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Post by zuthal on Jun 18, 2017 13:19:46 GMT
I don't think defining an LDT for other carbon allotropes would make that much sense - as it is only really useful on materials that are either transparent (diamond, fused quartz etc) or reflective (metals).
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Post by captinjoehenry on Jun 18, 2017 18:02:38 GMT
I don't think defining an LDT for other carbon allotropes would make that much sense - as it is only really useful on materials that are either transparent (diamond, fused quartz etc) or reflective (metals). Ah I was wondering mostly out of curiosity of what type of laser other carbon allotropes could withstand without damage. They definitely would not be useful as laser components but I am curious how well they resist laser fire and LDT seems like a measure of that.
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Post by dwwolf on Jun 22, 2017 22:45:13 GMT
GRrrrrrr fluids.txt is bugging out on me now.
nmmm.. pesky protons.
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Post by RiftandRend on Jul 6, 2017 14:14:49 GMT
Cordierite seems to bug out when used in conventional cannons.
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Post by Rocket Witch on Jul 7, 2017 22:58:51 GMT
Cordierite seems to bug out when used in conventional cannons. You mean the way using it as barrel material makes the gun long and heavy? This seems to be something to do with how low strength materials in interact with gas expansion stress (guns & blast launchers), provided their strength is above some threshold (ie. very weak rubber gives normal proportions). Switching to polytheylene barrels gives similar though less drastic results. I'm unsure it's a bug but it does look strange, possibly analogous to low loader powers in electric guns drastically altering their muzzle velocity. qswitched can you confirm whether or not this is working as intended?
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Post by Enderminion on Jul 8, 2017 0:36:15 GMT
isn't Cordierite an explosive?
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Post by The Astronomer on Jul 8, 2017 0:54:42 GMT
isn't Cordierite an explosive? Uh, no, it's just a mineral. It's probably not explosive.
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Post by Enderminion on Jul 8, 2017 0:59:26 GMT
ah, I was thinking of Cordite
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Post by ash19256 on Jul 8, 2017 23:40:41 GMT
Actually, for that matter, how hard would it be to develop a simulation of Cordite? It was, after all, commonly used by the British as a gun propellant in their large caliber battleship guns.
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Post by dwwolf on Jul 9, 2017 6:08:28 GMT
Actually, for that matter, how hard would it be to develop a simulation of Cordite? It was, after all, commonly used by the British as a gun propellant in their large caliber battleship guns. We already have Cordite.....
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Post by RiftandRend on Jul 9, 2017 7:44:55 GMT
Actually, for that matter, how hard would it be to develop a simulation of Cordite? It was, after all, commonly used by the British as a gun propellant in their large caliber battleship guns. We already have Cordite..... Do we? Cordite is a mix of nitrocellulose, nitroglycerin, and petroleum jelly. We have 2 of the individual components in-game, but not petroleum jelly or the full mixture.
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Post by RiftandRend on Jul 9, 2017 9:39:41 GMT
That may be the current formulation of cordite... That's the mix from 1915, as far as I can tell. Current weapons do not use cortide.
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Post by dwwolf on Jul 9, 2017 9:42:53 GMT
There's only 1 propellant.
Octanitrocubane.
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Post by Rocket Witch on Jul 9, 2017 20:53:58 GMT
Actually, for that matter, how hard would it be to develop a simulation of Cordite? It was, after all, commonly used by the British as a gun propellant in their large caliber battleship guns. Quite easy, as the primary consituents are ingame already; cordite would basically be defined as an 'alloy' of them. I started on it, using RP-1 as a substitute for petroleum jelly (though I'm unsure if this would work as a constituent of a solid material ingame), but couldn't be bothered working out the element count in the mixture. We already have Cordite..... What we have is cord ierite, which is a very different material.
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Post by dwwolf on Jul 10, 2017 10:56:24 GMT
There's not much difference between nitrocellulose and cordite. Certsaily not enough to matter ingame.
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