Post by bigbombr on Apr 29, 2017 11:31:05 GMT
I was tampering a little with the Limits.txt file, occasionally getting crashes, but after a while I was able to alter some things while still keeping the game working.
I tried to reorganise the file (pressing [enter] so that everything stars at a new line). When I first did this to a few things, it seemed to work, so I did this for the entire file, but it now crashes the game on startup. There are some values not stock, but they should be ok, they didn't crash the game before I gave this file a new lay-out.
Crash log:
I tried to reorganise the file (pressing [enter] so that everything stars at a new line). When I first did this to a few things, it seemed to work, so I did this for the entire file, but it now crashes the game on startup. There are some values not stock, but they should be ok, they didn't crash the game before I gave this file a new lay-out.
PostProcessSettings
BloomAmount 0 5
GameGraphicsSettings
FieldOfView_degrees 30 120
Brightness_Percent 0 1
ScreenScaling_Percent .5 1
AudioSettings
MasterVolume_Percent 0 1
MusicVolume_Percent 0 1
InterfaceVolume_Percent 0 1
EffectsVolume_Percent 0 1
BlackBoxEngineModule
PowerConsumption_W 1. 1e9
Mass_kg .1 1e9
ExhaustVelocity_km__s 1e-3 100000.
Thrust_N 1e-9 1e12
HeatSignature_W 1e3 1e15
Dimensions 1e-3 1e3
GimbalAngle_degrees 0. 90.
BlackBoxWeaponModule
PowerConsumption_W 1. 1e9
Mass_kg .1 1e9
Dimensions 1e-3 1e3
MuzzleVelocity_km__s 0.01 1000.
Accuracy_radians 0. 1.57
ReloadTime_s 0. 3600.
BlackBoxLaserInfoSubModule
Wavelength_nm 100. 600000
Efficiency_Percent 0 1
ApertureRadius_m 1e-6 100
BeamQualityFactor 1. 1e6
CoolantMassFlowRate_kg__s 1. 1e6
EngagementRange_km 1 250
RadiatorTemperature_K 1. 5000.
BlackBoxRadiationSubModule
GammaRadiation_W 0 1e15
ThermalNeutronRadiation_W 0 1e15
FastNeutronRadiation_W 0 1e15
BlackBoxPowerModule
Dimensions 1e-3 1e3
Mass_kg .1 1e9
PowerProduction_W 1e-3 1e15
Efficiency_Percent .01 1
OutletMassFlow_kg__s 1e-3 1e9
OutletTemperature_K 1 10000
HomingPhase
DampingEngineMultiplier 0. 10.
HomingProperties
PropellantForBoostPhase_Percent 0 1
RemoteControlModule
AspectRatio .5 8.
CrewModule
ShellThickness_m .01 10
CrewCapacity 1 1000
HeatExchangerSubModule
Length_m .10 10
InnerRadius_m .01 10
WallThickness_m .01 10
OuterRadius_m .01 10
AmmoModule
ArmorThickness_m .001 50
AmmoBaySubModule
Capacity 1 100000
Stacks 1 10000
BallisticTubeSubModule
Length_m .1 100
Thickness_m .001 10
SolidPropellantSubModule
Mass_kg .001 5000
GrainRadius_m .0001 1.
CarrierModule
LauncherLength_m 0 50
ArmorThickness_m .001 1
EngagementRange_km 0. 1000.
CoolantInletTemperature_K 50 5000
LinearInductionMotorSubModule
TrackLength_m .10 10
TrackWidth_m .10 40
StatorDepth_m .001 1
ForcerRadius_m .001 1
PowerConsumption_W 1 1e9
LinearMotorSubModule
PowerConsumption_W 1 100e6
BarrelArmorSubModule
Thickness_m 0 10.
SolenoidSubModule
WireRadius_m .001 .1
SolenoidSubModule
NumberOfTurns 1 50
NumberOfLayers 1 20
CoilgunModule
PowerConsumption_W 100 1e9
BarrelArmorThickness_m 0. 1.
NumberOfStages 1 200
CapacitorSubModule
Separation_m 100e-9 10
Dimensions_m 1e-3 100
CapacitorBankSubModule
Separation_m 100e-9 10
Dimensions_m 1e-3 100
Count 1 20
RailsSubModule
Thickness_m .01 10
Length_m .1 200
RailgunModule
PowerConsumption_W 100 1e9
BarrelArmorThickness_m 0. 1.
MassProjectileSubModule
Mass_kg .001 5000
BoreRadius_m .0005 10.
BarrelCoolingSubModule
CoolantInletTemperature_K 50 5000
ExplosiveModule
Length_m .01 5
ExplosiveMass_kg .0001 100
ShrapnelMass_kg 0. 1000
FlareModule
ArmorThickness_m .001 1.
Cylinder_m .01 10.
FrequencyDoublerSubModule
OpticLength_m 1e-6 .10
OpticRadius_m 1e-6 1.
ArcLampPumpSubModule
PowerSupplied_W 100e3 10e9
Radius_m .001 10.
