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Post by The Astronomer on May 22, 2017 10:20:02 GMT
Fusion rockets do emit gamma ray and some neutrons, but when I make a mock deadly gamma ray emitter (1 TW) and put them near the crew module... Nothing. Really nothing happened. I think this might be a bug. PS, why do Li-6 shields work so well? Is real world Li-6 that good at blocking neutrons, or is it just another bug? 'Incorrect orbital parameter data?'
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Post by 𝕭𝖔𝖔𝖒𝖈𝖍𝖆𝖈𝖑𝖊 on May 24, 2017 22:28:30 GMT
ok Im fairly sure that black box weapons... are going to be broken for a while because the gemw will not be able to know what it should do other than the stats you give it.
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Post by AdmiralObvious on May 24, 2017 22:57:39 GMT
Lithium-6 turns into Tritium when radiated, so I'm not sure why it works so well, though apparently in the Lithium state it does absorb radiation of all types pretty well.
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Post by thorneel on May 25, 2017 12:58:17 GMT
Lithium-6 turns into Tritium when radiated, so I'm not sure why it works so well, though apparently in the Lithium state it does absorb radiation of all types pretty well. So basically, it would work well, but not for long.
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Post by AdmiralObvious on May 25, 2017 17:38:13 GMT
Lithium-6 turns into Tritium when radiated, so I'm not sure why it works so well, though apparently in the Lithium state it does absorb radiation of all types pretty well. So basically, it would work well, but not for long. I'm not sure what the rate of decay is, but I don't think the 5mm lithium radshields would last 6 months like everything else is supposed to.
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Post by goduranus on May 29, 2017 1:39:45 GMT
Gammay rays never cause any poisoning, the game only seems to calculate neutrons for radiation safety.
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