|
Post by sage on May 15, 2023 19:43:31 GMT
As you can see form all the bot post in Gameplay Discussion. Because of this I have been posting my notes on the Suggestion Board as it is locked out from non-members and would be immune to bot post using the "guest reply". But now I am seeing bot post form new member.
I'm right now working on a post about sensors, that talk about the real range that we can detect enemy ships by. But am unsure if I should it there or here in General Discussion. Also, I know that some people just ghost this site, and do not want to leave them out.
So I would like you guy to vote on the future of my update to this board.
|
|
|
Post by sage on May 30, 2023 18:39:38 GMT
Ok because at least one person voted for a post here about Sensors and their relation to weapons range, I will post it here under General Discussion, unless anyone has a counter point.
Right now, I am finishing up my notes on it, and am looking into Astronomical optical interferometry and their use in space sensors.
|
|
|
Post by sage on Jun 13, 2023 16:37:53 GMT
Ok, up till now I have been looking into Astronomical optical interferometry, both it advantages and disadvantages. This lead me to study camera exposure time or what could be called Shutter Speed as it greatly effects Astronomical optical interferometry.
At the same time, I have been looking into how sensors working in Attack Vector Tactical. What I found out is that what they do is put a grid of tiny cameras across the surface of their ship. They are so many, and they are so small that only nuke can blind them. Which explains why there are so few nukes in Attack Vector Tactical. It should be noted that loss of sensors in Attack Vector Tactical results in loss of the ability to look on to the enemy ballistic projectiles which means no ability for the ship to defended itself. It also means that you can't also guide your projectiles to the target. Which means that any ballistic projectiles in flight under your control become unguided, or need to be handed off to other ship, or switch to their own self guidance system if they have one.
|
|
|
Post by sage on Jun 19, 2023 22:54:51 GMT
ok right now I'm crossing all my "t" and dotting my "i".
One of my problems right now is trying to find a sources on the "sensitivity" of CCD chip in watts / meter2.The sources I have right now is a repost on atomic rockets which list the CCD chips sensitivity at 3 * 10-9 Wats/meter2.
He does not list the type of CCD chip, it specifications, or a link to where he got the info. I hope to find a real source before I show you my findings.
|
|
|
Post by sage on Jul 3, 2023 21:11:27 GMT
Ok the more I look into finding a sources about the CCD array sensitive, the more I keep running into problems. First off I was able to find a Compact CCD Spectrometers with specs. But it gives it CCD Sensitivity as 160 V / (lx* s). Which is a unit of power in watts divided by lux. I then was able to find a site that talk about CCD array sensitive, but it used a light sources to converted it into W/m 2. I then found another site that also did this and listed a number of light sources and there "Typical luminous efficacy." (lumens/watt)
Light type | Typical
luminous efficacy
(lumens/watt) | Tungsten incandescent light bulb | 12.5-17.5 lm/W | Halogen lamp | 16-24 lm/W | Fluorescent lamp | 45-75 lm/W | LED lamp | 80-100 lm/W | Metal halide lamp | 75-100 lm/W | High pressure sodium vapor lamp | 85-150 lm/W | Low pressure sodium vapor lamp | 100-200 lm/W | Mercury vapor lamp | 35-65 lm/W |
Then I found another site that Assessing CCD Camera Sensitivity. Which goes into the noise of a CCD camera. And lastly, there is a relationship know as Quantum efficiency with CCD sensors. Quantum efficiency is the ratio of light converted into a electric signal. here is the link to a Cooled CCD camera, which has a picture of a "KAF-8300 Spectral Response". The largest Quantum efficiency is over the visible light spectrum. Which explains why our eyes are sensitive to those wavelengths.
|
|