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Post by beatle on Mar 1, 2017 0:55:28 GMT
Not going to lie, you could probably drop a radiator or two now. Redundancy is the best armor!
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Fan art
Mar 1, 2017 20:58:03 GMT
via mobile
Post by mrsandman on Mar 1, 2017 20:58:03 GMT
That's a pretty cold laser, you might want to crank the temperature up. Thank you! That was indeed a very inefficient design! May I present the new and improved Lazorship. Now 50% more ecologically responsible because of the increased efficiency (the starting 50% came from the green color of the beam). View AttachmentEDIT: While I was fiddling with GIMP the new update arrived! The best way to distract myself while waiting impatiently! Such an impressive vessel. Puts my laser-ships to shame.
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Post by Enderminion on Mar 2, 2017 14:42:11 GMT
Not going to lie, you could probably drop a radiator or two now. Redundancy is the best armor! I agree
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Post by David367th on Mar 3, 2017 19:15:07 GMT
I think I got coilguns figured out. "So you had a bad day" Attachments:
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Post by argonbalt on Mar 3, 2017 19:25:11 GMT
Damn that stuff looks great! Mind posting designs?
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Post by David367th on Mar 3, 2017 19:29:38 GMT
If you say so
CoilgunModule 31.0 MW 1mm Turreted Capacitor Coilgun
UsesCustomName false
PowerConsumption_W 3.1e+007
Capacitor
DielectricComposition Hafnia
Dimensions_m 0.075 0.099
Separation_m 1e-007
Coil
Composition Tungsten
WireRadius_m 0.005
NumberOfTurns 37
NumberOfLayers 1
NumberOfStages 9
BarrelArmorThickness_m 0.094
Armature
Composition Magnetic Metal Glass
BoreRadius_m 0.0005
Mass_kg 0.001
Tracer Tungsten
Payload null
Loader
PowerConsumption_W 10
Turret
InnerRadius_m 0.25
Extruded true
ArmorComposition Boron
ArmorThickness_m 0.025
MomentumWheels
Composition Boron
RotationalSpeed_RPM 47000
AttachedAmmoBay
Capacity 50000
Stacks 1
TargetsShips true
TargetsShots true
It's still a sandblaster so railguns are probably better than it, but compared to the stock sandblasting coilgun this one is a little better.
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Post by deltav on Mar 5, 2017 3:23:20 GMT
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Post by deltav on Mar 5, 2017 3:24:05 GMT
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Post by argonbalt on Mar 5, 2017 18:40:12 GMT
i think this is a little more reasonable and simplified im going off of reflector type telescopes i made as a kid
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Aron0621
New Member
Beep beep beep beep boop beep.
Posts: 25
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Fan art
Mar 5, 2017 18:45:03 GMT
via mobile
Post by Aron0621 on Mar 5, 2017 18:45:03 GMT
A teaser for an upcoming artwork.
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Post by deltav on Mar 6, 2017 2:04:03 GMT
i think this is a little more reasonable and simplified im going off of reflector type telescopes i made as a kid More simplified? Yes. More reasonable? No. I started with this idea of just two mirrors very early on, but it won't work. 1. What you have here is a fixed mount, not a turret. Turrets cover up to 140 degrees. To have a turret instead of a fixed mount, multiple mirrors that are controlled by computer are needed, that can keep the beam at the correct angle as the turret rotates relative to the feed from the laser deep inside the ship. This has none. 2. Real laser systems are actually very complex and they have to be. These are not kid's telescopes. Attachments:
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Post by argonbalt on Mar 6, 2017 2:23:23 GMT
i think this is a little more reasonable and simplified im going off of reflector type telescopes i made as a kid More simplified? Yes. More reasonable? No. I started with this idea of just two mirrors very early on, but it won't work. 1. What you have here is a fixed mount, not a turret. Turrets cover up to 140 degrees. To have a turret instead of a fixed mount, multiple mirrors that are controlled by computer are needed, that can keep the beam at the correct angle as the turret rotates relative to the feed from the laser deep inside the ship. This has none. 2. Real laser systems are actually very complex and they have to be. These are not kid's telescopes. No shit they are not kids telescopes but i don't think you know what you are talking about, real life lasers need multiple focusing and charging sections because of the efficiency problem. What i was editing was the emitter/turret specifically, yours uses far to many mirrors for the purpose, remember that every mirror is a heat gain and efficiency loss area, as no surface is 100% reflective each of those mirrors loses power and gains heat. Once you manage to focus the beam into the turret ball the less surfaces you need to get it out of the better, obviously you need the big aperture to adjust and focus it but outside of that its best not to mess with the light stream any more than needed. Your model still had the beam pumped in in a straight line so the focusing mirror moving it into the turret remains the same in both the only difference is that yours needed 7+ and mine needed 2-3. Once again this is a laser and efficiency counts.
