Post by RiftandRend on Apr 7, 2017 5:43:55 GMT
Version: CDE 1.1.0.3 Windows
Loading Themes...Done in 8ms
4.5.0 NVIDIA 376.53
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Max Texture Size: 16384
Loading Shaders...Done in 96ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 152ms
Loading Pre-generated Particle Textures...Done in 10ms
Loading Pre-generated Damage Scar Textures...Done in 1ms
Loading Game
...Loading Tooltips...Done in 2ms
Loading Star Chart...Done in 78ms
Loading Refraction Indices...Done in 154ms
Loading Emission Lines...Done in 160ms
Loading Elements...Done in 11ms
Loading Metals...Done in 4ms
Loading Nonmetals...Done in 2ms
Loading Compounds...Done in 1ms
Loading Alloys...Done in 4ms
Loading Ceramics...Done in 3ms
Loading Fibers...Done in 2ms
Loading Crystals...Done in 3ms
Loading Radionuclides...Done in 0ms
Loading Ions...Done in 1ms
Loading Fissiles...Done in 3ms
Loading Fusiles...Done in 1ms
Loading Fluids...Done in 7ms
Loading Minerals...Done in 1ms
Loading Organic Compounds...Done in 2ms
Loading Noble Gases...Done in 1ms
Loading Coolants...Done in 0ms
Loading Combustables...Done in 1ms
Loading Paints...Done in 0ms
Loading Chemical Reactions...Done in 2ms
Loading Fusion Reactions...Done in 0ms
Loading Asteroid Spectral Types...Done in 0ms
Loading Celestial Bodies...Done in 34ms
Loading Factions...Done in 3ms
Loading AI...Done in 3ms
Loading Concepts...Done in 37ms
Loading Design Messages...Done in 4ms
Loading Sound Effects...Done in 1ms
Loading Misc...Done in 0ms
Loading Designs...Done in 30ms
Loading Imports...Done in 0ms
Loading User Designs...Done in 43ms
Loading Data Caches...Done in 802ms
Loading Craft Data Finalization...Done in 163ms
Loading Levels...Done in 21ms
Loading Dev Records...Done in 2ms
Loading User Records...Done in 1ms
Loading SoundFiles...
Done in 2597ms
Loading Craft Models...Done in 2083ms
Loading Pre-generated City Light Textures...Done in 0ms
Loading Pre-generated Particle Textures...Done in 0ms
Loading Pre-generated Damage Scar Textures...Done in 0ms
Loading Solar Echoes...Done in 6101ms
Done in 13358ms
Steam Stats Received
Error: EXCEPTION_ACCESS_VIOLATION
0 0x00f13fbc util::Sum<double,MaterialConstituent,<lambda_4ec0be12e4e535e2ab0d5e127c15b728> > \\mac\home\documents\code\utilities\utilities\core\function.inl(150)
1 0x00f022d2 DissociationReaction::GetGibbsEnergyOfReaction_J__mol \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(372)
2 0x00f02408 DissociationReaction::GetDissociationFraction \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(391)
3 0x00f0269a DissociationReaction::GetFinalProducts \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(416)
4 0x00f0e47c Material::GetFinalDissociationProducts \\mac\home\documents\code\cde\cde\logistic\physics\materials.cpp(764)
5 0x00e60535 ResistojetModule::SetCachedData \\mac\home\documents\code\cde\cde\logistic\modules\enginemodules\resistojetmodules.cpp(194)
6 0x00e32e41 ModuleDesignManager::RefreshCurrentModule \\mac\home\documents\code\cde\cde\logistic\moduledesign\moduledesign.cpp(676)
7 0x00d9d8d4 UIDropdown<int>::OnSelect \\mac\home\documents\code\cde\cde\common\uiframework\editui.h(225)
8 0x00da004e util::Delegate<void,int>::MethodCaller<UIDropdown<int>,&UIDropdown<int>::OnSelect> \\mac\home\documents\code\utilities\utilities\core\delegates.h(66)
9 0x00ce766a UIListBox<util::Reflectable *>::TriggerOnSelect \\mac\home\documents\code\cde\cde\common\uiframework\listbox.inl(163)