FixedLaserMountSubModule
ArmorThickness_m 1e-3 1.
LaserModule
LasingRodRadius_m .001 10
CoolantInletTemperature_K 50 5000
EngagementRange_km 1 1000
ApertureRadius_m 1e-6 100
OpticalNodes 500e3 1e9
ReactionWheelSubModule
RotationalSpeed_RPM 1 1e5
TurretMotorSubModule
PowerConsumption_W 1 1e9
TurretSubModule
InnerRadius_m .001 50
ArmorThickness_m .0001 1
ExtrudableTurretSubModule
InnerRadius_m .001 50
ArmorThickness_m .0001 1
RefuelerModule
HoseLength_m 10 1000
RadiatorModule
PanelWidth_m .01 50
Height_m .01 50
Thickness_m .001 1
ArmorThickness_m .001 1
FrontTaper_radians 0. 1.55334
BackTaper_radians 0. 1.55334
Panels 1 20
ThermalRocketSubModule
ThroatRadius_m .001 10
ChamberWallThickness_m .0001 .10
ChamberContractionRatio 1 100
NozzleExpansionRatio 1 1000
NozzleExpansionAngle_degrees 1. 45.
RegenerativeCooling_Percent 0 1
MagnetoplasmadynamicThrusterModule
CathodeRadius_m .001 1
ChamberThickness_m .01 10
AnodeThickness_m .001 1
ThrusterLength_m .01 10
Current_A 100 1e6
ResistojetModule
PowerSupplied_W 100 10e9
ChamberLength_m .01 10
CoilRadius_m .0001 .1
ThermoelectricFissionReactorModule
ReactorCoreDimensions_m .01 30
ThermocoupleInnerDimensions_m .01 30
TurboelectricFissionReactorModule
CoolantInletPressure_Pa 1e3 10e6
CoolantInletTemperature_K 50 5000
ReactorCoreDimensions_m .10 30
TurbopumpSubModule
PumpRadius_m .001 20.
RotationalSpeed_RPM 1. 1e5
StageCount 1 25
TurbineSubModule
AbsoluteInletAngle_degrees 1 89
StageCount 1 25
NuclearReactorSubModule
ModeratorMass_kg 0 10000
FuelMass_kg .1 10000
FuelEnrichment_Percent .0072 .97
ControlRodMass_kg 0 10000
ReflectorThickness_m 0 1.
AverageNeutronFlux__m2_s 1e16 1e21
NuclearThermalRocketModule
ReactorCoreHeight_m .01 10
NuclearPayloadModule
CoreMass_kg .01 1000
Enrichment_Percent .0072 .97
HollowCoreRadius_m 0 5
InnerExplosiveWidth_m .001 1
FusionFuelDensity_kg__m3 0 10000
ProximityDetonator
HardRange_km 0 10
MinimumRange_km 0 10
OverrideTimer_s 0 600.
CombustionMixtureSubModule
DelayCompositionMassFraction 0 1
ThermocoupleSubModule
Length_m .001 10
TankEjectorSubModule
ExplosiveBoltMass_kg 0 100
PropellantTankModule
ReactionMass_kg 1e-1 100e6
HeightToRadiusRatio .05 20
AdditionalArmorThickness_m 0. 1.
RadioisotopePelletSubModule
Mass_kg 1e-3 1000
Height_m 0.01 10
SpacerModule
Dimensions_m 0. 50.
CargoModule
Mass_kg 1. 1e9
AspectRatio .01 10.
RadiationShieldModule
Dimensions_m .0001 50.
Crash log:
Version: CDE 1.1.1.1 Windows
Loading Themes...Done in 12ms
3.1.0 - Build 9.17.10.4229
Max Texture Image Units: 16
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Max Vertex Texture Image Units: 16
Max Draw Buffers: 8
Max Texture Size: 8192
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Done in 718ms
Loading Game
...Loading Tooltips...Done in 5ms
Loading Limits...Error at line 3: Limit datum parse error.!
Assertion at \Mac\Home\Documents\Code\Engine\Infrastructure/Gameplay.h(36): Success
Error: EXCEPTION_BREAKPOINT
0 0x761e322c DebugBreak Line Info Error 487
1 0x0076f35d ?LoadAll@GameManager@@QAEXXZ Line Info Error 487
2 0x00771bbf ??$Foreach@PAVManager@@V<lambda_7f9ca5e68bf4d3f62d21ae1ada32e03a>@@@util@@YAXABV?$Darray@PAVManager@@@0@V<lambda_7f9ca5e68bf4d3f62d21ae1ada32e03a>@@@Z Line Info Error 487
3 0x0076f5ba ?Tick@GameManager@@QAEXXZ Line Info Error 487
4 0x007612a4 ?EngineCoreLoop@@YAXXZ Line Info Error 487
5 0x0040c7f1 _main Line Info Error 487
6 0x007e18af __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626)
7 0x75fb337a BaseThreadInitThunk Line Info Error 487
8 0x775b92e2 RtlInitializeExceptionChain Line Info Error 487
9 0x775b92b5 RtlInitializeExceptionChain Line Info Error 487