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Post by deltav on Mar 6, 2017 2:58:39 GMT
No shit they are not kids telescopes but i don't think you know what you are talking about, real life lasers need multiple focusing and charging sections because of the efficiency problem. What i was editing was the emitter/turret specifically, yours uses far to many mirrors for the purpose, remember that every mirror is a heat gain and efficiency loss area, as no surface is 100% reflective each of those mirrors loses power and gains heat. Once you manage to focus the beam into the turret ball the less surfaces you need to get it out of the better, obviously you need the big aperture to adjust and focus it but outside of that its best not to mess with the light stream any more than needed. Your model still had the beam pumped in in a straight line so the focusing mirror moving it into the turret remains the same in both the only difference is that yours needed 7+ and mine needed 2-3. Once again this is a laser and efficiency counts. The profanity and aggressive language is disappointing. I think it would more helpful if we would research and share current laser turrets that are similar to ours and share diagrams of them. Check out this page on high energy laser directed energy weapons, and you'll see why the simple design with red won't work. scaruffi.blogspot.ca/2014/03/high-energy-laser-directed-energy.htmlAlso here is some pictures of the testing of the beam control systems used in real high energy laser directed energy systems and you can see the number of mirrors needed to direct the laser beam to the target is quite intricate.
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Post by argonbalt on Mar 6, 2017 3:21:13 GMT
No shit they are not kids telescopes but i don't think you know what you are talking about, real life lasers need multiple focusing and charging sections because of the efficiency problem. What i was editing was the emitter/turret specifically, yours uses far to many mirrors for the purpose, remember that every mirror is a heat gain and efficiency loss area, as no surface is 100% reflective each of those mirrors loses power and gains heat. Once you manage to focus the beam into the turret ball the less surfaces you need to get it out of the better, obviously you need the big aperture to adjust and focus it but outside of that its best not to mess with the light stream any more than needed. Your model still had the beam pumped in in a straight line so the focusing mirror moving it into the turret remains the same in both the only difference is that yours needed 7+ and mine needed 2-3. Once again this is a laser and efficiency counts. The profanity and aggressive language is disappointing. I think it would more helpful if we would research and share current laser turrets that are similar to ours and share diagrams of them. I have a head start as I did not draw this diagram without research, so I'll start. I started by looking for laser turrets where the laser is mounted separately from the turret itself. Eventually I found this (Pic1). Pretty close. At least a 75 degree cone of fire. And the laser is mounted separately. I also found some other pics that looked very close to what we have in game (pic2). I knew I was close. At first I thought that the laser would be focused from inside the ship at the laser. But the I realized that this would be highly impractical, as it meant that a very powerful focused laser beam would be traveling inside the ship along with all the heat that can generate, and also if the beam was focused inside the ship, then knocking out the turrets with weak lasers wouldn't make any sense. Anyhow I've been long winded enough. Check out this link, it should answer a lot and show why so many mirrors are needed. Thanks. scaruffi.blogspot.ca/2014/03/high-energy-laser-directed-energy.html Well i have reviewed your long article and i can say i do not really see the connection as a source, mainly because the article does not really give any in depth mirror alignment diagrams. Further more as far as i can tell all of the lasers featured in game use a Optical pumping elliptoid chamber beamer Your sited article further states that an important break through in laser development is the development of Chemical-pumping charged beamers All of the weapons in the article as far as i can see use this method, this is like apples to oranges for laser use. So no this is not really relevant to the lasers we have in the game, i suggest you take a second and read en.wikipedia.org/wiki/Laser_pumping as you will see how vastly different these systems are.
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Post by argonbalt on Mar 6, 2017 3:25:07 GMT
"For laser devices with output as small as 10 kilowatts or as great as 1 megawatt, our beam control optics and software algorithms fine-tune the energy stream into a focused beam. The energy travels through an optical system of mirrors, lenses and windows that concentrate it and adjust it for distortions in the atmosphere it will pass through on the way to the target."
Dv the images you posted are related to atmospheric bound lasers so no they are not relevant.
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