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Post by elouda on Oct 4, 2016 7:15:42 GMT
So, I did some calculations for the kinetic energy output of some of the stock kinetic weapons, and I think there's something seriously wrong with the energy conversions in most of them.
39 MW 8mm Turreted Railgun 15g round at 6.37km/s = 304.3 kJ 66.67 rounds per second = 20.3 MW
So this ones actually physically possible, though an efficiency of 50% is pretty good
200 kW 3mm Railgun 2.5g round at 5.06km/s = 32 kJ 18.7 rounds per second = 599 kW
Hmmmm. 300% efficiency seems like a problem.
13 MW 286mm Turreted Coilgun 10kg round at 5.14km/s = 132 MJ (ohoh) 8 rounds per second = 1.05 GW
Seems like there's something going wrong in the modelling for the rail/coilgun energy conversions, because as it stands the original stock designs are violating the first law of thermodynamics. This is to say nothing of even slightly tweaked custom designs, much less the 'calculation breaking' superguns.
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Post by qswitched on Oct 4, 2016 19:16:09 GMT
I have been looking into this, FYI, just it's been a lower priority than other issues.
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