Post by tukuro on Jan 21, 2017 13:29:31 GMT
Hey foof, how did you manage to do that? I'm pretty decent with Blender and would love to use it for modding, but don't know how to get models into the game.
On windows CDE creates the following folder C:\Users\your username\AppData\Roaming\CDE. The appdata folder is normally hidden but you can type %appdata% (including the percent sign) into the address line of the file explorer
and then create a link to a more convenient place (or just disable hidden files in the explorer setings).
If you want to replace a 3D model for example the Spacesuit, you simply look up its name in CDEs resource folder in this case [...]steamapps\common\Children of a Dead Earth\Resources\Models\Spacesuit.obj.
Then you create or modify the model and put it in the [...]\AppData\Roaming\CDE\mods\models folder.
New models for black-box weapons are a little easier, just place the file in the \mods\models folder and choose it in-game in the black-box module designer.
You have to unlock the black-box module in the infolinks or by completing the game.
Textures should work the same way but I haven't tried that.
Please keep us updated ok?
Edit: I am oficially to stupid to use bbcode
I'd like to add that if you're looking to make your own models, make sure you select triangulate faces when you export it as .obj.
Is there a way to mod in fusion reactors and fusion torch drives?