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Post by goduranus on May 4, 2017 1:18:41 GMT
Just noticed that rocket exhaust sometimes distort visual graphics of projectiles in front of it. Nothing big but looks kind of odd
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Post by newageofpower on May 4, 2017 12:59:51 GMT
It looks pretty cool, imho.
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Post by The Astronomer on May 4, 2017 13:11:16 GMT
If it is unrealistic, I demand a fix.
This can be useful if you want to know what's in front or back of that plume.
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Post by bigbombr on May 4, 2017 13:17:47 GMT
If it is unrealistic, I demand a fix. This can be useful if you want to know what's in front or back of that plume. But this is realistic. It's one of the things that can be seen in both trailers, and in the youtube comments qswitched already explained the why and how of the exhaust plumes.
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Post by The Astronomer on May 4, 2017 13:23:40 GMT
If it is unrealistic, I demand a fix. This can be useful if you want to know what's in front or back of that plume. But this is realistic. It's one of the things that can be seen in both trailers, and in the youtube comments qswitched already explained the why and how of the exhaust plumes. Do lights emitted from those projectiles in front of the plume went behind the plume, then go through it and back into your eyes? If not, then how it is right now is not realistic. I know the shimmer effects, but apparently there's no way for lights from projectiles to get affected by plume behind it.
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Post by bigbombr on May 4, 2017 13:43:19 GMT
But this is realistic. It's one of the things that can be seen in both trailers, and in the youtube comments qswitched already explained the why and how of the exhaust plumes. Do lights emitted from those projectiles in front of the plume went behind the plume, then go through it and back into your eyes? If not, then how it is right now is not realistic. I know the shimmer effects, but apparently there's no way for lights from projectiles to get affected by plume behind it. My apologies. I read wrong.
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