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Post by sage on Jul 16, 2022 1:15:00 GMT
The material in this game is equal to a 4-year engineering course, which could have its own master's degree in. Which is why I understand why new people come to this game and get quickly overwhelmed by the material. The result of which is that someone say there new here, then drops a question in the forums, only never to return again. This part of my blog is to help the newcomers with note on module and ship design as I work on the same problems as the rest of you.
From time to time I will add or change notes. Check back from time to time to see them.
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Post by sage on Jul 24, 2022 1:27:28 GMT
Finding the right stoichiometric Mixture Ratio The stoichiometric mixture ratio controls the mixture ratio between two reactants in our combustion engines. This website goes into the science of finding it in the real world. Mixture Ratio Optimization
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Post by sage on Jul 28, 2022 21:22:00 GMT
List of Hydrogen NTR to help other players
Exhaust Velocity: 7.70 km/s Thrust: 11.6 MN Thrust: Mass Ratio: 67.5
Crew Required: 0.7
Radiation Hazard: 2.32 uW
Thrust Power: 44.5 GW Mass Flow Rate: 1.45 t/s Dissociation: 0.312%
Fast Neutron Non-Leakage: 0.98 Thermal Neutron Non-Leakage: 0.96 Reproduction Factor: 2.29 Fission Utilization Factor 0.98 Resonance Escape Probability: 0.00 Fast Fission Factor: 227.95
Mass: 17.5 t Cost: 637 kc
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Post by sage on Aug 29, 2022 2:05:26 GMT
Is there any request for any type of help?
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Post by sage on Sept 3, 2022 18:23:34 GMT
This is my last post for this section of the blog, and I will be working more in "[Blog] Realistic space warfare: the intersection".
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