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Post by The Astronomer on Dec 10, 2016 5:28:50 GMT
Using Microsoft Excel calculator, I decided to adjust my railguns, sacrificing their in-game ability for plausibility. Turns out, it's even harder to make them non-physic-breaking than optimizing them.
'(0.5*m*v^2)*[fire/sec]*100' usually yield more than 100%.
Anybody has any idea about this? Is this a bug? Are they going to be fixed? Or am I just don't know the physics?
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Post by dragonkid11 on Dec 10, 2016 6:18:40 GMT
You can do that by lowering the fire rate for now.
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Post by The Astronomer on Dec 10, 2016 6:22:40 GMT
You can do that by lowering the fire rate for now. I really hope there will be efficiency limit preventing random OP weapons and stuffs... Also: efficiency number in the status bar.
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Post by argonbalt on Dec 10, 2016 17:22:12 GMT
WeaponCheck 1.xlsx (10.79 KB) Use this, fill in the inputs, if your min power turns red something is reversing thermodynamics in your gun, if it does not and is green then you are good.
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Post by amimai on Dec 10, 2016 18:24:53 GMT
Rail guns generally don't break physics much, and when they do you are actually just making a gun that while is more efficient for power has atrocious mass efficiency...
It's coil guns you have to watch for, but if you avoid magmetal glass guns coil guns behave normally. I just imagine magmetal coilguns are halo shard cannons or something...
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Post by themohawkninja on Dec 12, 2016 18:08:19 GMT
Rail guns generally don't break physics much, and when they do you are actually just making a gun that while is more efficient for power has atrocious mass efficiency... It's coil guns you have to watch for, but if you avoid magmetal glass guns coil guns behave normally. I just imagine magmetal coilguns are halo shard cannons or something... Given that the magnetic metal glass is a thing, and not even terrifically expensive necessarily, it does make me wonder what has kept anyone from trying to use it to make a coilgun in reality.
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Post by goduranus on Dec 14, 2016 10:11:21 GMT
Yeah, I went on Alibaba(the industrial supplier website), so they sell like a kilogram of metglas for 50 dollars, it's actually pretty cheap. Search "metglas alibaba".
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Post by lawson on Dec 14, 2016 16:31:22 GMT
Rail guns generally don't break physics much, and when they do you are actually just making a gun that while is more efficient for power has atrocious mass efficiency... It's coil guns you have to watch for, but if you avoid magmetal glass guns coil guns behave normally. I just imagine magmetal coilguns are halo shard cannons or something... Given that the magnetic metal glass is a thing, and not even terrifically expensive necessarily, it does make me wonder what has kept anyone from trying to use it to make a coilgun in reality. If I remember my electric machines class correctly, the forces in a motor or coil gun scale with the square of the flux density in the air gap. So when going for maximum acceleration you want to maximize flux density (way over 2Tesla) and iron saturates at too low a flux density to help much. (this is why most military designs I've see on the 'net are induction designs instead of ferromagnetic designs) Second, metallic glass saturates easily. It's by far the best at low flux densities (<1/2Tesla) but put it into a high flux field (>2Tesla) and it's no better than any other Iron core.
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