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Post by Easy on Feb 22, 2017 4:51:55 GMT
Here's a submission. It is slightly less cheesy than I expected, because turns out that operating these drones still requires 177.1 people. If anyone asks why we can't spare any reactor techs in the Liberty thread I will direct them here.
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Post by newageofpower on Feb 22, 2017 4:53:17 GMT
Here's a submission. It is slightly less cheesy than I expected, because turns out that operating these drones still requires 177.1 people. If anyone asks why we can't spare any reactor techs in the Liberty thread I will direct them here. LOL.
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Post by samchiu2000 on Feb 22, 2017 5:04:47 GMT
Good try someusername6 ! But your design seen a bit too large. And I am expecting something like small kkv ship , which have really low power requirement~
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Post by samchiu2000 on Feb 22, 2017 5:06:07 GMT
Here's a submission. It is slightly less cheesy than I expected, because turns out that operating these drones still requires 177.1 people. If anyone asks why we can't spare any reactor techs in the Liberty thread I will direct them here. Really thx! Now the lunar rebel army can have better warship designs!
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Post by someusername6 on Feb 22, 2017 5:14:27 GMT
Good try someusername6 ! But your design seen a bit too large. And I am expecting something like small kkv ship , which have really low power requirement~ I'm very aware that is not a serious warship; it has no armor, and it is way too vulnerable to anything that can fire back. It technically satisfies the requirements but I'd not want to ship anything like that in my fleets. I'll probably wait for the next patch before giving this another shot, if I come up with anything different from the submissions at that time (and to see if anyone else comes up with a better solution for producing energy first...)
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Post by samchiu2000 on Feb 22, 2017 12:22:45 GMT
I finished my own lunar warship design although it has some questions. My lunar warship is a KKV carrier , and it disarmed the gunship in the mission. However , its KKV failed to destroy the NTR of the gunship , so i failed the mission... Also , really thx someusername6 for sharing his lunar reactor. Because i just can't get the reactor right by myself , so i am forced to copy that one , then i just add a thick layer of silicon to shield radiation form my crew. Anyway , it is fun to design my own ship!~ And again , WELCOME FOR ANY DESIGNS!
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Post by samchiu2000 on Feb 22, 2017 12:23:56 GMT
My Design: Attachments:
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Post by The Astronomer on Feb 22, 2017 14:21:29 GMT
Interesting note-
WAIT, NO CARBON? Life's getting hard.
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Post by apophys on Feb 23, 2017 3:10:11 GMT
If you're accepting potassium, you should probably also include sodium. The lunar soil has much more sodium than potassium: en.wikipedia.org/wiki/Lunar_soilThe moon also has more chromium than potassium (although this is less relevant for our purposes). Source: www.nss.org/settlement/L5news/1983-valuemoon.htmCode for all custom modules: CraftBlueprint Lunar Drone Modules Lunar Reactor 2.37 kW 20 0 null 0 Lunar Reactor 2.37 kW 20 1 null 0 Lunar Reactor 2.37 kW 20 2 null 0 Lunar Reactor 2.37 kW 20 3 null 0 Lunar Reactor 2.37 kW 20 4 null 0 Lunar Reactor 2.37 kW 20 5 null 0 Lunar Reactor 2.37 kW 20 6 null 0 Lunar Reactor 2.37 kW 20 7 null 0 Lunar Reactor 2.37 kW 20 8 null 0 Lunar Reactor 2.37 kW 20 9 null 0 Lunar Reactor 2.37 kW 20 10 null 0 Lunar Reactor 2.37 kW 20 11 null 0 Lunar Reactor 2.37 kW 20 12 null 0 Lunar Reactor 2.37 kW 20 13 null 0 Lunar Reactor 2.37 kW 20 14 null 0 Lunar Reactor 2.37 kW 20 15 null 0 Lunar Reactor 2.37 kW 20 16 null 0 Lunar Reactor 2.37 kW 20 17 null 0 Lunar Reactor 2.37 kW 20 18 null 0 Lunar Reactor 2.37 kW 20 19 null 0 Lunar Reactor 2.37 kW 20 20 null 0 Lunar Reactor 2.37 kW 20 21 null 0 2x5 Titanium Radiator 3 22.693 Lunar Reactor 2.37 kW 0 Default Remote Control 1 40.156 null 0 Lunar Coilgun 1 111.2 null 0 10000x Lunar Coilgun Round 20 42.507 null 0 3.60 km/s Lunar NTR 1 0 null 0 250 t Water Tank Lunar 1 0 null 0 2x5 Titanium Radiator 3 27.844 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 33.052 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 38.266 Lunar Reactor 2.37 kW 0 Lunar Coilgun PD 3 91.037 null 0 10000x Lunar Coilgun PD 20 91.037 null 0 2x5 Titanium Radiator 3 43.443 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 48.726 Lunar Reactor 2.37 kW 0 Lunar Coilgun PD 3 89.192 null 0 Lunar Coilgun PD 3 87.346 null 0 Armor
440 reactors... Well that explains the absurd crew requirement.
