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Post by ross128 on Nov 7, 2016 0:50:01 GMT
The complexity of the physics simulation. This "game"'s scientific accuracy outstrips anything else by an order of magnitude. When there's enough physics power to allow for emergent modeling of the Orion drive as well as "Brimstone" rounds (nuclear-boosted fragmentation), NEFP and NESH (nuclear explosive squash head), it makes me grin from ear to ear. Especially when I know that I just created the smallest, cheapest viable nuclear weapons design known to mankind. That also makes me go on a lot of watchlists (probably) but I digress. I don't think we can pull off NESH at the moment, considering any -SH style warhead is meant to detonate after impacting the hull, and currently doing that will disarm the warhead. And the only way I can think off to pull a SH-like effect with a nuke is with a gun device, an implosion-device would not be able to detonate after an inelastic collision, since any deformation would break the explosive lens...
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