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Post by hyno111 on Feb 19, 2017 15:27:43 GMT
While designing guns, I found that the "rupture the barrel" alert appeared when increasing the BoreRadius by 1 step. It should not be a problem for this barrel. It seems decreasing the BoreRadius will not trigger this alert (at least for this gun).
ConventionalGunModule 32mm Turreted Cannon UsesCustomName false Barrel Composition Martensitic Stainless Steel Length_m 0.89 Thickness_m 0.0026 Propellant Composition TNT Mass_kg 0.01 GrainRadius_m 0.0016 Projectile Composition Boron BoreRadius_m 0.016 Mass_kg 0.005 Tracer Magnesium Payload null Loader PowerConsumption_W 3000 Turret InnerRadius_m 0.19 ArmorComposition Amorphous Carbon ArmorThickness_m 0.01 MomentumWheels Composition Magnesium RotationalSpeed_RPM 1250 AttachedAmmoBay Capacity 5000 Stacks 47 TargetsShips true TargetsShots false
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Post by deltav on Feb 19, 2017 18:03:48 GMT
While designing guns, I found that the "rupture the barrel" alert appeared when increasing the BoreRadius by 1 step. It should not be a problem for this barrel. It seems decreasing the BoreRadius will not trigger this alert (at least for this gun). ConventionalGunModule 32mm Turreted Cannon UsesCustomName false Barrel Composition Martensitic Stainless Steel Length_m 0.89 Thickness_m 0.0026 Propellant Composition TNT Mass_kg 0.01 GrainRadius_m 0.0016 Projectile Composition Boron BoreRadius_m 0.016 Mass_kg 0.005 Tracer Magnesium Payload null Loader PowerConsumption_W 3000 Turret InnerRadius_m 0.19 ArmorComposition Amorphous Carbon ArmorThickness_m 0.01 MomentumWheels Composition Magnesium RotationalSpeed_RPM 1250 AttachedAmmoBay Capacity 5000 Stacks 47 TargetsShips true TargetsShots false
Yeah I found the same thing... the alerts during gun construction would come weird, it kind of hard to describe, but I found it minor enough to work around by going back and forth with the slider until it cleared. I found a similar error when changing materials around. It would say the turret has slow movement, but to know if that is really true, I would have to play back and forth with some of the sliders and then if the alert stayed I knew it was true, and otherwise I knew it was real. Kinda hard to describe, but minor.
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