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Post by wazzledazzle on Jul 23, 2016 17:41:23 GMT
I've recently had a go at the mission "Retaking Ceres", and ran into some issues completing it.
It seems that completely disabling a ship (no weapons, no engines no power plant) does not count as having it destroyed.
I've also managed to accidentally cripple a ship's propulsion, which made it fly out into a Sol orbit, with no way of correcting its trajectory. Shouldn't that count as a disabled ship, as well ? Once that happens it can be tough actually catching up to destroy it.
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Post by qswitched on Jul 23, 2016 23:22:22 GMT
Hey, thanks for the feedback! I'll get it in the todo list.
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Post by wazzledazzle on Jul 25, 2016 13:47:54 GMT
Thinking about it, there's another related issue : Sometimes missiles count as disabled the second they run out of fuel, even when they're about to impact. Maybe there should be a small margin for that too ?
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