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Post by Pttg on Feb 10, 2017 21:45:14 GMT
There hasn't been a lot of feedback lately on the forum... and no action on the blog either. Maybe I'm missing a channel or something, but has there been much discussion about work on the next patch or update?
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Post by lieste on Feb 10, 2017 22:11:07 GMT
qswitched mentioned that a patch was planned for February.
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Post by qswitched on Feb 10, 2017 23:30:53 GMT
Correct, I'm shooting to have the next patch drop in late February.
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Post by theholyinquisition on Feb 11, 2017 0:00:38 GMT
Correct, I'm shooting to have the next patch drop in late February. Will this reset our precious precious modded materials?
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Post by qswitched on Feb 11, 2017 0:32:08 GMT
Correct, I'm shooting to have the next patch drop in late February. Will this reset our precious precious modded materials? Anything in the mods folder will remain unaffected between patches.
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Post by Durandal on Feb 11, 2017 0:33:14 GMT
Correct, I'm shooting to have the next patch drop in late February. Dare I ask what we might find in the update?
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Post by qswitched on Feb 11, 2017 1:04:51 GMT
Correct, I'm shooting to have the next patch drop in late February. Dare I ask what we might find in the update? I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.).
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Post by Durandal on Feb 11, 2017 1:49:21 GMT
Dare I ask what we might find in the update? I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.). Understood completely, and looking forward to it.
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Post by darthroach on Feb 11, 2017 1:51:09 GMT
Dare I ask what we might find in the update? I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.). How much work exactly is implementing moveable maneuver nodes? I was replaying the Surface of Giants mission with stock modules tonight, and it's a bitch trying to get the maneuver nodes right. Getting intercepts takes a lot of guesswork and trial&error that could easily be circumvented by moveable maneuver nodes.
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Post by newageofpower on Feb 11, 2017 3:28:51 GMT
I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.). How much work exactly is implementing moveable maneuver nodes? I was replaying the Surface of Giants mission with stock modules tonight, and it's a bitch trying to get the maneuver nodes right. Getting intercepts takes a lot of guesswork and trial&error that could easily be circumvented by moveable maneuver nodes. You *don't* enjoy guesswork and back of the envelope calculations? Filthy casual. Go back to KSP. Scrub. /sarcasm off Took me about an hour and a half of shifting, dragging, clicking, to get my Homecoming mission burns done correctly. At the end, my mouse hand had turned into a claw. A painfully sore claw.
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Post by qswitched on Feb 11, 2017 6:59:47 GMT
I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.). How much work exactly is implementing moveable maneuver nodes? I was replaying the Surface of Giants mission with stock modules tonight, and it's a bitch trying to get the maneuver nodes right. Getting intercepts takes a lot of guesswork and trial&error that could easily be circumvented by moveable maneuver nodes. Burns will be movable in the next patch.
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Post by alexey on Feb 11, 2017 9:47:04 GMT
By the way, is there a way to support development? I'vw bought game on steam, but I'd like also to donate some amount of money directly to developer.
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Post by newageofpower on Feb 11, 2017 14:11:46 GMT
I don't want to promise anything yet for various reasons, but I can say the next patch is focused on improvements to weaponry (lasers, guns, turrets, etc.). Electric motors confirmed Finally, no need for 3.6GW of power to turn a 200MW coil! I suppose I'd leave 200MW in the reaction wheel for minute adjustments that the electic drive is incapable of; kinda like Adaptive Optics.
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Post by teeth on Feb 11, 2017 15:09:30 GMT
Does this mean I can finally reduce the power of my microdrone gun loader below 10 watts to make the thing even lighter?
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Post by David367th on Feb 11, 2017 18:35:56 GMT
Watch this update nerf everything we have.
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