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Post by thorneel on May 6, 2017 19:49:30 GMT
During a routine test with a 10 GW UV laserstar and an immobile superheavy target, I got this weird result: When the target has nine 10 m layers, the outermost being aramid fibre, the laserstar barely scratch it. When I add a 1 mm aramid layer on top of it, the internal modules of the target are destroyed almost immediately.
It seems that once the outermost layer is pierced, the 9 innermost layers are ignored and the modules directly targeted.
Also, most of the time, the laserstar would drop in combat at a few dozen km at most, instead of its 1 Mm laser range as it should. Adding a "targeting laser" platform in the target's fleet with 1 Mm range and setting it to ignore range solve this.
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Post by Enderminion on May 6, 2017 19:54:17 GMT
on stock ships it takes awhile for my 600Mw 198nm M^2=3 laser to pen the RCC layer
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Post by Rocket Witch on May 6, 2017 22:07:41 GMT
Might be related to the problem with highly diffuse laser beams (ie. covering the whole target ship) penetrating armour too.
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Post by Enderminion on May 6, 2017 23:57:04 GMT
I have 1.57m mirriors and don't have this problem
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Post by Rocket Witch on May 10, 2017 0:55:17 GMT
I have 1.57m mirriors and don't have this problem Try something more like 1.57cm or mm. Hell you can even go down to that much in µm now.
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