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Post by wazzledazzle on Sept 11, 2016 18:21:14 GMT
I admit that it's a bit silly, but since we cannot dock ships together (yet ?...), I tried to make a launcher-type weapon "fire" a manned ship.
If I try to launch the ship in question, and then select it, the game crashes without creating a log.
However, everything else seems to work : I can give orders to the launched ship, even use the "select all" button. Also, the launched ship seems immune to collisions with its "mothership", unlike missiles or drones.
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Post by Crazy Tom on Sept 11, 2016 19:14:15 GMT
I admit that it's a bit silly, but since we cannot dock ships together (yet ?...), I tried to make a launcher-type weapon "fire" a manned ship. If I try to launch the ship in question, and then select it, the game crashes without creating a log. However, everything else seems to work : I can give orders to the launched ship, even use the "select all" button. Also, the launched ship seems immune to collisions with its "mothership", unlike missiles or drones. I experimented with very large unmanned missile buses (comparable in size to the mother-ship), and they always appear intersecting the mother-ship.
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