Post by RiftandRend on Mar 1, 2017 4:27:50 GMT
When I open the game it crashes on startup. When I delete the user designs folder it loads fine.
Crashlog VVVV
Crashlog VVVV
Version: CDE 1.1.0 Mac
Loading Themes...Done in 8ms
2.1 NVIDIA-10.14.20 355.10.05.15f03
Max Texture Image Units: 16
Max Combined Texture Image Units: 16
Max Vertex Texture Image Units: 16
Max Draw Buffers: 8
Max Texture Size: 16384
Loading Shaders...Done in 458ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 55ms
Loading Pre-generated Particle Textures...Done in 0ms
Loading Pre-generated Damage Scar Textures...Done in 1ms
Loading Game
...Steam was not logged in to.
Loading Tooltips...Done in 2ms
Loading Star Chart...Done in 62ms
Loading Refraction Indices...Done in 111ms
Loading Emission Lines...Done in 120ms
Loading Elements...Done in 13ms
Loading Metals...Done in 5ms
Loading Nonmetals...Done in 2ms
Loading Compounds...Done in 1ms
Loading Alloys...Done in 4ms
Loading Ceramics...Done in 3ms
Loading Fibers...Done in 3ms
Loading Crystals...Done in 4ms
Loading Radionuclides...Done in 1ms
Loading Ions...Done in 0ms
Loading Fissiles...Done in 4ms
Loading Fusiles...Done in 0ms
Loading Fluids...Done in 6ms
Loading Minerals...Done in 1ms
Loading Organic Compounds...Done in 3ms
Loading Noble Gases...Done in 1ms
Loading Coolants...Done in 0ms
Loading Combustables...Done in 1ms
Loading Paints...Done in 1ms
Loading Chemical Reactions...Done in 1ms
Loading Fusion Reactions...Done in 0ms
Loading Asteroid Spectral Types...Done in 0ms
Loading Celestial Bodies...Done in 14ms
Loading Factions...Done in 3ms
Loading AI...Done in 3ms
Loading Concepts...Done in 28ms
Loading Design Messages...Done in 4ms
Loading Sound Effects...Done in 1ms
Loading Misc...Done in 0ms
Loading Designs...Done in 31ms
Loading Imports...Done in 0ms
Loading User Designs...Caught Signal 'SIGSEGV' at address 0x48
Callstack Demangling Error 2: Function Name Invalid.
Callstack Demangling Error 3: Function Name Invalid.
Callstack Demangling Error 19: Function Name Invalid.
Callstack Demangling Error 20: Function Name Invalid.
Callstack Demangling Error 21: Function Name Invalid.
0 util::GetBacktrace() Children of a Dead Earth 0x000000010cdb1825 _ZN4util12GetBacktraceEv + 76
1 util::AbortHandler(int, __siginfo*, void*) Children of a Dead Earth 0x000000010cdb1f55 _ZN4util12AbortHandlerEiP9__siginfoPv + 159
2 _sigtramp libsystem_platform.dylib 0x00007fffb4ab7bba _sigtramp + 26
3 0x0 ??? 0x00000001144c1e0b 0x0 + 4635500043
4 RadiatorModule::GetComposition() const Children of a Dead Earth 0x000000010c7ccaef _ZNK14RadiatorModule14GetCompositionEv + 127
5 Module::GetStartingDryMass_kg() const Children of a Dead Earth 0x000000010ca912b3 _ZNK6Module21GetStartingDryMass_kgEv + 35
6 Module::GetStartingWetMass_kg() const Children of a Dead Earth 0x000000010ca91362 _ZNK6Module21GetStartingWetMass_kgEv + 18
7 RadiatorModule::GetLegacyNames() const Children of a Dead Earth 0x000000010c7cc5ef _ZNK14RadiatorModule14GetLegacyNamesEv + 31
8 DataParser::GetDatumAssociatedWithLegacyName(util::Str<char> const&, util::Str<char> const&) const Children of a Dead Earth 0x000000010c963160 _ZNK10DataParser32GetDatumAssociatedWithLegacyNameERKN4util3StrIcEES4_ + 496
9 util::SimpleSerializationManager::GetPointer(util::Str<char> const&, util::Str<char> const&) const Children of a Dead Earth 0x000000010cdb98f4 _ZNK4util26SimpleSerializationManager10GetPointerERKNS_3StrIcEES4_ + 76
10 util::SerializationManagerInterface::SetValue(void*, util::Str<char> const&, util::Reflection::Type, util::Str<char> const&) const Children of a Dead Earth 0x000000010cdb5438 _ZNK4util29SerializationManagerInterface8SetValueEPvRKNS_3StrIcEENS_10Reflection4TypeES5_ + 372
11 util::SerializationManagerInterface::SetTupleArray(void*, util::Darray<util::Str<char> > const&, unsigned int, util::Str<char> const&) const Children of a Dead Earth 0x000000010cdb4f28 _ZNK4util29SerializationManagerInterface13SetTupleArrayEPvRKNS_6DarrayINS_3StrIcEEEEjRKS4_ + 506
12 util::SerializationManagerInterface::DeserializeArray(util::ReflectionInfoBase*, util::Reflectable*, util::Str<char> const&, util::Darray<util::Str<char> > const&) const Children of a Dead Earth 0x000000010cdb594d _ZNK4util29SerializationManagerInterface16DeserializeArrayEPNS_18ReflectionInfoBaseEPNS_11ReflectableERKNS_3StrIcEERKNS_6DarrayIS6_EE + 761
13 util::SerializationManagerInterface::LoadDataFile(util::Str<char> const&)::$_0::operator()() const Children of a Dead Earth 0x000000010cdb3d81 _ZZN4util29SerializationManagerInterface12LoadDataFileERKNS_3StrIcEEENK3$_0clEv + 183
14 util::SerializationManagerInterface::LoadDataFile(util::Str<char> const&) Children of a Dead Earth 0x000000010cdb2d0d _ZN4util29SerializationManagerInterface12LoadDataFileERKNS_3StrIcEE + 813
15 DataParser::LoadSaveableFile(util::Str<char> const&, util::Str<char> const&) Children of a Dead Earth 0x000000010c96373e _ZN10DataParser16LoadSaveableFileERKN4util3StrIcEES4_ + 590
16 MetagameManager::LoadAll() Children of a Dead Earth 0x000000010caa1a3d _ZN15MetagameManager7LoadAllEv + 7293
17 GameManager::LoadAll() Children of a Dead Earth 0x000000010c974330 _ZN11GameManager7LoadAllEv + 192
18 GameManager::Tick() Children of a Dead Earth 0x000000010c974b52 _ZN11GameManager4TickEv + 610
19 main Children of a Dead Earth 0x000000010c97b8ab main + 2491
20 start Children of a Dead Earth 0x000000010c69ef04 start + 52
21 0x0 ??? 0x0000000000000001 0x0 + 1