10 0x00ce7697 util::Delegate<void>::MethodCaller<UIListBox<util::Reflectable *>::ListButton,&UIListBox<util::Reflectable *>::ListButton::OnClick> \\mac\home\documents\code\utilities\utilities\core\delegates.h(66)
11 0x00d73785 UISimpleButton::OnAction \\mac\home\documents\code\cde\cde\common\uiframework\buttonui.cpp(156)
12 0x00d734f8 UISimpleButton::MouseUp \\mac\home\documents\code\cde\cde\common\uiframework\buttonui.cpp(128)
13 0x00d8d7de Interface::TriggerMouseUp \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(407)
14 0x00d8ccec Interface::HandleMouseInput \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(226)
15 0x00cfcb12 GameManager::HandleMouseInput \\mac\home\documents\code\cde\cde\common\gameplay.cpp(359)
16 0x00cedde7 MouseCallback \\mac\home\documents\code\cde\cde\common\engine.cpp(183)
17 0x010a1c1a __glfwInputMouseClick Line Info Error 487
18 0x010a48ce __glfwUnregisterWindowClassWin32 Line Info Error 487
19 0x7574d2b3 SetManipulationInputTarget Line Info Error 487
20 0x7572e88a DispatchMessageW Line Info Error 487
21 0x7572df17 CallWindowProcW Line Info Error 487
22 0x5fface43 glDebugEntry Line Info Error 487
23 0x7574d2b3 SetManipulationInputTarget Line Info Error 487
24 0x7572e88a DispatchMessageW Line Info Error 487
25 0x7572e1e4 DispatchMessageW Line Info Error 487
26 0x7572dfa0 DispatchMessageW Line Info Error 487
27 0x680526d0 OverlayHookD3D3 Line Info Error 487
28 0x010a3047 __glfwPlatformPollEvents Line Info Error 487
29 0x681eecfa free Line Info Error 487
30 0x0107af81 util::Color::ConstructorTrigger::ConstructorTrigger \\mac\home\documents\code\utilities\utilities\math\color.h(37)
Loading Themes...Done in 8ms
4.5.0 NVIDIA 376.53
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Max Texture Size: 16384
Loading Shaders...Done in 96ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 152ms
Loading Pre-generated Particle Textures...Done in 10ms
Loading Pre-generated Damage Scar Textures...Done in 1ms
Loading Game
...Loading Tooltips...Done in 2ms
Loading Star Chart...Done in 78ms
Loading Refraction Indices...Done in 154ms
Loading Emission Lines...Done in 160ms
Loading Elements...Done in 11ms
Loading Metals...Done in 4ms
Loading Nonmetals...Done in 2ms
Loading Compounds...Done in 1ms
Loading Alloys...Done in 4ms
Loading Ceramics...Done in 3ms
Loading Fibers...Done in 2ms
Loading Crystals...Done in 3ms
Loading Radionuclides...Done in 0ms
Loading Ions...Done in 1ms
Loading Fissiles...Done in 3ms
Loading Fusiles...Done in 1ms
Loading Fluids...Done in 7ms
Loading Minerals...Done in 1ms
Loading Organic Compounds...Done in 2ms
Loading Noble Gases...Done in 1ms
Loading Coolants...Done in 0ms
Loading Combustables...Done in 1ms
Loading Paints...Done in 0ms
Loading Chemical Reactions...Done in 2ms
Loading Fusion Reactions...Done in 0ms
Loading Asteroid Spectral Types...Done in 0ms
Loading Celestial Bodies...Done in 34ms
Loading Factions...Done in 3ms
Loading AI...Done in 3ms
Loading Concepts...Done in 37ms
Loading Design Messages...Done in 4ms
Loading Sound Effects...Done in 1ms
Loading Misc...Done in 0ms
Loading Designs...Done in 30ms
Loading Imports...Done in 0ms
Loading User Designs...Done in 43ms
Loading Data Caches...Done in 802ms
Loading Craft Data Finalization...Done in 163ms
Loading Levels...Done in 21ms
Loading Dev Records...Done in 2ms
Loading User Records...Done in 1ms
Loading SoundFiles...
