|
Post by samchiu2000 on Mar 24, 2017 13:18:21 GMT
Did anyone do it before?~
|
|
|
Post by gedzilla on Mar 24, 2017 14:08:10 GMT
Did anyone do it before?~ Is that just barely skimming the rim 0.o ?
|
|
|
Post by samchiu2000 on Mar 24, 2017 14:08:56 GMT
Did anyone do it before?~ Is that just barely skimming the rim 0.o ? Something like that~
|
|
|
Post by gedzilla on Mar 24, 2017 14:12:23 GMT
Is that just barely skimming the rim 0.o ? Something like that~ Damn nice. can you get it closer ? and will it disintegrate if it moves through the ring ?
|
|
|
Post by samchiu2000 on Mar 24, 2017 14:15:08 GMT
Damn nice. can you get it closer ? and will it disintegrate if it moves through the ring ? Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl
|
|
|
Post by gedzilla on Mar 24, 2017 14:19:31 GMT
Damn nice. can you get it closer ? and will it disintegrate if it moves through the ring ? Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl That should be added then. Can you take a warship and lay it out along the length of the ring ? with the axis of thrust parallel to the ring ?
|
|
|
Post by samchiu2000 on Mar 24, 2017 14:33:27 GMT
Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl That should be added then. Can you take a warship and lay it out along the length of the ring ? with the axis of thrust parallel to the ring ? Sorry but I don't understand...
|
|
|
Post by bigbombr on Mar 24, 2017 14:36:34 GMT
Damn nice. can you get it closer ? and will it disintegrate if it moves through the ring ? Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl Seems like a bug, qswitched
|
|
|
Post by Durandal on Mar 24, 2017 14:38:52 GMT
Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl Seems like a bug, qswitchedNot sure if you're joking or not, but I'm sure the rings are just placeholders to save on processesing power.
|
|
|
Post by samchiu2000 on Mar 24, 2017 14:39:51 GMT
Yes but unfortunately it seem that the belt is just a cloud of brown fog in game , unlike the belt irl Seems like a bug, qswitched but it will be hard to make the belt look like the irl , since you need to put thousands of tiny asteroids into it. And I am not sure if any CPU on the market can run the game with the belt added...
|
|
|
Post by The Astronomer on Mar 24, 2017 14:50:00 GMT
Why would any CDE players ever get into Saturn's rings? i don't think Saturn's ring will ever get any improvement.
Also, note that it (both Saturn's ring in-game and the ship engines... WAIT, DID YOU JUST SET THEIR GIMBAL TO 90 DEGREES!?!) certainly looks off.
|
|
|
Post by samchiu2000 on Mar 24, 2017 14:54:41 GMT
Why would any CDE players ever get into Saturn's rings? i don't think Saturn's ring will ever get any improvement. Also, note that it (both Saturn's ring in-game and the ship engines... WAIT, DID YOU JUST SET THEIR GIMBAL TO 90 DEGREES!?!) certainly looks off. Haha yea I add 15 90 degrees gimbal NTR on this little (~15 KT mass) tanker~
|
|
ndeo
Junior Member
It's not a flashlight... It's a High-frequency relativistic boson cannon
Posts: 67
|
Post by ndeo on Mar 24, 2017 15:05:29 GMT
Not sure if you're joking or not, but I'm sure the rings are just placeholders to save on processesing power. Procedural generation + LOD/tessellation and a bit of fog to make it less obvious
|
|
|
Post by samchiu2000 on Mar 24, 2017 15:16:41 GMT
Not sure if you're joking or not, but I'm sure the rings are just placeholders to save on processesing power. Procedural generation + LOD/tessellation and a bit of fog to make it less obvious I think it's alright now as it already take more than 30s to load the saturnian system in game with my CPU...
|
|
|
Post by Enderminion on Mar 25, 2017 2:26:39 GMT
I've been their before
|
|