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Post by Rocket Witch on May 1, 2017 18:44:20 GMT
Yes, there's no standard definition for light temps it seems, but by cool white I do mean blue-white. I compared it to tungsten after 1.1.0 which appears to be pure white.
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Post by David367th on May 1, 2017 20:34:00 GMT
Yes, there's no standard definition for light temps it seems, but by cool white I do mean blue-white. I compared it to tungsten after 1.1.0 which appears to be pure white. That's like twice in a day I called myself dumb and was right...
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Post by L5Resident on May 2, 2017 8:00:03 GMT
The old strontium-90 Titanate seems to work now. It's stock now. Don't include the space though. That mistake has been made before. It's ChemicalReactions.txt L5Resident As this is one of the newer entries (I've yet to update the others), the part that should go here is noted in the entry for the NSWR — just above the spoiler it says Data\ChemicalReactions.txt In full this is #:\Users\#\AppData\Roaming\CDE\Mods\Data (# represents your drive letter and username). If in doubt about where to make any text files, mimic the vanilla folder structure under Steam's directory. Here are some screenshots of my folders and their contents.
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Post by L5Resident on May 2, 2017 8:01:09 GMT
It's stock now. Don't include the space though. That mistake has been made before. It's ChemicalReactions.txt L5Resident As this is one of the newer entries (I've yet to update the others), the part that should go here is noted in the entry for the NSWR — just above the spoiler it says Data\ChemicalReactions.txt In full this is #:\Users\#\AppData\Roaming\CDE\Mods\Data (# represents your drive letter and username). If in doubt about where to make any text files, mimic the vanilla folder structure under Steam's directory. Here are some screenshots of my folders and their contents. Continued. Attachments:
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Post by Enderminion on May 2, 2017 11:29:15 GMT
It's stock now. Don't include the space though. That mistake has been made before. It's ChemicalReactions.txt L5Resident As this is one of the newer entries (I've yet to update the others), the part that should go here is noted in the entry for the NSWR — just above the spoiler it says Data\ChemicalReactions.txt In full this is #:\Users\#\AppData\Roaming\CDE\Mods\Data (# represents your drive letter and username). If in doubt about where to make any text files, mimic the vanilla folder structure under Steam's directory. Here are some screenshots of my folders and their contents. thank you, got it to work, at last.
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Post by Rocket Witch on May 2, 2017 12:35:00 GMT
Here are some screenshots of my folders and their contents. Right, that's really helpful, thanks. Remove the extra line breaks from Monatomic Boron's entry, as well as the extra 'Boron' text in the refractive index line. It should look like this:
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blkcandy
Junior Member
Burn complete. Crawling back to bed.
Posts: 78
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Post by blkcandy on May 3, 2017 5:03:33 GMT
Eh? With graphene chamber and graphene encapsulated u233, I had just pushed NTR exhaust velocity higher that resistojet with graphene coil.
Is that even suppose to be possible?
Also pyrolytic carbon with 3d-graphene make mad thermocouple.
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Post by ash19256 on May 3, 2017 13:21:07 GMT
Eh? With graphene chamber and graphene encapsulated u233, I had just pushed NTR exhaust velocity higher that resistojet with graphene coil. Is that even suppose to be possible? Also pyrolytic carbon with 3d-graphene make mad thermocouple. I suspect it's a case where it's easier to optimize NTRs for high exhaust velocity than it is to optimize resistojets for the same. Also, some propellants work better in NTRs than they do in resistojets, so it could be a function of how your propellant behaves.
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blkcandy
Junior Member
Burn complete. Crawling back to bed.
Posts: 78
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Post by blkcandy on May 3, 2017 15:35:59 GMT
I am using decane. Before moving to modded material, resistojets used to do much better exhaust velocity. NTR was capped by the reactor ccore melting point. Resistojets was capped by the coil.
Now I have both NTR reactor and resistojet coil meting poit at 4900k. The NTR gives greater tgrust and exhaust velocity.
But looking back now, resistojet achieved greater velocity from coil which operates at higher temp than NTR reactor. It lost this advantage when melting poit of the reactor and coil became the same.
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Post by The Astronomer on May 3, 2017 15:39:06 GMT
I am using decane. Before moving to modded material, resistojets used to do much better exhaust velocity. NTR was capped by the reactor ccore melting point. Resistojets was capped by the coil. Now I have both NTR reactor and resistojet coil meting poit at 4900k. The NTR gives greater tgrust and exhaust velocity. But looking back now, resistojet achieved greater velocity from coil which operates at higher temp than NTR reactor. It lost this advantage when melting poit of the reactor and coil became the same. Note: Graphene's actual melting point is around 4500 K.
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Post by Rocket Witch on May 4, 2017 14:28:45 GMT
Note: Graphene's actual melting point is around 4500 K. Note also my evaluation in the graphene thread. Nobody actually knows the melting point of bulk graphene in any case; estimates have a very wide window from 4200K to 5000K and have increased over time.
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Post by The Astronomer on May 6, 2017 4:00:09 GMT
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Post by RiftandRend on May 16, 2017 6:14:13 GMT
The plastic reinforced conductors are now obsolete and should be removed.
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Post by Rocket Witch on May 16, 2017 15:09:25 GMT
PSA to creators of nuclear graphene materials: bigbombr and ash19256. Since the density of graphene was corrected (230kg/m 3 → 2300kg/m 3), you may wish to re-evaluate the densities of your materials.
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Post by bigbombr on May 16, 2017 17:40:26 GMT
PSA to creators of nuclear graphene materials: bigbombr and ash19256 . Since the density of graphene was corrected (230kg/m 3 → 2300kg/m 3), you may wish to re-evaluate the densities of your materials. Because graphene's high strength I assumed you'd use it in extremely thin coatings. It's also still considerably lighter than Polonium. 'Graphene Encapsulated Polonium-210' uses the density of Polonium. Therefore, there is nothing to change. But I would like encapsulation for fuel and control rods in the stock game. It would be more accurate than our current workarounds.
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