Post by morrigi on Sept 28, 2016 18:16:33 GMT
Minor problem. I bought the game and downloaded it on Steam, but it gets stuck on Steam's "preparing to launch" window and the game does not actually start. Other games work fine, and re-downloading the game did not fix the issue. I'm currently running Windows 8.1.
Edit: Installing to a different hard drive didn't work either.
Edit 2: Launching directly from the folder causes the game to start up and crash immediately.
Edit 3: Crash log:Version: CDE 1.0.3 Windows
Loading Themes...Done in 7ms
4.5.0 NVIDIA 347.88
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Loading Shaders...Done in 678ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 104ms
Loading Pre-generated Particle Textures...Done in 6ms
Loading Pre-generated Damage Scar Textures...Done in 9ms
Loading Game
...Assertion at Common\Steam.cpp(169): Steam API failed to restart. Success
Error: EXCEPTION_BREAKPOINT
0 0x77168e42 DebugBreak Line Info Error 487
1 0x0100ea32 GameManager::LoadAll z:\documents\code\cde\cde\common\gameplay.cpp(70)
2 0x0101216f Load<<lambda_743f4fe066c824f0dd90255ced836b0d> > z:\documents\code\cde\cde\common\framework.h(56)
3 0x0100edba GameManager::Tick z:\documents\code\cde\cde\common\gameplay.cpp(144)
4 0x01056fb5 main z:\documents\code\cde\cde\common\main.cpp(394)
5 0x013d50a1 __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626)
6 0x76eb7c04 BaseThreadInitThunk Line Info Error 487
7 0x7791ab8f RtlInitializeExceptionChain Line Info Error 487
8 0x7791ab5a RtlInitializeExceptionChain Line Info Error 487
Edit: Installing to a different hard drive didn't work either.
Edit 2: Launching directly from the folder causes the game to start up and crash immediately.
Edit 3: Crash log:
Loading Themes...Done in 7ms
4.5.0 NVIDIA 347.88
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Loading Shaders...Done in 678ms
Loading Craft Models...Done in 0ms
Loading Pre-generated City Light Textures...Done in 104ms
Loading Pre-generated Particle Textures...Done in 6ms
Loading Pre-generated Damage Scar Textures...Done in 9ms
Loading Game
...Assertion at Common\Steam.cpp(169): Steam API failed to restart. Success
Error: EXCEPTION_BREAKPOINT
0 0x77168e42 DebugBreak Line Info Error 487
1 0x0100ea32 GameManager::LoadAll z:\documents\code\cde\cde\common\gameplay.cpp(70)
2 0x0101216f Load<<lambda_743f4fe066c824f0dd90255ced836b0d> > z:\documents\code\cde\cde\common\framework.h(56)
3 0x0100edba GameManager::Tick z:\documents\code\cde\cde\common\gameplay.cpp(144)
4 0x01056fb5 main z:\documents\code\cde\cde\common\main.cpp(394)
5 0x013d50a1 __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626)
6 0x76eb7c04 BaseThreadInitThunk Line Info Error 487
7 0x7791ab8f RtlInitializeExceptionChain Line Info Error 487
8 0x7791ab5a RtlInitializeExceptionChain Line Info Error 487