reviire
New Member
I'm pretty great
Posts: 44
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Post by reviire on Nov 4, 2016 10:06:26 GMT
Look, I'm no engineer, but I don't think this should be a thing. It rotates like it was part of the ship.
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Post by ash19256 on Nov 10, 2016 16:39:51 GMT
Are you using a spacer? Or was that part sheared off by enemy fire. If it's the latter, than yes, we have a problem. If it's the former, spacers in game don't work the way IRL spacers do, so even though they look like they aren't attached, they still are in fact connected.
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reviire
New Member
I'm pretty great
Posts: 44
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Post by reviire on Nov 11, 2016 6:13:22 GMT
Are you using a spacer? Or was that part sheared off by enemy fire. If it's the latter, than yes, we have a problem. If it's the former, spacers in game don't work the way IRL spacers do, so even though they look like they aren't attached, they still are in fact connected. It's a spacer, yeah. But from how it looks, there's nothing there to hit, since the spacer is 0m x 25m. Even if it still acts as an object, it's then just a graphical issue I guess.
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Post by goduranus on Nov 11, 2016 18:18:52 GMT
Interesting!!! So you can make decoy ships out of spacers, that has a ginormous "surface area" to trigger projectile weapons from tremendeous range, but most of them will never hit because they will just pass through the spacers.
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Post by ash19256 on Nov 12, 2016 17:24:29 GMT
Interesting!!! So you can make decoy ships out of spacers, that has a ginormous "surface area" to trigger projectile weapons from tremendeous range, but most of them will never hit because they will just pass through the spacers. And the part that isn't spacers can be wrapped in armor, possibly including the use of radiation shields as impromptu armored bulkheads, so that the ship still functions even if it's occasionally getting hit in the center of it. Of course, you'll want to spread some of the radiators and what not out along various parts of the spacer so that enemy missiles don't hard counter it perfectly. Also, you might want to space out your engines and fuel tanks so that this decoy ship isn't crippled if the enemy concentrates fire on one of your engines.
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Post by dragonkid11 on Nov 14, 2016 2:36:00 GMT
Spacer doesn't really count as surface area in the cross section part though.
And if the AI is close enough to shoot you then it will probably aim at your modules anywa, rendering the spacer decoy useless.
But hey, it looks ridiculous and neat!
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