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Post by kaiserwilhelm on Feb 23, 2017 16:02:00 GMT
If anyone is intersted i helping please send me a PM so we can discuss/create the basis of the game
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Post by The Astronomer on Feb 23, 2017 16:16:17 GMT
If anyone is intersted i helping please send me a PM so we can discuss/create the basis of the game If it's some kind of an interstellar war and I can claim some interesting stars, then I'll do it.
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Post by kaiserwilhelm on Feb 23, 2017 16:22:29 GMT
If anyone is intersted i helping please send me a PM so we can discuss/create the basis of the game If it's some kind of an interstellar war and I can claim some interesting stars, then I'll do it. It will be an atempt to bring certain stratrgy elements (ship building , resource gathering, interplantentary travel) into in a sort of forum based project. It wont be interstellar because of lore purposes and keeping it as uncomplicated as possible.
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Post by The Astronomer on Feb 23, 2017 16:24:46 GMT
If it's some kind of an interstellar war and I can claim some interesting stars, then I'll do it. It will be an atempt to bring certain stratrgy elements (ship building , resource gathering, interplantentary travel) into in a sort of forum based project. It wont be interstellar because of lore purposes and keeping it as uncomplicated as possible. That'd be extremely complicated. Good luck.
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Post by the_Demongod on Feb 26, 2017 6:45:36 GMT
If any of you have played Falcon 4 BMS, that's the kind of campaign I wish was in the game. Imagine a solar system scale dynamic campaign where you could control fleets all over the solar system, capture planets and build orbital bases around them, build ISRU (mining) stations on the planets to gain materials (just by constructing the right orbital base and it'd happen automatically), bombard enemy surface structures from orbit, escort supply transports to and from various planets, construct all your vessels in orbital shipyards purely out of materials you must obtain before using, and only as much as you have collected. The enemy team (AI) would do the same and you could control any of the vessels on the battlefield to attack them or defend from them. Fleets would act on their own but you could create them and take control of them manually if you wish.
It's not going to happen because it took collaboration with the US Air Force to design Falcon 4's dynamic campaign as a training tool, but I can dream.
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Post by deltav on Feb 26, 2017 6:54:11 GMT
If any of you have played Falcon 4 BMS, that's the kind of campaign I wish was in the game. Imagine a solar system scale dynamic campaign where you could control fleets all over the solar system, capture planets and build orbital bases around them, build ISRU (mining) stations on the planets to gain materials (just by constructing the right orbital base and it'd happen automatically), bombard enemy surface structures from orbit, escort supply transports to and from various planets, construct all your vessels in orbital shipyards purely out of materials you must obtain before using, and only as much as you have collected. The enemy team (AI) would do the same and you could control any of the vessels on the battlefield to attack them or defend from them. Fleets would act on their own but you could create them and take control of them manually if you wish. It's not going to happen because it took collaboration with the US Air Force to design Falcon 4's dynamic campaign as a training tool, but I can dream. According to many, there are the equivalent to 1 million earths worth of habile area between the surface of habitable moons, asteroids, planets, etc, and virtually infinite living space if we consider space stations that can be built like O'neill Cylinders etc. There is plenty of room for action in just one solar system, just look at the Expanse. Very excited to see where projects like this lead... Edit: Lately I've been watching the original Gundam, and there millions live in O'neill Cylinders orbiting Earth-Luna LaGrange points, really interesting. Each OC is about 6.4 km in diameter and 36.0 km in length. I calculated that each OC would have the equivalent living area inside of Atlanta, Georgia, and even more area that is suitable to grow crops in rings at the "tops" and/or "bottoms" of the cylinders. These stations could be placed almost anywhere, although LaGrange points are the most convenient place, so in Hard Scifi I think more and more will be based in only one solar system like The Expanse, or COADE. PS. Space Stations that ships could interact with would be a great addition to COADE as well. If millions live around the planets, why can't we see them or interact with them right?
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