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Post by Mobius on Dec 3, 2017 0:09:31 GMT
I'm working on some new weapons for my battleship. I've more or less reached a dead end on my min-maxing, any ideas?
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Post by RiftandRend on Dec 3, 2017 1:59:52 GMT
Some questions.
Is that the old Tungsten Carbide Cobalt with 5.1 GPa of tensile strength? How heavy is that railgun. What is the cost?
Just looking at that screenshot, I would recommend reducing the capacitor size and trying to make it more efficient. Brute forcing it by adding more power is not an effective strategy.
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Post by Mobius on Dec 3, 2017 8:06:39 GMT
Some questions. Is that the old Tungsten Carbide Cobalt with 5.1 GPa of tensile strength? How heavy is that railgun. What is the cost? Just looking at that screenshot, I would recommend reducing the capacitor size and trying to make it more efficient. Brute forcing it by adding more power is not an effective strategy. I'm away from my computer ATM. I wasn't aware there was an "old" or "new" Tungsten Carbide but I'll check tomorrow. Assuming it's the old one whats the best replacement material? IIRC it's 335 tons, I don't remember the cost. Thanks for the suggestion, I'll play around with the size of The capacitor a bit. Although I will admit part of the "secret" of this build was min-maxing the capacitor separation against a few other variables.
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Post by RiftandRend on Dec 3, 2017 8:12:14 GMT
Some questions. Is that the old Tungsten Carbide Cobalt with 5.1 GPa of tensile strength? How heavy is that railgun. What is the cost? Just looking at that screenshot, I would recommend reducing the capacitor size and trying to make it more efficient. Brute forcing it by adding more power is not an effective strategy. I'm away from my computer ATM. I wasn't aware there was an "old" or "new" Tungsten Carbide but I'll check tomorrow. Assuming it's the old one whats the best replacement material? IIRC it's 335 tons, I don't remember the cost. Thanks for the suggestion, I'll play around with the size of The capacitor a bit. Although I will admit part of the "secret" of this build was min-maxing the capacitor separation against a few other variables. A good replacement would be VCS or Amorphous Zirconium Steel.
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Post by Enderminion on Dec 3, 2017 17:54:02 GMT
or Zirconium Copper, VCS is only better because it has a higher top velocity cap compared to Zr-Cu Rails, inside of 100km/s Zr-Cu is better
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Post by RiftandRend on Dec 4, 2017 0:03:01 GMT
or Zirconium Copper, VCS is only better because it has a higher top velocity cap compared to Zr-Cu Rails, inside of 100km/s Zr-Cu is better Rails? I'm talking about armatures.
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Post by Enderminion on Dec 4, 2017 1:49:26 GMT
or Zirconium Copper, VCS is only better because it has a higher top velocity cap compared to Zr-Cu Rails, inside of 100km/s Zr-Cu is better Rails? I'm talking about armatures. oh, VCS all the way then
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Post by n2maniac on Dec 4, 2017 3:35:45 GMT
The spread looks a little high, sacrificing some speed for accuracy may be beneficial. You may want to test it to see how it fares in combat with dodging. That also looks heavier than most ships...
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Post by RiftandRend on Dec 4, 2017 5:07:14 GMT
The spread looks a little high, sacrificing some speed for accuracy may be beneficial. You may want to test it to see how it fares in combat with dodging. That also looks heavier than most ships... Apparently it is 335 tons.
