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Post by Easy on Dec 28, 2016 2:04:14 GMT
You can armor missiles against lasers. It isn't perfect but it can work. The game doesn't let us do multiple layers on turrets, so they will remain weak-points on drones and capitals, at least until more armor options and shutters/cowls/covers become a thing.
All I've got to say is you can make the metagame very boring if you want to. I'd rather not be bored.
Maybe we might have some gimbal inaccuracies or other methods that make turrets less easy to aim. Turbopump vibrations or who knows what.
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Post by samchiu2000 on Dec 28, 2016 2:19:31 GMT
Well,maybe I am wrong.Because I really think that some of your guys design on guns are excellent on long range task.Before that I only think If gun can only hit their target effectively around 100km until now...And can you show your missile design and the laser which tested it?I tested the 10GW laser in the video and it destroyed 20 stock devastater nuclear missile armoured with 6 cm graphite around 900km, and I really doubt if a missile can withstand laser with intensity at range close to my 10 GW version for 30s...
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Post by newageofpower on Dec 28, 2016 3:32:47 GMT
Devastator armor is really awful compared to our advanced carbon/gel/fiber composites...
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Post by David367th on Dec 28, 2016 3:41:02 GMT
Is there any Stock design that's halfway decent?
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Post by vegetal on Dec 28, 2016 3:51:34 GMT
Well,maybe I am wrong.Because I really think that some of your guys design on guns are excellent on long range task.Before that I only think If gun can only hit their target effectively around 100km until now...And can you show your missile design and the laser which tested it?I tested the 10GW laser in the video and it destroyed 20 stock devastater nuclear missile armoured with 6 cm graphite around 900km, and I really doubt if a missile can withstand laser with intensity at range close to my 10 GW version for 30s... Not sure how to embed images in forums. Since like....forever. You see, very simple, and for some reason survives lasers really well. Those 2 layers of armor and very pointy end are essential to it, by my testing. And yeah, pretty much everything stock is utter crap.
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Post by Rocket Witch on Dec 28, 2016 4:13:08 GMT
the future multiplayer of COADE Is this actually confirmed to be planned?
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Post by newageofpower on Dec 28, 2016 4:14:26 GMT
the future multiplayer of COADE Is this actually confirmed to be planned? Don't jinx it!
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Post by samchiu2000 on Dec 28, 2016 4:20:18 GMT
And yeah, pretty much everything stock is utter crap. Alright maybe i am wrong again...
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Post by lawson on Dec 28, 2016 4:28:00 GMT
Devastator armor is really awful compared to our advanced carbon/gel/fiber composites... But 6cm of graphite IS annoyingly tough versus nuke flash >_<. Thankfully Devastator's are fat-pigs and lasers or needle guns quickly take them out. Regarding kinetics at >1000Km ranges: I expect they will still be effective if space filling firing patterns are added. Hit probabilities will go way down, but that just means you need more cheaper shells. My favorite gun has shells that cost a whole 29mc. A magazine of 200,000 shells is whole 18kc. I'd happily cover 20,000m^2 at a density of 1 shell/m^2 If I could start engagements at 3-6Mm. If I ignored game lag and dropped the reload time to 3ms, a 20,000 shell volley would only take one minute to fire.
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Post by newageofpower on Dec 28, 2016 4:29:38 GMT
If I ignored game lag and dropped the reload time to 3ms, a 20,000 shell volley would only take one minute to fire My issue with that is Physics Compliance...
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Post by lawson on Dec 28, 2016 4:33:04 GMT
the future multiplayer of COADE Is this actually confirmed to be planned? No clue. But it'd only take AI vs AI fleets and command-line game control to allow someone to mod Gratuitous Space Battles like game-play on top of CoaDE. (oh, and better AI. Maybe a scripting interface for custom AI?)
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Post by lawson on Dec 28, 2016 4:44:32 GMT
If I ignored game lag and dropped the reload time to 3ms, a 20,000 shell volley would only take one minute to fire My issue with that is Physics Compliance... A quick calc shows ~3.8MJ/shell of muzzle energy, so about 2GW would be enough to make the gun compliant with conservation of energy. The resultant efficiency would be an optimistic 64%. The host ship already has a 1GW reactor, increasing to 2GW wouldn't be a big change.
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Post by Easy on Dec 28, 2016 13:28:12 GMT
Well,maybe I am wrong.Because I really think that some of your guys design on guns are excellent on long range task.Before that I only think If gun can only hit their target effectively around 100km until now...And can you show your missile design and the laser which tested it?I tested the 10GW laser in the video and it destroyed 20 stock devastater nuclear missile armoured with 6 cm graphite around 900km, and I really doubt if a missile can withstand laser with intensity at range close to my 10 GW version for 30s... Duplicate the stock devastater and change the armor to 10cm silica aerogel with a 1mm layer of diamond underneath. Run your test again.
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Post by David367th on Dec 28, 2016 16:27:35 GMT
Well,maybe I am wrong.Because I really think that some of your guys design on guns are excellent on long range task.Before that I only think If gun can only hit their target effectively around 100km until now...And can you show your missile design and the laser which tested it?I tested the 10GW laser in the video and it destroyed 20 stock devastater nuclear missile armoured with 6 cm graphite around 900km, and I really doubt if a missile can withstand laser with intensity at range close to my 10 GW version for 30s... Duplicate the stock devastater and change the armor to 10cm silica aerogel with a 1mm layer of diamond underneath. Run your test again. I'm hearing a lot about this diamond heatsink thing. Anyone know if it helps with Aramid Fiber or Nitrile Rubber? When I do tests the armor indicator shows green but the actual images show clear penetrations.
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Post by amimai on Dec 28, 2016 18:03:46 GMT
Diamond transmits heat almost instantly, so it should be backed by a high heat capacity material or it melts all at once.(diamond has bad heat capacity)
If you want diamond heatsink back it with AMcarbon, highest heat capacity material in game.
I have not done much testing with Nrubber, sigel or fibers recently so no ideas on that
1mm AMcarbon
.5mm diamond
7cm graphogel (if I remember this is the minimum effective thickness for total thermal resistance)
(Your preference) Nrubber/SiGel/Fiber
Worth a try
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