Post by primarysecondary on Jul 7, 2018 5:47:44 GMT
(Secondary post, also on steam community.)
The game crashes on load when any materials are added to the imports folder.
Even completely wiping imports, adding a single txt file, copying a material from the base game, and renaming it crashes the game with the same crashlog. The game starts normally if this file is left blank.
Doing something like
Also results in the same crashlog.
The game crashes on load when any materials are added to the imports folder.
Even completely wiping imports, adding a single txt file, copying a material from the base game, and renaming it crashes the game with the same crashlog. The game starts normally if this file is left blank.
Material TestingTesting
Elements Ta C
ElementCount 1 1
EnthalpyOfFormation_kJ__mol -144.1
Density_kg__m3 14300
YieldStrength_MPa 191
UltimateTensileStrength_MPa 565
YoungsModulus_GPa 560
ShearModulus_GPa 225.8
MeltingPoint_K 4150
SpecificHeat_J__kg_K 190.246
ThermalConductivity_W__m_K 21
ThermalExpansion__K 6.6e-6
Resistivity_Ohm_m 2.5e-8
RefractiveIndex Tantalum
RoughnessCoefficient 0.5
Doing something like
Material Test
Also results in the same crashlog.
Version: CDE 1.2.1.2 Windows
Loading English...Done in 127ms
Loading Themes...Done in 31ms
4.6.0 NVIDIA 391.35
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Max Texture Size: 16384
Loading Shaders...Done in 383ms
Loading Game
...Loading Limits...Done in 4ms
Loading Sound Effects...Done in 3ms
Loading SoundFiles...
Done in 2460ms
Loading Star Chart...Done in 237ms
Loading Refraction Indices...Done in 467ms
Loading Emission Lines...Done in 541ms
Loading Elements...Done in 59ms
Loading Metals...Done in 20ms
Loading Nonmetals...Done in 5ms
Loading Compounds...Done in 5ms
Loading Alloys...Done in 22ms
Loading Ceramics...Done in 14ms
Loading Fibers...Done in 7ms
Loading Crystals...Done in 15ms
Loading Radionuclides...Done in 5ms
Loading Ions...Done in 3ms
Loading Fissiles...Done in 11ms
Loading Fusiles...Done in 2ms
Loading Fluids...Done in 19ms
Loading Minerals...Done in 7ms
Loading Organic Compounds...Done in 9ms
Loading Noble Gases...Done in 3ms
Loading Coolants...Done in 3ms
Loading Combustables...Done in 5ms
Loading Paints...Done in 4ms
Loading Chemical Reactions...Done in 8ms
Loading Fusion Reactions...Done in 1ms
Loading Asteroid Spectral Types...Done in 1ms
Loading Celestial Bodies...Done in 62ms
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Loading AI...Done in 25ms
Loading Concepts...Done in 11ms
Loading Misc...Done in 1ms
Loading Designs...Done in 159ms
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Loading Levels...Done in 40ms
Loading User Levels...Done in 0ms
Loading Imports...Done in 1ms
Loading Data Caches...Error: EXCEPTION_ACCESS_VIOLATION
0 0x0127130f Material::GetDecompositionReaction_MemoizedFunction Line Info Error 487
1 0x0127066f ?GetClasses_MemoizedFunction@Material@@ABE?AV?$Darray@W4Type@MaterialClass@@@util@@XZ Line Info Error 487
2 0x0126d30d ?GetFactory@?$ReflectionInfoStruct@ULasingMedium@@@LasingMedium@@UBEP6APAVReflectable@util@@XZXZ Line Info Error 487
3 0x01275b4d ?GetMaterials@@YA?AV?$Darray@U?$tuple2@V?$Str@D@util@@V?$Darray@PAVReflectable@util@@@2@@util@@@util@@PAVDataParser@@W4Type@MaterialClass@@_N@Z Line Info Error 487
4 0x0130b7a5 ?GetPointerPropertyChoices@CelestialAtmosphere@@UBE?AV?$Darray@U?$tuple2@V?$Str@D@util@@V?$Darray@PAVReflectable@util@@@2@@util@@@util@@ABUClassMember@3@PBVSerializationManagerInterface@3@@Z Line Info Error 487
5 0x01429577 ?GetFlatPointerPropertyChoices@Reflectable@util@@QBE?AV?$Darray@PAVReflectable@util@@@2@ABUClassMember@2@PBVSerializationManagerInterface@2@@Z Line Info Error 487
6 0x0148e895 ?CorrectPrimitiveProperty@SimpleSerializationManager@util@@AAEXPAVReflectable@2@PAXABUClassMember@2@W4Type@Reflection@2@@Z Line Info Error 487
7 0x0148c5e2 ?WriteValue@SerializationManagerInterface@util@@KA?AV?$Str@D@2@PAXW4Type@Reflection@2@V32@H_N@Z Line Info Error 487
8 0x0148e5cc ?CorrectDatum@SimpleSerializationManager@util@@AAEXPAVReflectable@2@0I@Z Line Info Error 487
9 0x0148c51b ?WriteValue@SerializationManagerInterface@util@@KA?AV?$Str@D@2@PAXW4Type@Reflection@2@V32@H_N@Z Line Info Error 487
10 0x0148e5cc ?CorrectDatum@SimpleSerializationManager@util@@AAEXPAVReflectable@2@0I@Z Line Info Error 487
11 0x0148e526 ?CorrectAllImports@SimpleSerializationManager@util@@QAEXABV?$Darray@V?$Str@D@util@@@2@@Z Line Info Error 487
12 0x0115e073 ?FinishDesigns@MetagameManager@@AAEXXZ Line Info Error 487
13 0x0115f9bd ?LoadAll@MetagameManager@@QAEXXZ Line Info Error 487
14 0x01451236 ?LoadAll@GameManager@@QAEXXZ Line Info Error 487
15 0x0145255d ?Tick@GameManager@@QAEXXZ Line Info Error 487
16 0x0144a13c ?EngineCoreLoop@@YAXXZ Line Info Error 487
17 0x014d3ab7 __scrt_common_main_seh f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl(283)
18 0x75617c04 BaseThreadInitThunk Line Info Error 487
19 0x77bbad8f RtlInitializeExceptionChain Line Info Error 487
20 0x77bbad5a RtlInitializeExceptionChain Line Info Error 487