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Post by AtomHeartDragon on Apr 23, 2018 4:30:59 GMT
AFAIK broadside is defined as whichever direction the longest range weapon points at but what if there is ambiguity - for example because the ship has a few rings of long range turrets?
I have noticed that initial orientation during intercepts is consistent for a given ship but can vary wildly even with small alterations to the blueprint, and I want to ensure optimal initial facing with broadside as well, even though my ships are technically needleships.
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