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Post by themohawkninja on Nov 29, 2016 4:22:12 GMT
Just a list of things I've thought would be useful to have in the game.
-More variety of tracer colors (e.g. blue, white, pink, etc)
-Select what command you want upon drone/missile deployment
-Allow for random targeting in drone/missile AI so all your nukes/drone fire aren't all focused on one or two ships
-Allow for manual targeting of guns -In addition, allow for the creation of custom weapon grouping (think like the "ctrl+(0-9)" method of grouping a custom selected unit group in an RTS)
-Allow for pre-offset rotation on turreted weapons, and allow for more complex ship geometries (yes, I understand that the current implementation is the most efficient from an armor usage standpoint, but it does heavily limit how guns can be placed, especially if you favor the "needle" style of ship).
-Allow guns to be placed inside ships with armor wrapping around the gun in the same manor that armor goes around engines. -Allow armor to wrap inside the engines and interior guns so we don't have unarmored holes in our ships.
-Allow us to "force close" armor when it does't cover the whole ship to avoid the issue of non 100% covering armor layers coming off extremely easy.
-Allow sliders that can't be set to 0 to be set as close to zero as the user desires (or I guess, within the bounds of double precision?)
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