reviire
New Member
I'm pretty great
Posts: 44
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Post by reviire on Nov 4, 2016 12:30:20 GMT
So, the big one here would probably be custom ship shapes. It would be a great feature, being able to create specialized ships for whatever roles, i.e a ship designed to tank fire from the front could be shaped as a wedge, somewhat like a Star Destroyer or Mamba. To make proper use of that, being able to move and orient modules anywhere you wanted, and mounting forward-facing weapons on the sides of your ship, rather than the nose. It would give more variety to ships, and allow more specialized roles. Custom scenarios would be a great thing, being able to share missions you've designed with other players, possibly with some kind of in-built mission browser. Aside from giving the game vastly more replayability, it would give people some good incentives to use blackbox modules, since you'd be able to use them to have fine-tuned (Although not physically possible, probably.) enemies, that provide a certain sort of challenge (You can focus on how fun the scenario is, with black box modules.). Plus it'd just be cool.
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Post by wafflestoo on Nov 4, 2016 12:55:53 GMT
...if we could at least get guns to align with the normal of the surface they're mounted on. I'd be happy with that
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hal
New Member
Posts: 34
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Post by hal on Nov 4, 2016 14:14:02 GMT
It'd also be great to have some kind of 'fill with armor' option for spacers. That way needle nose ships can have better front armor and kkv missiles could have solid nose cones which should achieve better penetration.
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Post by Rocket Witch on Nov 4, 2016 16:17:13 GMT
mounting forward-facing weapons on the sides of your ship, rather than the nose. This at least is confirmed on the list for the dev to add.
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