Done in 2597ms
Loading Craft Models...Done in 2083ms
Loading Pre-generated City Light Textures...Done in 0ms
Loading Pre-generated Particle Textures...Done in 0ms
Loading Pre-generated Damage Scar Textures...Done in 0ms
Loading Solar Echoes...Done in 6101ms
Done in 13358ms
Steam Stats Received
Error: EXCEPTION_ACCESS_VIOLATION
0 0x00f13fbc util::Sum<double,MaterialConstituent,<lambda_4ec0be12e4e535e2ab0d5e127c15b728> > \\mac\home\documents\code\utilities\utilities\core\function.inl(150)
1 0x00f022d2 DissociationReaction::GetGibbsEnergyOfReaction_J__mol \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(372)
2 0x00f02408 DissociationReaction::GetDissociationFraction \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(391)
3 0x00f0269a DissociationReaction::GetFinalProducts \\mac\home\documents\code\cde\cde\logistic\physics\chemicalreactions.cpp(416)
4 0x00f0e47c Material::GetFinalDissociationProducts \\mac\home\documents\code\cde\cde\logistic\physics\materials.cpp(764)
5 0x00e60535 ResistojetModule::SetCachedData \\mac\home\documents\code\cde\cde\logistic\modules\enginemodules\resistojetmodules.cpp(194)
6 0x00e32e41 ModuleDesignManager::RefreshCurrentModule \\mac\home\documents\code\cde\cde\logistic\moduledesign\moduledesign.cpp(676)
7 0x00d9d8d4 UIDropdown<int>::OnSelect \\mac\home\documents\code\cde\cde\common\uiframework\editui.h(225)
8 0x00da004e util::Delegate<void,int>::MethodCaller<UIDropdown<int>,&UIDropdown<int>::OnSelect> \\mac\home\documents\code\utilities\utilities\core\delegates.h(66)
9 0x00ce766a UIListBox<util::Reflectable *>::TriggerOnSelect \\mac\home\documents\code\cde\cde\common\uiframework\listbox.inl(163)
10 0x00ce7697 util::Delegate<void>::MethodCaller<UIListBox<util::Reflectable *>::ListButton,&UIListBox<util::Reflectable *>::ListButton::OnClick> \\mac\home\documents\code\utilities\utilities\core\delegates.h(66)
11 0x00d73785 UISimpleButton::OnAction \\mac\home\documents\code\cde\cde\common\uiframework\buttonui.cpp(156)
12 0x00d734f8 UISimpleButton::MouseUp \\mac\home\documents\code\cde\cde\common\uiframework\buttonui.cpp(128)
13 0x00d8d7de Interface::TriggerMouseUp \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(407)
14 0x00d8ccec Interface::HandleMouseInput \\mac\home\documents\code\cde\cde\common\uiframework\interface.cpp(226)
15 0x00cfcb12 GameManager::HandleMouseInput \\mac\home\documents\code\cde\cde\common\gameplay.cpp(359)
16 0x00cedde7 MouseCallback \\mac\home\documents\code\cde\cde\common\engine.cpp(183)
17 0x010a1c1a __glfwInputMouseClick Line Info Error 487
18 0x010a48ce __glfwUnregisterWindowClassWin32 Line Info Error 487
19 0x7574d2b3 SetManipulationInputTarget Line Info Error 487
20 0x7572e88a DispatchMessageW Line Info Error 487
21 0x7572df17 CallWindowProcW Line Info Error 487
22 0x5fface43 glDebugEntry Line Info Error 487
23 0x7574d2b3 SetManipulationInputTarget Line Info Error 487
24 0x7572e88a DispatchMessageW Line Info Error 487
25 0x7572e1e4 DispatchMessageW Line Info Error 487
26 0x7572dfa0 DispatchMessageW Line Info Error 487
27 0x680526d0 OverlayHookD3D3 Line Info Error 487
28 0x010a3047 __glfwPlatformPollEvents Line Info Error 487
29 0x681eecfa free Line Info Error 487
30 0x0107af81 util::Color::ConstructorTrigger::ConstructorTrigger \\mac\home\documents\code\utilities\utilities\math\color.h(37)