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Post by dustraider on Oct 18, 2020 9:44:59 GMT
Hello! Is there a way to implement in CoaDE different types of engines? For example, I want to make some experiments with nuke propulsion system like in " Project Orion". How can I do this?
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Post by cipherpunks on Oct 18, 2020 16:08:28 GMT
[...] I want to make some experiments with nuke propulsion system like in " Project Orion". How can I do this? I'm afraid that for foreseeable future, the only way is to abstract via " black box" engine module. Other than missions, materials & reactions - modification API doesn't exist in practical sense.
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