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Post by The Genocide God on Mar 1, 2017 23:50:14 GMT
Since an update was applied to the recent 1.10 patch, my game immediately CTDs in tactical combat when a laser damages any ship. This occurs in unmodified campaign missions with the default ships. When I was playing around with the same mission yesterday, before the update was applied and I was still running the initial 1.10 patch, this phenomenon did not occur for my installation. Is anybody else encountering this bug?
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Post by littlerift on Mar 1, 2017 23:53:57 GMT
I just posted a thread about my CTDs, and having looked at it more closely I'm fairly certain this is exactly the same problem I'm experiencing - I can run combat with ships without lasers fine, but the second a laser does damage the game crashes without fail.
Edit: Actually, with further testing I think the issue seems to occur on my end when damage is caused by any source at all - I get a crash the moment the sparks form following a hit. I don't know quite if it's the same bug.
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Post by qswitched on Mar 2, 2017 1:26:34 GMT
This issue has been resolved in the latest hotfix.
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