleet of 20 NEFPs knocked out. That's the side displaying how the denser flak projectiles (actually a bunch of 1kg Osmium rods) punched straight through, the other side is riddled with holes. The flak missiles tend to split ships with stock armor into many pieces, while the NEFPs handle harder targets. No, the NEFPs don't function as they should, but they're very decent as "directed flak". Again, mostly posting because I think it looks nice. I'm sure you all have much more potent and balanced warships.
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Post by Rocket Witch on Apr 30, 2017 5:03:27 GMT
Also, clearly the crew module should be updated to a potassium structure with shell thickness of exactly 2.34 cm, because we want to save up a few more thousand credits on the thing that keeps people alive. Hah. I did check potassium and thought "nah... I don't want someone spilling their drink against the wall and burning a hole in it". At least with magnesium you have a minute instead of a second to put it out. If we could go thinner than 1cm for crew compartments I think magnesium's strength might make it cheaper anyway. Turns out the minimum requirement for magnesium is 2.01mm, which is more expensive than 2.34cm of potassium.
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Post by The Astronomer on Apr 30, 2017 5:35:41 GMT
Hah. I did check potassium and thought "nah... I don't want someone spilling their drink against the wall and burning a hole in it". At least with magnesium you have a minute instead of a second to put it out. If we could go thinner than 1cm for crew compartments I think magnesium's strength might make it cheaper anyway. Turns out the minimum requirement for magnesium is 2.01mm, which is more expensive than 2.34cm of potassium. Why are you going with those Alkaline/Alkaline Earth metals ._.
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Post by AdmiralObvious on Apr 30, 2017 7:35:35 GMT
Turns out the minimum requirement for magnesium is 2.01mm, which is more expensive than 2.34cm of potassium. Why are you going with those Alkaline/Alkaline Earth metals ._. Pfft. You sound like the workers union.
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Post by Rocket Witch on Apr 30, 2017 11:42:59 GMT
Why are you going with those Alkaline/Alkaline Earth metals ._. Pilots generally weren't given parachutes during WWI as it was felt they would diminish the use of their aircraft by bailing early. Likewise, being very concerned with costeffectiveness, the Export House has decreed that their spacecraft shall be given the minimum provision so that the crews don't waste anything, and without any false sense of security will be motivated to put forth their very best efforts.
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Post by The Astronomer on Apr 30, 2017 11:50:30 GMT
Why are you going with those Alkaline/Alkaline Earth metals ._. Pilots generally weren't given parachutes during WWI as it was felt they would diminish the use of their aircraft by bailing early. Likewise, being very concerned with cost effectiveness, the Export House has decreed that their spacecraft shall be given the minimum provision so that the crews don't waste anything, and without any false sense of security will be motivated to put forth their very best efforts. I do appreciate that thought, Ms. R.W., but the point is that the WWI plane cockpits are not made from cardboards. I, J. Starmaker, want to make it clear that the crews' lives are more important than everything else.
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