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Post by 123nick on Mar 2, 2017 3:06:28 GMT
as the title says, i know games that, when the current things that are happening start to lower the frame rates and such, instead of just dropping frames to 1FPS and becoming a slideshow, it like, slows down the game , so stuff movign at 50 m/s appear as if they are moving at 5m/s and etc, so the frame rate stays the same but it becomes less CPU intensive as its less to process in a certain amount of time.
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Post by newageofpower on Mar 12, 2017 14:45:47 GMT
The latest updates seem to have hampered performance. Previously, I could fire off almost 2000 missiles before the game would become painful to play, but now, I can barely pass 500.
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Post by The Astronomer on Mar 12, 2017 14:49:36 GMT
A 1000 missiles wave spawning at 1000 km would be more painful to kill off.
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Post by Enderminion on Mar 12, 2017 19:13:54 GMT
even a hundred missiles lagged for me
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Post by Argopeilacos on Mar 14, 2017 7:58:05 GMT
The latest updates seem to have hampered performance. Previously, I could fire off almost 2000 missiles before the game would become painful to play, but now, I can barely pass 500. I blame the new dodge prediction algorithm.
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Post by The Astronomer on Mar 14, 2017 8:04:11 GMT
as the title says, i know games that, when the current things that are happening start to lower the frame rates and such, instead of just dropping frames to 1FPS and becoming a slideshow, it like, slows down the game , so stuff movign at 50 m/s appear as if they are moving at 5m/s and etc, so the frame rate stays the same but it becomes less CPU intensive as its less to process in a certain amount of time. Would you place suggestions in the suggestions board next time?
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