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Post by samchiu2000 on Feb 23, 2017 9:58:10 GMT
If you're accepting potassium, you should probably also include sodium. The lunar soil has much more sodium than potassium: en.wikipedia.org/wiki/Lunar_soilThe moon also has more chromium than potassium (although this is less relevant for our purposes). Source: www.nss.org/settlement/L5news/1983-valuemoon.htmCode for all custom modules: CraftBlueprint Lunar Drone Modules Lunar Reactor 2.37 kW 20 0 null 0 Lunar Reactor 2.37 kW 20 1 null 0 Lunar Reactor 2.37 kW 20 2 null 0 Lunar Reactor 2.37 kW 20 3 null 0 Lunar Reactor 2.37 kW 20 4 null 0 Lunar Reactor 2.37 kW 20 5 null 0 Lunar Reactor 2.37 kW 20 6 null 0 Lunar Reactor 2.37 kW 20 7 null 0 Lunar Reactor 2.37 kW 20 8 null 0 Lunar Reactor 2.37 kW 20 9 null 0 Lunar Reactor 2.37 kW 20 10 null 0 Lunar Reactor 2.37 kW 20 11 null 0 Lunar Reactor 2.37 kW 20 12 null 0 Lunar Reactor 2.37 kW 20 13 null 0 Lunar Reactor 2.37 kW 20 14 null 0 Lunar Reactor 2.37 kW 20 15 null 0 Lunar Reactor 2.37 kW 20 16 null 0 Lunar Reactor 2.37 kW 20 17 null 0 Lunar Reactor 2.37 kW 20 18 null 0 Lunar Reactor 2.37 kW 20 19 null 0 Lunar Reactor 2.37 kW 20 20 null 0 Lunar Reactor 2.37 kW 20 21 null 0 2x5 Titanium Radiator 3 22.693 Lunar Reactor 2.37 kW 0 Default Remote Control 1 40.156 null 0 Lunar Coilgun 1 111.2 null 0 10000x Lunar Coilgun Round 20 42.507 null 0 3.60 km/s Lunar NTR 1 0 null 0 250 t Water Tank Lunar 1 0 null 0 2x5 Titanium Radiator 3 27.844 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 33.052 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 38.266 Lunar Reactor 2.37 kW 0 Lunar Coilgun PD 3 91.037 null 0 10000x Lunar Coilgun PD 20 91.037 null 0 2x5 Titanium Radiator 3 43.443 Lunar Reactor 2.37 kW 0 2x5 Titanium Radiator 3 48.726 Lunar Reactor 2.37 kW 0 Lunar Coilgun PD 3 89.192 null 0 Lunar Coilgun PD 3 87.346 null 0 Armor
440 reactors... Well that explains the absurd crew requirement. OMG I JUST MISS THE SODIUM!? Alright I may add it later , but I wondor why I didn't find it when I am doing the research...
