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Post by eternalsorrow on Feb 21, 2021 14:54:05 GMT
This makes no sense. RFP is a purely autocratic faction with a different history of emergence, which destroyed their enemy to become the only hegemon in the Sol. "Free", "People" and "Republic" rhetoric is being used by almost any country on the Earth. I wouldn't be as confident about that, because there's a huge amount of examples in history where an external enemy or danger created even more implausible unions. Why not? There's also a huge amount of examples of radical factions with a low level of life, but very competent in combat and war waging. I don't see much sense in modeling history from 2020 to 2250 only to build realistic ships. Well, because they definitely come from the Earth's America and love a freedom very much.
I also think that they borrow much more of Native American symbols, rather than actually are Native Americans. I think it's not, because neither EAM or NESR had detailed territory description. I think in this reality line, the USA may failed the Cold War and became a territory of NESR, or something like that.
The enemy admirals in vanilla campaign have got a lot of English/American names.
While the vanilla campaign may seem ridiculous somewhere, it still:
Describes how the Earth became dead Gives some factions to play with Describes them in a pretty funny and self-explainable grotesque way
So I don't see any reason to be as strongly against it as you are.
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Post by sage on Feb 26, 2021 21:43:09 GMT
This makes no sense. RFP is a purely autocratic faction with a different history of emergence, which destroyed their enemy to become the only hegemon in the Sol. "Free", "People" and "Republic" rhetoric is being used by almost any country on the Earth. So I see that I'm not the only one who sees the RFP as evil COVID-19 disproved this. COVID-19 was (?) an external danger [citation needed], and the world still hasn't pulled together really. While there have been some cases of scientist sharing data, the vast majority of our government and infrastructures have yet to support each other. A good case is vaccines right now are copyrighted, which means that only certain manufacturers can make those vaccines. This is why there are different vaccines for different geopolitical groups [citation needed]. I'm going to point out this faction makes as much sense as a restored Roman Empire. I should've also said realistic. But your next post may have given solution to that problem. This is the only way that this faction could've came out of United Sol Trade Alliance Ships are a product of the nations that build them. And a reflection of the doctrines and thought processes of that nation. When you look at any of the vanilla ships, can you tell which faction there from? Can you figure out the doctrines from these navies? I'm happy to see that you see the Villa campaign is ridiculous as I do. I hope you also see - as I do - that the ship designs are bad. I'm against the poorly designed factions just like him against the poorly designed ships. And just like all of you inspired to design better factions, just like how all of us have designed better ships in our time. The thing that frustrates me is the tools that we have been given to design these better factions. While we been given everything we need to design better ships, the game almost stops us in designing better factions.
I finally figure out what I need to do. And if anyone is curious in the future of what they need to do do to get around the same problem that I have. Here is the solution. First finish armoring up your spacecraft. Then add a cosmetic layer of armor. Making it very thin and only covering certain percents of your spacecraft. This will give them a color scheme. Then choose one of the faction emblems. And then make the emblem the same color as the armor that it covers. This should make the emblem invisible. In the color scheme can then replace the emblem as a identification marker
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Post by cipherpunks on Feb 27, 2021 17:16:15 GMT
Ships are a product of the nations that build them. And a reflection of the doctrines and thought processes of that nation. When you look at any of the vanilla ships, can you tell which faction there from? Can you figure out the doctrines from these navies? This is a very good point, albeit kinda obvious one. I tend to forget it, and I shouldn't. It's throwing a wrench in one thing that I try to work on, but I'm glad that it does. Again, thank You for kind of revisiting this. Similar approach was - albeit in armor part - popularized by DCA designs IIRC, but I, for one, haven't pursued that way myself , and maybe I should.
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