|
Post by Fgdfgfthgr on Dec 20, 2017 2:19:03 GMT
The Wrap automatically functions for Chinese localization does not work. (Especially in infolinks)
|
|
|
Post by Fgdfgfthgr on Dec 19, 2017 8:10:52 GMT
Just ...fantasy.
|
|
|
Post by Fgdfgfthgr on Dec 18, 2017 8:57:53 GMT
But...Does anyone here really know how to make videos from sketches? We do need some 3D animation, and they're not entirely from the game. We can't just use static pictures to show contents, or that will not be interesting.
|
|
|
Post by Fgdfgfthgr on Dec 7, 2017 8:52:49 GMT
I would try to encourage more people to know this game. But however... Most of the people do not like hard-core science, that is sad... I'm quite sure that even if it's a hard-core science game, if you make the game easy to understand and good-looking (attractive), people will come to play it. Sadly, hard-core itself has a meaning of "Hard to understand" already. People always think a hard-core game is hard even it's actually not.
|
|
|
Post by Fgdfgfthgr on Dec 7, 2017 8:41:30 GMT
I would try to encourage more people to know this game. But however... Most of the people do not like hard-core science, that is sad...
|
|
|
Post by Fgdfgfthgr on Dec 4, 2017 23:39:35 GMT
All the missions' strings are finished.
|
|
|
Post by Fgdfgfthgr on Nov 30, 2017 9:24:02 GMT
Yes, use striker AI.
|
|
|
Post by Fgdfgfthgr on Nov 30, 2017 9:02:52 GMT
just gonna put it out there. did you test this ship against some stock ships to make sure that the monolithic diamond armour doesnt shatter? Im not sure how realistic the armour is in this game I did, it works better than Amorphous carbon against kinetic, and it can fight at least 2 gunships.
|
|
|
Post by Fgdfgfthgr on Nov 30, 2017 8:23:40 GMT
|
|
|
Post by Fgdfgfthgr on Nov 30, 2017 6:26:07 GMT
My entry: You see the attachment, right? Attachments:YNM-3000.txt (7.45 KB)
|
|
|
Post by Fgdfgfthgr on Nov 30, 2017 2:57:27 GMT
I tried you sent you a message for my ship. But failed because I can't set Recipients for your username...
|
|
|
Post by Fgdfgfthgr on Nov 29, 2017 7:25:05 GMT
So we can use coilgun.
|
|
|
Post by Fgdfgfthgr on Nov 27, 2017 5:07:21 GMT
Also, it seems as the strings do not include each factions' ship names.
|
|
|
Post by Fgdfgfthgr on Nov 23, 2017 3:22:55 GMT
All design tooltips are finished. It would be very helpful if I can have an internal version of CDE to test this...Can you help me? qswitched
|
|
|
Post by Fgdfgfthgr on Nov 20, 2017 4:19:45 GMT
After much work, the upcoming patch will have full language support. I've attached the new English language file that will be used with it, which has all ~5000 or so strings used in the game. I also copied it and inserted all the Chinese strings you've used to make a partial Chinese language file. When the next patch drops, the language file should be importable as a simple mod or downloadable via Steam Workshop. (Note: Make sure to download the file, opening it in a browser seems to corrupt the Chinese characters.) Thanks again for all the translation work! It was very helpful in testing out the new localization code. THANK YOU!
|
|