|
Post by darloth on Sept 30, 2016 18:17:47 GMT
Is this meant to happen? As you can hopefully see from the screenshot, my missile interception combat STARTED with them that close - it's still paused, after all. Doesn't especially seem fair, and certainly doesn't give much time for maneuver! I adjusted the interception to be more accurate 32 seconds before it was due, so perhaps that's what caused it?
|
|
|
Post by darloth on Sept 30, 2016 18:19:02 GMT
None of them detonated and they all moved AWAY from the target, so that didn't work at all. The missiles tried to come around but at that range point defense shredded them
|
|
|
Post by qswitched on Sept 30, 2016 18:21:12 GMT
No, this is a bug.
|
|