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Post by fenrin49 on Dec 26, 2016 20:37:37 GMT
using a coilgun accelerate a loaded magnetic bucket full of non magnetic mass - lead, selenium and tin seem like good options -and then decelerate and return the bucket to be refilled. with 5-10 x greater fuel density and practical exhaust velocitys of 2-5km/s (possibly more) it seems like this could be a good option for creating ships with low cost high density fuel with good D/v but poor acceleration - power requirements seem like they might also be lower than current mpd designs as mpd thrusters dont scale very well with low velocity exhaust and high flow rates. resisto jets sort of fill this area but mercury is a tad expensive and only gets about 1 km/s with them.
they might not be that practical having low thrust and prohibitively high power requirements. but the possibility of cheap super dense fuel at decent velocity is tempting.
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Post by amimai on Dec 27, 2016 0:42:59 GMT
yea... you do know current coil guns do not by any means obey the law of conservation of energy right?
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Post by fenrin49 on Dec 27, 2016 0:58:55 GMT
even without breaking physics you could get decent speed from dense fuel - other than that its probably terrible but im still curious.
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Post by apophys on Dec 27, 2016 1:28:39 GMT
I'd like to be able to use a single large railgun or coilgun as a weapon in combat and a thruster outside of combat.
Saves mass & cost if you can use a system for multiple roles.
(I suspect solid iron will be the best coilgun propellant.)
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Post by n2maniac on Dec 27, 2016 5:06:32 GMT
Until you get low enough exhaust velocities that MPDs suffer HUGE efficiency losses, I would expect MPDs to be about as good as a decent railgun/coilgun with realistic efficiencies (bugfix pending?) doing this. Mercury seems to work well for me, but under ~15km/s gets difficult.
If you wanted to test how this affects gameplay decisions, I think you could change mercury's atomic mass in the game's config files to be about 10x higher to get MPD velocities in the region you would want.
Anyone have a good idea on tank mass ratios for solid propellants including loading/unloading mechanisms?
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Post by amimai on Dec 27, 2016 11:21:39 GMT
For grain form solid propellant it would depend on the grains flow properties but you would probably need some kind of rammer or suction mechanism to extract it from the tank... at a guess having the tank full of iron bearings for a coil gun fed out with the help of a high pressure gas jet into the loading system of the gun with the help of said gas to force it down the pipes would probably give the best results.
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Post by zuthal on Dec 29, 2016 17:28:33 GMT
I do not have anything really relevant to add... except for this relevant song:
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