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Post by dwwolf on Feb 24, 2017 20:08:02 GMT
Chrome mirrors for Lasers?
Stainless steel..... Alloy steels......
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Post by lieste on Feb 24, 2017 20:30:47 GMT
Interesting note- WAIT, NO CARBON? Life's getting hard. If the potential to deliver hundreds of crew to supervise hundreds of low quality reactors is acceptable, then using unqualified personnel as a source of building materials seems within reason.
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Post by ash19256 on Feb 24, 2017 21:40:51 GMT
Interesting note- WAIT, NO CARBON? Life's getting hard. If the potential to deliver hundreds of crew to supervise hundreds of low quality reactors is acceptable, then using unqualified personnel as a source of building materials seems within reason. Except, purely from a practical standpoint, that you'd want to? Because IIRC it's basically impossible to get pure carbon out of a human body, and the quantities of carbon we would use otherwise would ultimately make the extraction costs utterly ridiculous.
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Post by someusername6 on Feb 24, 2017 22:59:14 GMT
I choose to read this as "you don't have access to the manufacturing facilities to extract this / it is too costly to mass produce units containing this element". Not just a matter of not having people you can put through a disassembler, but not having a disassembler be practical in the first place. Edit: so we *can* use sodium. The reactors will be much better now. Edit 2: Here's a 1 MW reactor using sodium as a coolant. I'm sure people may be able to optimize further. It does break the humor of employing so many remote reactor techs though. ThermoelectricFissionReactorModule Lunar Reactor 1.01 MW Sodium UsesCustomName true ReactorCoreDimensions_m 0.35 0.24 NuclearReactor Coolant Sodium Moderator Depleted Uranium Dioxide ModeratorMass_kg 0 Fuel U-233 Dioxide FuelMass_kg 6.5 FuelEnrichment_Percent 0.97 ControlRodComposition Depleted Uranium Dioxide ControlRodMass_kg 3 NeutronReflector Depleted Uranium Dioxide ReflectorThickness_m 0 AverageNeutronFlux__m2_s 4.2e+018 InnerTurbopump Composition Titanium PumpRadius_m 0.2 RotationalSpeed_RPM 490 ThermocoupleInnerDimensions_m 3.6 10.7 Thermocouple PTypeComposition Depleted Uranium Dioxide NTypeComposition Iron Length_m 0.001 ThermocoupleExitTemperature_K 1700 OuterCoolant Sodium OuterTurbopump Composition Aluminum PumpRadius_m 0.1 RotationalSpeed_RPM 490
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Post by apophys on Feb 25, 2017 7:07:57 GMT
I went straight to a 10 MW reactor. It's quite a lot better now that I can use sodium coolant instead of oxygen. Proportionally, it's 25% heavier and 33% cheaper than yours, someusername6 . ThermoelectricFissionReactorModule Lunar 10.1 MW Reactor UsesCustomName true ReactorCoreDimensions_m 0.036 0.106 NuclearReactor Coolant Sodium Moderator Silicon Dioxide ModeratorMass_kg 0 Fuel U-233 Dioxide FuelMass_kg 2 FuelEnrichment_Percent 0.97 ControlRodComposition U-233 Dioxide ControlRodMass_kg 2.7 NeutronReflector Silicon Dioxide ReflectorThickness_m 0 AverageNeutronFlux__m2_s 1.41e+020 InnerTurbopump Composition Fused Quartz PumpRadius_m 1.36 RotationalSpeed_RPM 57 ThermocoupleInnerDimensions_m 8.5 30 Thermocouple PTypeComposition Depleted Uranium Dioxide NTypeComposition Iron Length_m 0.001 ThermocoupleExitTemperature_K 1750 OuterCoolant Sodium OuterTurbopump Composition Calcium PumpRadius_m 1.36 RotationalSpeed_RPM 57
I'm planning to use it with a 100 MW MPD. Not sure what propellant yet, because hydrogen is a pain to contain with the materials available. And then I'll need a weapon... probably railgun.
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