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Post by Mobius on Dec 4, 2017 18:54:18 GMT
Some questions. Is that the old Tungsten Carbide Cobalt with 5.1 GPa of tensile strength? How heavy is that railgun. What is the cost? Just looking at that screenshot, I would recommend reducing the capacitor size and trying to make it more efficient. Brute forcing it by adding more power is not an effective strategy. Thanks for the feedback so far. I've been able to increase the range, velocity, efficiency & fire rate while reducing mass by 167 tons. The only negative is the reduction in turn speed but as this is a long range weapon it is of negligible consequence. However I have not been able to effectively reduce the size of the capacitors while maintaining reasonable performance. Is there an Ideal Capacitor radius to height ratio? Attachments:
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Post by RiftandRend on Dec 4, 2017 23:34:26 GMT
Some questions. Is that the old Tungsten Carbide Cobalt with 5.1 GPa of tensile strength? How heavy is that railgun. What is the cost? Just looking at that screenshot, I would recommend reducing the capacitor size and trying to make it more efficient. Brute forcing it by adding more power is not an effective strategy. Thanks for the feedback so far. I've been able to increase the range, velocity, efficiency & fire rate while reducing mass by 167 tons. The only negative is the reduction in turn speed but as this is a long range weapon it is of negligible consequence. However I have not been able to effectively reduce the size of the capacitors while maintaining reasonable performance. Is there an Ideal Capacitor radius to height ratio? I don't think there is an ideal ratio for capacitors. Also, what kind of payload is that weapon shooting? Payloads are glitchy and reduce stress on the projectile and barrel via magic.
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Post by Mobius on Dec 5, 2017 0:04:25 GMT
Thanks for the feedback so far. I've been able to increase the range, velocity, efficiency & fire rate while reducing mass by 167 tons. The only negative is the reduction in turn speed but as this is a long range weapon it is of negligible consequence. However I have not been able to effectively reduce the size of the capacitors while maintaining reasonable performance. Is there an Ideal Capacitor radius to height ratio? I don't think there is an ideal ratio for capacitors. Also, what kind of payload is that weapon shooting? Payloads are glitchy and reduce stress on the projectile and barrel via magic. It's a .3 gram Depleted Uranium rod. I'm working on finding the ideal L/D ratio ,for penetrating armor and whippleshields, for the round at this time though. Even unrefined it's been extremely effective against all the targets I've tested it against so far. I pity the poor crew thats experiencing the pyrophorric reactions at 300 km/s+
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Post by Rocket Witch on Dec 5, 2017 15:29:32 GMT
Is there an Ideal Capacitor radius to height ratio? 0.5 : 1 Deviating from this doesn't generally lead to any loss at all, but if one goes far enough with a flat or long capacitor (like 1:50 for a capital nose gun I have) I have found it increasingly difficult to place the spacing appropriately, particularly if the energy density is low (ie. if it isn't made of hafnia) and this can reach a point where the peak discharge starts to decline. It's a .3 gram Depleted Uranium rod. I'm working on finding the ideal L/D ratio ,for penetrating armor and whippleshields, for the round at this time though. You could try a tandem projectile made of two rods with a spacer between, though this is even more likely to allow massive bugged velocities on the gun. One will crash into the whipple shield and the other through the hole in it, if the simulation is accurate enough.
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Post by newageofpower on Dec 5, 2017 16:01:07 GMT
You could try a tandem projectile made of two rods with a spacer between, though this is even more likely to allow massive bugged velocities on the gun. You mean, like ships connected via spacer yet fly despite having a gap between its sections? if the simulation is accurate enough. 'accurate'
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Post by Mobius on Dec 8, 2017 18:30:43 GMT
Is there an Ideal Capacitor radius to height ratio? 0.5 : 1 Deviating from this doesn't generally lead to any loss at all, but if one goes far enough with a flat or long capacitor (like 1:50 for a capital nose gun I have) I have found it increasingly difficult to place the spacing appropriately, particularly if the energy density is low (ie. if it isn't made of hafnia) and this can reach a point where the peak discharge starts to decline. It's a .3 gram Depleted Uranium rod. I'm working on finding the ideal L/D ratio ,for penetrating armor and whippleshields, for the round at this time though. You could try a tandem projectile made of two rods with a spacer between, though this is even more likely to allow massive bugged velocities on the gun. One will crash into the whipple shield and the other through the hole in it, if the simulation is accurate enough. Well it seems it works. Made a tandem version and it does indeed punch through armor like you suggested. And it only slightly effected the muzzle velocity and range. 132kms and 1.98 Mm No screen shots atm but I will update this post with them when I get a chance.
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