Post by subunit on Apr 28, 2017 1:09:44 GMT
Game crashes on restarting mission in sandbox
Version: CDE 1.1.1 Windows
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4.5.0 NVIDIA 378.78
Max Texture Image Units: 32
Max Combined Texture Image Units: 192
Max Vertex Texture Image Units: 32
Max Draw Buffers: 8
Max Texture Size: 32768
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Assertion at \mac\home\documents\code\utilities\utilities\core\Maybe.h(23): IsValid()
Error: EXCEPTION_BREAKPOINT
0 0x755f338d DebugBreak Line Info Error 487
1 0x015daad1 ?SetupShadows@StrategicManager@@QBEXU?$Vec3@N@util@@@Z Line Info Error 487
2 0x015daa7b ?SetupShadows@StrategicManager@@UBEXXZ Line Info Error 487
3 0x016d5ed7 ?RenderGame@@YAXPAVGameManager@@@Z Line Info Error 487
4 0x016e1b3a ?EngineCoreLoop@@YAXXZ Line Info Error 487
5 0x0138c881 _main Line Info Error 487
6 0x0176217f __tmainCRTStartup f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c(626)
7 0x7500336a BaseThreadInitThunk Line Info Error 487
8 0x774d9902 RtlInitializeExceptionChain Line Info Error 487
9 0x774d98d5 RtlInitializeExceptionChain Line Info Error 487