Post by someusername6 on Feb 5, 2017 3:21:55 GMT
As detailed on this post: childrenofadeadearth.boards.net/post/12334/thread
Program slows down and crashes while I'm watching the effects of that railgun, firing off payloads that consist of a very small, very light rad shield and a long spacer.
A crash log is created, but it doesn't contain any useful information (besides the fact that I have the same unrelated material defined in 2 mod files):
Program slows down and crashes while I'm watching the effects of that railgun, firing off payloads that consist of a very small, very light rad shield and a long spacer.
A crash log is created, but it doesn't contain any useful information (besides the fact that I have the same unrelated material defined in 2 mod files):
Version: CDE 1.0.8 Windows
Loading Themes...Done in 9ms
4.4.0 - Build 21.20.16.4550
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Loading Shaders...Done in 1068ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 123ms
Loading Pre-generated Particle Textures...Done in 0ms
Loading Pre-generated Damage Scar Textures...Done in 0ms
Loading Game
...Loading Tooltips...Done in 7ms
Loading Star Chart...Done in 148ms
Loading Refractive Index Spectra...Done in 140ms
Loading Emission Spectra...Done in 210ms
Loading Elements...Done in 12ms
Loading Metals...Done in 4ms
Loading Nonmetals...Done in 1ms
Loading Compounds...Done in 0ms
Loading Alloys...Done in 4ms
Loading Ceramics...Done in 3ms
Loading Fibers...Done in 1ms
Loading Crystals...Done in 4ms
Loading Radionuclides...Done in 0ms
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Loading Asteroid Spectral Types...Done in 0ms
Loading Celestial Bodies...Done in 49ms
Loading Factions...Done in 7ms
Loading AI...Done in 3ms
Loading Concepts...Done in 82ms
Loading Design Messages...Done in 6ms
Loading Sound Effects...Done in 4ms
Loading Misc...Done in 1ms
Loading Designs...Done in 73ms
Loading User Designs...Done in 79ms
Loading Data Caches...Done in 996ms
Loading Craft Data Finalization...Done in 248ms
Loading Levels...Done in 20ms
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Loading Mods...Ensure at Reflection\SimpleSerializationManager.cpp(79): Replaced Datum "Boron Trifluoride" of Material. 0